Player Matchup

Heimdallr
Heimdallr
Darkhitnight888
Heimdallr
Level 49
God Stats
7W - 9L
1,393 SR
Queue Stats
28W - 42L
1,268 Elo+
Party 1
Shiva
Shiva
LiLfreeman4
Shiva
Level 67
God Stats
2W - 2L
1,244 SR
Queue Stats
70W - 79L
1,290 Elo+
Party 1
Sol
Sol
Ursa102
Sol
Level 71
God Stats
3W - 4L
1,500 SR
Queue Stats
17W - 22L
1,358 Elo+
Party 1
Team Averages
Level 62
1,379 SR
1,305 Elo+

VS

Team Averages
Level 73
1,500 SR
1,363 Elo+
Agni
Agni
STR_Drako65
Agni
Level 64
God Stats
1W - 1L
1,715 SR
Queue Stats
6W - 13L
1,242 Elo+
Solo
Ishtar
Ishtar
TheHardcorreKing
Ishtar
Level 88
God Stats
0W - 3L
1,224 SR
Queue Stats
315W - 348L
1,406 Elo+
Solo
Cthulhu
Cthulhu
XxBENJIGAMING
Cthulhu
Level 66
God Stats
13W - 15L
1,562 SR
Queue Stats
241W - 253L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Darkhitnight888
Heimdallr
14
3 / 4 / 7
8,493
772
12,882
14,799
6,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 2 / 12
7,916
720
6,408
10,665
10,285
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
14
10 / 1 / 2
9,560
869
16,095
8,233
3,444
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 2
8,206
746
10,508
13,349
5,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 4 / 2
7,552
687
6,577
16,157
6,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
13
3 / 3 / 4
8,551
777
7,418
15,277
8,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
13
Kills
7
7
Deaths
13
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Darkhitnight888
Heimdallr
3
4
7
1.63
W
0
2
12
3
L
3
6
2
0.67
L
1
4
2
0.5
W
Sol
10
1
2
11
L
Cthulhu
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,385
Damage
24,503
33,697
Taken
44,783
20,409
Mitigated
19,551
9,920
Healing
9,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Darkhitnight888
Heimdallr
12,882
6,628
282
5,089
14,799
6,680
448
8,364
5,973
0
31,265
W
6,408
1,837
1,099
1,760
10,665
10,285
0
3,797
6,598
0
20,099
L
10,508
1,221
71
3,576
13,349
5,035
99
4,411
8,938
31,010
0
L
6,577
4,191
589
2,692
16,157
6,284
58
5,570
10,587
0
18,970
W
Sol
16,095
5,749
0
1,690
8,233
3,444
847
4,887
3,096
36,250
0
L
Cthulhu
7,418
511
236
2,131
15,277
8,232
0
6,114
9,163
17,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,969
Gold Earned
24,309
109
Minions Killed
104
0
Camps Cleared
0
577,372
Distance Traveled
721,907
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,493
772
41
4
0
173,155
3
W
Shiva
7,916
720
20
2
0
207,694
0
L
Agni
8,206
746
55
5
0
228,491
0
L
Ishtar
7,552
687
27
2
0
260,715
0
W
Sol
9,560
869
48
4
0
196,523
0
L
Cthulhu
8,551
777
22
2
0
232,701
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role