Player Matchup

Ganesha
Ganesha
Al3chemy
Ganesha
Level 2
God Stats
0W - 3L
1,273 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Nox
Nox
Baalhuman
Nox
Level 8
God Stats
0W - 1L
1,338 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Charybdis
Charybdis
Brandini
Charybdis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Thor
Thor
Kratos1121
Thor
Level 107
God Stats
0W - 1L
1,345 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ra
Ra
Medicineman15
Ra
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 41
1,391 SR
1,500 Elo+

VS

Team Averages
Level 81
1,559 SR
1,493 Elo+
Set
Set
AdolphRizzler
Set
Level 105
God Stats
7W - 7L
1,665 SR
Queue Stats
293W - 393L
1,464 Elo+
Party 1
Ymir
Ymir
FistmyVulkussy
Ymir
Level 109
God Stats
27W - 23L
1,585 SR
Queue Stats
272W - 375L
1,508 Elo+
Party 1
Bakasura
Bakasura
IHateFrenchToast
Bakasura
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 128L
1,480 Elo+
Party 1
Cabrakan
Cabrakan
RizzlyAdams
Cabrakan
Level 132
God Stats
2W - 2L
1,261 SR
Queue Stats
255W - 364L
1,475 Elo+
Party 1
Anubis
Anubis
Zzgian123zZ
Anubis
Level 42
God Stats
8W - 1L
1,782 SR
Queue Stats
154W - 126L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Al3chemy
Ganesha
9
0 / 6 / 2
6,534
436
1,646
13,843
10,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 3 / 0
5,603
374
5,197
7,038
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charybdis
Brandini
Charybdis
10
3 / 8 / 1
6,891
459
5,865
14,734
4,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 7 / 0
6,251
417
4,130
12,307
3,304
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 9 / 0
6,488
433
2,774
9,841
2,394
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 2
9,419
628
5,423
8,279
3,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 1 / 3
7,945
530
2,106
12,073
10,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

16
10 / 0 / 1
10,193
680
11,155
13,644
5,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cabrakan
RizzlyAdams
Cabrakan
15
6 / 4 / 6
9,642
643
13,655
12,674
9,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
18
12 / 0 / 3
11,251
750
12,746
6,518
3,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
5
Kills
33
33
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
Ganesha
Al3chemy
Ganesha
0
6
2
0.17
L
0
3
0
0
L
Charybdis
Brandini
Charybdis
3
8
1
0.44
W
2
1
3
3.5
W
10
0
1
10.5
L
1
7
0
0.14
L
1
9
0
0.11
W
Cabrakan
RizzlyAdams
Cabrakan
6
4
6
2.25
W
Anubis
12
0
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,612
Damage
45,085
57,763
Taken
53,188
22,752
Mitigated
33,119
6,490
Healing
20,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,423
2,218
0
3,060
8,279
3,745
1,847
1,285
6,994
0
73,486
L
Ganesha
Al3chemy
Ganesha
1,646
493
0
1,163
13,843
10,017
180
5,736
7,256
11,267
0
L
5,197
824
0
465
7,038
2,364
0
1,523
5,342
33,713
0
L
Charybdis
Brandini
Charybdis
5,865
4,000
0
3,056
14,734
4,673
843
7,884
5,744
0
38,421
W
2,106
155
160
2,788
12,073
10,342
216
3,161
8,912
28,460
0
W
11,155
8,720
0
7,439
13,644
5,826
0
2,546
11,098
0
68,668
L
4,130
854
0
1,128
12,307
3,304
0
4,755
7,340
0
13,267
L
2,774
34
236
442
9,841
2,394
198
7,821
2,016
33,733
0
W
Cabrakan
RizzlyAdams
Cabrakan
13,655
2,036
0
1,769
12,674
9,230
576
2,840
9,834
62,090
0
W
Anubis
12,746
811
0
5,237
6,518
3,976
1,879
2,525
3,993
107,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,767
Gold Earned
48,450
193
Minions Killed
538
0
Camps Cleared
0
1,252,209
Distance Traveled
1,484,367
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,419
628
111
7
0
299,176
0
L
Ganesha
6,534
436
10
1
0
251,648
0
L
Nox
5,603
374
53
4
0
208,948
0
L
Charybdis
6,891
459
55
4
0
237,298
0
W
Ymir
7,945
530
39
3
0
283,673
4
W
Bakasura
10,193
680
110
7
0
367,372
0
L
Thor
6,251
417
22
1
0
274,704
0
L
Ra
6,488
433
53
4
0
279,611
0
W
Cabrakan
9,642
643
120
8
0
260,429
0
W
Anubis
11,251
750
158
11
0
273,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role