Player Matchup

Agni
Agni
Baachira
Agni
Level 17
God Stats
1W - 1L
1,787 SR
Queue Stats
28W - 10L
1,754 Elo+
Party 1
Chaac
Chaac
HisMercy
Chaac
Level 15
God Stats
2W - 1L
1,867 SR
Queue Stats
29W - 11L
1,790 Elo+
Party 1
Cupid
Cupid
Targha2490
Cupid
Level 121
God Stats
4W - 3L
1,484 SR
Queue Stats
59W - 39L
1,678 Elo+
Party 1
Team Averages
Level 51
1,712 SR
1,740 Elo+

VS

Team Averages
Level 107
1,949 SR
1,655 Elo+
Ne Zha
Ne Zha
MungyNobbler
Ne Zha
Level 94
God Stats
3W - 2L
2,093 SR
Queue Stats
30W - 25L
1,656 Elo+
Party 2
Atlas
Atlas
WastingSphere
Atlas
Level 109
God Stats
9W - 6L
1,900 SR
Queue Stats
70W - 83L
1,654 Elo+
Party 2
Olorun
Olorun
nuttXbutt
Olorun
Level 118
God Stats
6W - 3L
1,855 SR
Queue Stats
89W - 92L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
0 / 1 / 0
9,304
620
12,526
9,551
3,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
HisMercy
Chaac
13
0 / 4 / 0
8,451
563
9,385
18,093
17,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
14
0 / 4 / 0
8,646
576
6,885
15,567
5,768
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
3 / 0 / 5
10,654
710
14,557
15,171
18,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 0 / 5
10,664
711
9,784
12,079
12,858
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
nuttXbutt
Olorun
18
3 / 0 / 4
11,332
755
13,957
12,638
6,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
9
9
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Agni
0
1
0
0
L
Chaac
HisMercy
Chaac
0
4
0
0
W
Ne Zha
3
0
5
5.5
L
Cupid
0
4
0
0
W
3
0
5
5.5
W
Olorun
nuttXbutt
Olorun
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,796
Damage
38,298
43,211
Taken
39,888
26,862
Mitigated
37,648
9,172
Healing
15,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
12,526
653
0
500
9,551
3,743
0
3,141
5,913
51,434
0
L
Chaac
HisMercy
Chaac
9,385
670
0
3,969
18,093
17,351
0
12,617
5,070
0
30,104
W
Ne Zha
14,557
783
975
4,699
15,171
18,518
280
4,184
10,987
0
43,609
L
Cupid
6,885
3,711
249
4,454
15,567
5,768
0
7,015
7,785
0
31,960
W
9,784
3,249
0
1,652
12,079
12,858
216
3,130
8,949
31,792
996
W
Olorun
nuttXbutt
Olorun
13,957
8,282
1,701
6,747
12,638
6,272
2,549
5,278
7,360
88,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,401
Gold Earned
32,650
167
Minions Killed
213
0
Camps Cleared
0
837,352
Distance Traveled
943,173
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,304
620
88
6
0
295,636
0
L
Chaac
8,451
563
23
2
0
278,676
3
W
Ne Zha
10,654
710
39
3
0
332,595
0
L
Cupid
8,646
576
56
4
0
263,040
0
W
Atlas
10,664
711
36
2
0
317,116
0
W
Olorun
11,332
755
138
9
0
293,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role