Player Matchup

Thor
Thor
Aztroworld
Thor
Level 78
God Stats
23W - 23L
1,557 SR
Queue Stats
461W - 425L
1,491 Elo+
Party 1
Sobek
Sobek
Glen_The_God
Sobek
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 38L
1,406 Elo+
Party 3
Guan Yu
Guan Yu
Kelechi121
Guan Yu
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,390 Elo+
Party 3
Sol
Sol
Kopeke00
Sol
Level 85
God Stats
23W - 29L
1,541 SR
Queue Stats
814W - 771L
1,461 Elo+
Party 1
Discordia
Discordia
SimPly_CleVeR_4U
Discordia
Level 49
God Stats
6W - 1L
1,500 SR
Queue Stats
374W - 367L
1,496 Elo+
Party 1
Team Averages
Level 64
1,520 SR
1,449 Elo+

VS

Team Averages
Level 42
1,512 SR
1,389 Elo+
Awilix
Awilix
ALEXdaGREAT III
Awilix
Level 44
God Stats
4W - 7L
1,368 SR
Queue Stats
129W - 136L
1,412 Elo+
Party 4
Ra
Ra
JOKER SSX
Ra
Level 55
God Stats
1W - 1L
1,773 SR
Queue Stats
29W - 28L
1,497 Elo+
Solo
Cu Chulainn
Cu Chulainn
St Rita Kid25
Cu Chulainn
Level 44
God Stats
2W - 11L
1,201 SR
Queue Stats
283W - 314L
1,346 Elo+
Party 4
Ares
Ares
looser_boy
Ares
Level 22
God Stats
4W - 3L
1,725 SR
Queue Stats
102W - 100L
1,336 Elo+
Party 2
Ishtar
Ishtar
pegimusic
Ishtar
Level 47
God Stats
3W - 3L
1,492 SR
Queue Stats
86W - 90L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 2
7,202
600
6,627
6,946
2,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 1 / 7
5,817
485
5,311
11,900
7,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Kelechi121
Guan Yu
12
1 / 0 / 2
7,084
590
5,018
6,219
6,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
4 / 1 / 5
7,318
610
7,233
8,568
2,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Discordia
13
2 / 0 / 4
7,575
631
5,160
4,186
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,597
550
3,681
10,400
3,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 2 / 0
5,830
486
2,034
7,069
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
St Rita Kid25
Cu Chulainn
11
0 / 2 / 0
5,789
482
2,777
9,730
7,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 4 / 1
5,340
445
4,139
13,135
9,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
pegimusic
Ishtar
9
0 / 5 / 1
5,332
444
5,039
8,411
3,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
15
Kills
2
2
Deaths
15
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
7
0
2
8
W
1
1
7
4.5
L
0
2
0
0
W
Guan Yu
Kelechi121
Guan Yu
1
0
2
2
W
4
1
5
6.5
W
Discordia
2
0
4
4
L
Cu Chulainn
St Rita Kid25
Cu Chulainn
0
2
0
0
L
1
4
1
0.38
L
Ishtar
pegimusic
Ishtar
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,349
Damage
17,670
37,819
Taken
48,745
21,518
Mitigated
26,359
14,546
Healing
7,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,681
1,220
0
383
10,400
3,656
0
1,150
9,174
0
55,086
W
6,627
1,002
0
450
6,946
2,671
0
749
6,197
0
48,029
W
5,311
587
315
5,193
11,900
7,764
205
3,862
8,038
18,189
0
L
2,034
127
42
2,595
7,069
2,265
33
3,412
3,205
40,910
0
W
Guan Yu
Kelechi121
Guan Yu
5,018
824
67
3,011
6,219
6,791
336
0
6,219
0
46,482
W
7,233
3,083
0
5,010
8,568
2,764
1,000
945
7,623
57,235
0
W
Discordia
5,160
224
0
500
4,186
1,528
0
1,072
3,114
55,643
0
L
Cu Chulainn
St Rita Kid25
Cu Chulainn
2,777
849
0
166
9,730
7,352
0
77
9,653
0
37,527
L
4,139
579
0
2,191
13,135
9,981
0
6,870
5,750
18,979
0
L
Ishtar
pegimusic
Ishtar
5,039
3,544
0
1,679
8,411
3,105
0
4,919
3,259
0
31,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,996
Gold Earned
28,888
346
Minions Killed
277
0
Camps Cleared
0
1,222,597
Distance Traveled
1,143,971
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,597
550
84
7
0
277,464
0
W
Thor
7,202
600
66
6
0
277,418
4
W
Sobek
5,817
485
25
2
0
235,761
4
L
Ra
5,830
486
76
6
0
184,725
0
W
Guan Yu
7,084
590
61
5
0
266,909
0
W
Sol
7,318
610
90
8
0
198,840
0
W
Discordia
7,575
631
104
9
0
243,669
2
L
Cu Chulainn
5,789
482
49
4
0
230,763
0
L
Ares
5,340
445
19
2
0
225,456
1
L
Ishtar
5,332
444
49
4
0
225,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role