Player Matchup

Arachne
Arachne
Cavanger
Arachne
Level 87
God Stats
16W - 12L
1,496 SR
Queue Stats
423W - 410L
1,504 Elo+
Party 3
Geb
Geb
GayForDave
Geb
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 30L
1,527 Elo+
Solo
Discordia
Discordia
IAmTheJungleBuff
Discordia
Level 29
God Stats
4W - 0L
1,713 SR
Queue Stats
87W - 95L
1,534 Elo+
Solo
Bellona
Bellona
IIXSAMMANXII
Bellona
Level 125
God Stats
4W - 6L
1,500 SR
Queue Stats
631W - 625L
1,514 Elo+
Party 3
Sylvanus
Sylvanus
MoeFoe17
Sylvanus
Level 88
God Stats
4W - 0L
1,738 SR
Queue Stats
291W - 291L
1,436 Elo+
Party 3
Team Averages
Level 91
1,589 SR
1,503 Elo+

VS

Team Averages
Level 96
1,423 SR
1,621 Elo+
Chang'e
Chang'e
AUTOSINGULARITY
Chang'e
Level 55
God Stats
9W - 10L
1,081 SR
Queue Stats
909W - 828L
1,550 Elo+
Solo
Athena
Athena
Lynarite
Athena
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,633 Elo+
Party 2
Hun Batz
Hun Batz
Solmagus24
Hun Batz
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 18L
1,727 Elo+
Party 1
Charybdis
Charybdis
aatgy
Charybdis
Level 126
God Stats
1W - 2L
1,774 SR
Queue Stats
67W - 60L
1,620 Elo+
Party 1
Rama
Rama
darkwilkster
Rama
Level 142
God Stats
0W - 2L
1,258 SR
Queue Stats
53W - 52L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cavanger
Arachne
17
7 / 4 / 15
10,895
778
12,233
19,174
17,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 1 / 17
10,682
763
13,962
26,151
36,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
19
7 / 2 / 14
11,245
803
29,273
9,816
8,203
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
IIXSAMMANXII
Bellona
19
8 / 3 / 14
11,186
799
19,563
19,481
34,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
MoeFoe17
Sylvanus
17
3 / 2 / 14
10,138
724
12,236
23,701
32,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 7
10,405
743
20,620
22,104
10,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Athena
Lynarite
Athena
17
3 / 5 / 6
9,738
696
7,880
22,051
26,356
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hun Batz
Solmagus24
Hun Batz
17
2 / 4 / 8
9,724
695
14,977
16,707
7,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
aatgy
Charybdis
15
3 / 6 / 5
9,771
698
18,164
17,808
7,061
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
0 / 5 / 9
9,043
646
7,774
15,523
6,472
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
47
26
Kills
12
12
Deaths
26
74
Assists
35
Player
Kills
Deaths
Assists
KDA
L
4
6
7
1.25
W
Arachne
Cavanger
Arachne
7
4
15
3.63
W
1
1
17
9.5
W
Discordia
7
2
14
7
W
Bellona
IIXSAMMANXII
Bellona
8
3
14
5
L
Athena
Lynarite
Athena
3
5
6
1.2
W
Sylvanus
MoeFoe17
Sylvanus
3
2
14
5
L
Hun Batz
Solmagus24
Hun Batz
2
4
8
1.5
L
Charybdis
aatgy
Charybdis
3
6
5
0.92
L
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,267
Damage
69,415
98,323
Taken
94,193
129,779
Mitigated
57,817
51,846
Healing
40,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,620
1,187
13,029
10,017
22,104
10,114
705
12,154
9,622
39,877
0
W
Arachne
Cavanger
Arachne
12,233
8,392
2,178
3,996
19,174
17,189
817
5,389
13,624
0
30,250
W
13,962
1,252
5,365
6,586
26,151
36,864
966
6,592
19,517
22,153
0
W
Discordia
29,273
1,319
1,278
1,442
9,816
8,203
3,650
2,877
6,860
53,559
0
W
Bellona
IIXSAMMANXII
Bellona
19,563
2,112
2,120
2,356
19,481
34,879
1,667
5,766
13,552
0
27,102
L
Athena
Lynarite
Athena
7,880
957
2,736
2,968
22,051
26,356
331
9,176
12,463
13,708
0
W
Sylvanus
MoeFoe17
Sylvanus
12,236
2,848
16,576
9,949
23,701
32,644
801
7,393
16,270
27,944
0
L
Hun Batz
Solmagus24
Hun Batz
14,977
2,328
1,201
1,616
16,707
7,814
2,271
10,064
6,255
0
33,225
L
Charybdis
aatgy
Charybdis
18,164
10,547
675
3,682
17,808
7,061
1,060
12,227
5,451
0
29,367
L
7,774
5,886
1,408
3,076
15,523
6,472
0
11,850
3,453
0
22,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,146
Gold Earned
48,681
141
Minions Killed
184
0
Camps Cleared
0
1,214,216
Distance Traveled
1,143,906
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,405
743
48
3
0
235,557
0
W
Arachne
10,895
778
42
3
0
269,832
0
W
Geb
10,682
763
18
1
0
247,653
0
W
Discordia
11,245
803
47
3
0
220,991
0
W
Bellona
11,186
799
14
1
0
247,371
0
L
Athena
9,738
696
17
1
0
245,469
0
W
Sylvanus
10,138
724
20
1
0
228,369
0
L
Hun Batz
9,724
695
40
3
0
251,409
0
L
Charybdis
9,771
698
38
3
0
195,175
0
L
Rama
9,043
646
41
3
0
216,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role