Player Matchup

Skadi
Skadi
AkumaKiba
Skadi
Level 36
God Stats
9W - 2L
1,694 SR
Queue Stats
28W - 23L
1,459 Elo+
Party 2
Surtr
Surtr
F1ercePepper
Surtr
Level 69
God Stats
3W - 2L
1,347 SR
Queue Stats
20W - 17L
1,480 Elo+
Party 2
Baron Samedi
Baron Samedi
TheKingCarson
Baron Samedi
Level 102
God Stats
18W - 6L
1,575 SR
Queue Stats
50W - 32L
1,506 Elo+
Party 2
Team Averages
Level 69
1,539 SR
1,482 Elo+

VS

Team Averages
Level 37
1,374 SR
1,372 Elo+
Ishtar
Ishtar
AumishPride
Ishtar
Level 13
God Stats
0W - 2L
1,389 SR
Queue Stats
5W - 11L
1,280 Elo+
Party 1
Ao Kuang
Ao Kuang
Humcat Jones
Ao Kuang
Level 49
God Stats
3W - 6L
1,453 SR
Queue Stats
24W - 57L
1,198 Elo+
Party 1
Mulan
Mulan
dannidelusional
Mulan
Level 48
God Stats
0W - 1L
1,280 SR
Queue Stats
41W - 25L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AkumaKiba
Skadi
13
2 / 0 / 9
7,786
779
11,206
5,270
2,160
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
7 / 0 / 3
8,406
841
6,731
12,363
11,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
TheKingCarson
Baron Samedi
13
3 / 2 / 5
7,854
785
11,707
7,296
3,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
11
1 / 4 / 1
6,769
677
4,921
10,273
4,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
Humcat Jones
Ao Kuang
11
1 / 3 / 1
6,441
644
3,641
11,637
9,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 5 / 2
6,227
623
5,134
12,856
13,896
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
12
Kills
2
2
Deaths
12
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Skadi
AkumaKiba
Skadi
2
0
9
6.5
L
Ishtar
1
4
1
0.38
W
7
0
3
8.5
L
Ao Kuang
Humcat Jones
Ao Kuang
1
3
1
0.5
W
Baron Samedi
TheKingCarson
Baron Samedi
3
2
5
2.75
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,644
Damage
13,696
24,929
Taken
34,766
17,434
Mitigated
27,642
8,943
Healing
7,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
AkumaKiba
Skadi
11,206
6,612
0
1,168
5,270
2,160
376
506
4,680
0
31,674
L
Ishtar
4,921
3,327
0
2,934
10,273
4,630
0
3,988
6,285
0
19,822
W
6,731
2,212
0
2,429
12,363
11,652
429
1,144
10,926
335
17,832
L
Ao Kuang
Humcat Jones
Ao Kuang
3,641
614
0
2,463
11,637
9,116
0
4,184
7,453
17,085
0
W
Baron Samedi
TheKingCarson
Baron Samedi
11,707
612
2,383
2,963
7,296
3,622
1,098
1,427
5,664
32,059
0
L
5,134
779
0
2,182
12,856
13,896
0
3,893
8,963
0
16,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,046
Gold Earned
19,437
120
Minions Killed
87
0
Camps Cleared
0
536,388
Distance Traveled
487,613
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,786
779
49
5
0
183,291
3
L
Ishtar
6,769
677
34
3
0
153,131
0
W
Surtr
8,406
841
23
2
0
188,310
1
L
Ao Kuang
6,441
644
29
3
0
184,002
0
W
Baron Samedi
7,854
785
48
5
0
164,787
0
L
Mulan
6,227
623
24
2
0
150,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role