Player Matchup

King Arthur
King Arthur
IamKrayzeeHD
King Arthur
Level 28
God Stats
4W - 9L
1,209 SR
Queue Stats
57W - 79L
1,271 Elo+
Party 1
Susano
Susano
SteazySirl
Susano
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 117L
1,356 Elo+
Party 1
Skadi
Skadi
Vik_White_00
Skadi
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 7L
1,539 Elo+
Solo
Kukulkan
Kukulkan
littleblade0
Kukulkan
Level 108
God Stats
52W - 60L
1,446 SR
Queue Stats
308W - 312L
1,408 Elo+
Solo
Yemoja
Yemoja
teacuptogepi
Yemoja
Level 68
God Stats
61W - 47L
1,551 SR
Queue Stats
110W - 114L
1,338 Elo+
Party 1
Team Averages
Level 68
1,441 SR
1,382 Elo+

VS

Team Averages
Level 72
1,514 SR
1,356 Elo+
Surtr
Surtr
Jarillo_6
Surtr
Level 36
God Stats
15W - 15L
1,673 SR
Queue Stats
378W - 394L
1,385 Elo+
Party 3
Ao Kuang
Ao Kuang
NANOTECRSA
Ao Kuang
Level 47
God Stats
6W - 5L
1,380 SR
Queue Stats
88W - 117L
1,290 Elo+
Party 2
Zhong Kui
Zhong Kui
cholete_78
Zhong Kui
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
272W - 270L
1,401 Elo+
Party 3
Nike
Nike
moony_baroness10
Nike
Level 38
God Stats
7W - 4L
1,517 SR
Queue Stats
79W - 106L
1,271 Elo+
Party 2
King Arthur
King Arthur
yoyzf
King Arthur
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
200W - 206L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IamKrayzeeHD
King Arthur
12
1 / 10 / 0
7,692
427
6,111
16,930
17,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Susano
SteazySirl
Susano
13
3 / 8 / 1
8,198
455
10,455
19,266
8,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
2 / 4 / 2
7,206
400
5,079
11,517
4,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
littleblade0
Kukulkan
15
1 / 3 / 1
8,700
483
12,023
11,150
5,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
11
0 / 2 / 5
7,653
425
5,700
9,857
9,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Jarillo_6
Surtr
17
16 / 2 / 3
11,154
620
19,667
25,151
22,096
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ao Kuang
NANOTECRSA
Ao Kuang
16
4 / 1 / 4
9,668
537
3,799
13,008
5,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
cholete_78
Zhong Kui
15
2 / 0 / 2
9,019
501
10,210
14,177
10,160
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 4 / 6
7,751
431
4,719
13,681
10,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
yoyzf
King Arthur
13
3 / 1 / 7
8,340
463
9,547
14,473
14,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
7
Kills
26
27
Deaths
8
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
IamKrayzeeHD
King Arthur
1
10
0
0.1
W
Surtr
Jarillo_6
Surtr
16
2
3
8.75
W
Ao Kuang
NANOTECRSA
Ao Kuang
4
1
4
6
L
Susano
SteazySirl
Susano
3
8
1
0.44
L
2
4
2
0.75
W
Zhong Kui
cholete_78
Zhong Kui
2
0
2
3
L
Kukulkan
littleblade0
Kukulkan
1
3
1
0.5
W
1
4
6
1
L
Yemoja
0
2
5
1.25
W
King Arthur
yoyzf
King Arthur
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,368
Damage
47,942
68,720
Taken
80,490
45,626
Mitigated
62,693
6,381
Healing
28,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
IamKrayzeeHD
King Arthur
6,111
1,608
0
280
16,930
17,512
275
1,920
15,010
1,960
39,921
W
Surtr
Jarillo_6
Surtr
19,667
8,627
0
10,888
25,151
22,096
900
2,752
22,269
1,858
79,259
W
Ao Kuang
NANOTECRSA
Ao Kuang
3,799
726
0
3,687
13,008
5,549
34
1,057
11,947
90,178
0
L
Susano
SteazySirl
Susano
10,455
2,333
0
276
19,266
8,636
0
2,208
17,058
0
67,209
L
5,079
1,855
0
1,488
11,517
4,558
673
585
10,932
0
42,689
W
Zhong Kui
cholete_78
Zhong Kui
10,210
951
0
9,552
14,177
10,160
0
6,257
7,803
75,947
0
L
Kukulkan
littleblade0
Kukulkan
12,023
404
0
750
11,150
5,249
0
8,323
2,827
79,095
0
W
4,719
308
0
1,760
13,681
10,876
74
4,316
9,214
443
44,960
L
Yemoja
5,700
904
1,225
2,362
9,857
9,671
0
3,397
6,460
27,562
0
W
King Arthur
yoyzf
King Arthur
9,547
1,031
190
2,474
14,473
14,012
132
3,682
10,757
1,647
49,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,449
Gold Earned
45,932
378
Minions Killed
475
0
Camps Cleared
0
1,579,757
Distance Traveled
1,724,142
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,692
427
66
4
0
290,321
0
W
Surtr
11,154
620
107
6
0
347,873
0
W
Ao Kuang
9,668
537
119
7
0
388,270
0
L
Susano
8,198
455
83
5
0
363,921
3
L
Skadi
7,206
400
63
4
0
325,831
0
W
Zhong Kui
9,019
501
132
7
0
343,274
0
L
Kukulkan
8,700
483
141
8
0
324,380
1
W
Nike
7,751
431
52
3
0
296,773
0
L
Yemoja
7,653
425
25
1
0
275,304
6
W
King Arthur
8,340
463
65
4
0
347,952
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role