Player Matchup

Freya
Freya
GuardianWolfSoul
Freya
Level 146
God Stats
8W - 10L
1,463 SR
Queue Stats
525W - 498L
1,502 Elo+
Solo
Cliodhna
Cliodhna
GweeenTea
Cliodhna
Level 139
God Stats
1W - 1L
1,726 SR
Queue Stats
87W - 68L
1,588 Elo+
Solo
Ullr
Ullr
NutMilkGamer
Ullr
Level 144
God Stats
17W - 21L
1,592 SR
Queue Stats
247W - 290L
1,509 Elo+
Party 1
Fenrir
Fenrir
RedRaptor024
Fenrir
Level 67
God Stats
16W - 19L
1,513 SR
Queue Stats
289W - 295L
1,470 Elo+
Party 1
Bacchus
Bacchus
iAmBakedBraj
Bacchus
Level 82
God Stats
11W - 7L
1,659 SR
Queue Stats
50W - 50L
1,545 Elo+
Party 1
Team Averages
Level 116
1,591 SR
1,523 Elo+

VS

Team Averages
Level 149
1,540 SR
1,585 Elo+
Ra
Ra
ChadmiralHipster
Ra
Level 66
God Stats
5W - 7L
1,440 SR
Queue Stats
44W - 40L
1,597 Elo+
Party 2
Sobek
Sobek
Sheeptoaster
Sobek
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
170W - 165L
1,528 Elo+
Solo
Vamana
Vamana
SneezyBeaver
Vamana
Level 122
God Stats
12W - 6L
1,577 SR
Queue Stats
235W - 206L
1,607 Elo+
Solo
Hachiman
Hachiman
Solvivor
Hachiman
Level 290
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 32L
1,566 Elo+
Solo
Mercury
Mercury
Ticytocy
Mercury
Level 142
God Stats
7W - 3L
1,682 SR
Queue Stats
140W - 107L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 0
7,550
539
10,785
12,857
5,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
GweeenTea
Cliodhna
14
1 / 2 / 1
8,193
585
8,500
13,581
5,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 3 / 2
8,594
614
6,647
11,586
5,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
13
3 / 3 / 3
7,636
545
5,505
13,647
6,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
iAmBakedBraj
Bacchus
10
1 / 3 / 6
6,915
494
6,373
12,111
11,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 4
8,324
595
4,250
4,748
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 3 / 9
7,591
542
6,327
17,679
16,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vamana
14
0 / 2 / 1
8,338
596
5,832
12,033
12,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
Solvivor
Hachiman
14
5 / 4 / 1
8,666
619
10,050
13,121
5,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
Ticytocy
Mercury
16
10 / 2 / 2
9,951
711
15,177
12,992
5,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
11
Kills
17
17
Deaths
11
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
L
3
6
0
0.5
L
Cliodhna
GweeenTea
Cliodhna
1
2
1
0.75
L
3
3
2
1.33
L
Fenrir
3
3
3
1.5
W
1
3
9
1.83
W
Vamana
0
2
1
0.25
W
Hachiman
Solvivor
Hachiman
5
4
1
1.38
W
Mercury
Ticytocy
Mercury
10
2
2
5.5
L
Bacchus
iAmBakedBraj
Bacchus
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,810
Damage
41,636
63,782
Taken
60,573
35,257
Mitigated
42,456
15,331
Healing
16,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,250
100
711
1,876
4,748
1,935
0
175
4,573
65,113
0
L
10,785
3,214
0
3,968
12,857
5,773
0
1,315
11,542
42,451
0
L
Cliodhna
GweeenTea
Cliodhna
8,500
1,168
0
5,337
13,581
5,694
0
703
12,878
0
74,691
L
6,647
2,581
0
925
11,586
5,404
0
3,298
8,288
0
73,745
L
Fenrir
5,505
1,216
0
2,184
13,647
6,445
0
1,720
11,927
0
57,751
W
6,327
955
0
5,061
17,679
16,805
0
5,643
11,720
17,000
0
W
Vamana
5,832
1,388
0
2,016
12,033
12,841
0
0
12,033
684
70,214
W
Hachiman
Solvivor
Hachiman
10,050
6,602
0
5,852
13,121
5,643
141
8,097
4,518
0
67,795
W
Mercury
Ticytocy
Mercury
15,177
9,219
0
1,470
12,992
5,232
0
2,894
10,054
0
78,398
L
Bacchus
iAmBakedBraj
Bacchus
6,373
1,089
146
2,771
12,111
11,941
0
3,848
8,263
14,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,888
Gold Earned
42,870
431
Minions Killed
496
0
Camps Cleared
0
1,484,741
Distance Traveled
1,455,210
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,324
595
133
10
0
291,299
2
L
Freya
7,550
539
82
6
0
259,022
5
L
Cliodhna
8,193
585
135
10
0
329,699
0
L
Ullr
8,594
614
123
9
0
275,323
0
L
Fenrir
7,636
545
77
6
0
315,914
1
W
Sobek
7,591
542
17
1
0
296,135
4
W
Vamana
8,338
596
136
10
0
262,347
6
W
Hachiman
8,666
619
100
7
0
253,779
0
W
Mercury
9,951
711
110
8
0
351,650
0
L
Bacchus
6,915
494
14
1
0
304,783
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role