Player Matchup

Cthulhu
Cthulhu
BodyType4
Cthulhu
Level 23
God Stats
9W - 13L
1,521 SR
Queue Stats
10W - 13L
1,496 Elo+
Party 2
Ishtar
Ishtar
KimJongKing
Ishtar
Level 87
God Stats
5W - 4L
1,212 SR
Queue Stats
95W - 92L
1,409 Elo+
Party 2
Zeus
Zeus
KrokodylDlugi
Zeus
Level 66
God Stats
11W - 19L
1,628 SR
Queue Stats
35W - 40L
1,392 Elo+
Solo
Team Averages
Level 59
1,454 SR
1,432 Elo+

VS

Team Averages
Level 91
1,523 SR
1,459 Elo+
Hercules
Hercules
Kawo2K
Hercules
Level 103
God Stats
2W - 3L
1,364 SR
Queue Stats
14W - 16L
1,413 Elo+
Party 1
Aphrodite
Aphrodite
Yаbo
Aphrodite
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,467 Elo+
Party 1
Neith
Neith
purplecele
Neith
Level 66
God Stats
19W - 17L
1,704 SR
Queue Stats
178W - 178L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BodyType4
Cthulhu
14
0 / 2 / 2
8,223
587
11,847
11,901
14,389
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
15
2 / 5 / 0
9,067
648
9,349
14,910
8,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 7 / 1
8,014
572
10,921
13,095
5,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kawo2K
Hercules
16
4 / 0 / 10
9,961
712
15,555
18,240
22,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
Yаbo
Aphrodite
15
4 / 1 / 8
9,997
714
8,746
13,371
7,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
17
6 / 1 / 6
11,292
807
10,210
11,288
5,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
14
14
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BodyType4
Cthulhu
0
2
2
0.5
W
Hercules
Kawo2K
Hercules
4
0
10
9
L
Ishtar
2
5
0
0.4
L
0
7
1
0.07
W
Aphrodite
Yаbo
Aphrodite
4
1
8
8
W
Neith
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,117
Damage
34,511
39,906
Taken
42,899
28,778
Mitigated
35,259
6,408
Healing
26,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BodyType4
Cthulhu
11,847
502
244
2,080
11,901
14,389
0
3,638
7,984
21,635
548
W
Hercules
Kawo2K
Hercules
15,555
5,523
0
6,615
18,240
22,563
483
8,530
9,710
0
24,542
L
Ishtar
9,349
5,308
0
3,407
14,910
8,627
0
2,171
12,291
0
43,413
L
10,921
170
75
602
13,095
5,762
0
2,965
9,611
31,214
0
W
Aphrodite
Yаbo
Aphrodite
8,746
798
5,873
7,260
13,371
7,227
517
7,343
6,028
36,339
0
W
Neith
10,210
5,667
0
6,450
11,288
5,469
1,733
6,386
4,902
0
80,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,304
Gold Earned
31,250
142
Minions Killed
177
0
Camps Cleared
0
609,895
Distance Traveled
834,439
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,223
587
21
2
0
220,765
0
W
Hercules
9,961
712
19
1
0
314,104
0
L
Ishtar
9,067
648
74
5
0
209,820
0
L
Zeus
8,014
572
47
3
0
179,310
0
W
Aphrodite
9,997
714
47
3
0
258,629
0
W
Neith
11,292
807
111
8
0
261,706
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role