Player Matchup

Cupid
Cupid
JacobG__
Cupid
Level 17
God Stats
3W - 5L
1,261 SR
Queue Stats
3W - 6L
1,215 Elo+
Party 3
Aphrodite
Aphrodite
MMC1412
Aphrodite
Level 41
God Stats
16W - 8L
1,783 SR
Queue Stats
104W - 99L
1,310 Elo+
Party 3
Hades
Hades
TonicAvenger510
Hades
Level 25
God Stats
3W - 2L
1,277 SR
Queue Stats
203W - 188L
1,395 Elo+
Party 2
Horus
Horus
chaymand01
Horus
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 17L
1,215 Elo+
Party 3
Agni
Agni
x J a c k 9 7 x
Agni
Level 112
God Stats
2W - 1L
1,479 SR
Queue Stats
106W - 100L
1,415 Elo+
Party 2
Team Averages
Level 49
1,460 SR
1,310 Elo+

VS

Team Averages
Level 37
1,471 SR
1,275 Elo+
Kukulkan
Kukulkan
IkPutzDikWek
Kukulkan
Level 25
God Stats
20W - 21L
1,039 SR
Queue Stats
80W - 92L
1,264 Elo+
Party 1
Bacchus
Bacchus
JOSEHIJO2006
Bacchus
Level 23
God Stats
1W - 2L
1,495 SR
Queue Stats
6W - 19L
1,065 Elo+
Party 4
Loki
Loki
pequekillalot
Loki
Level 40
God Stats
6W - 2L
1,500 SR
Queue Stats
50W - 61L
1,261 Elo+
Party 4
Odin
Odin
xXOneBloodXx
Odin
Level 46
God Stats
3W - 1L
1,728 SR
Queue Stats
156W - 165L
1,337 Elo+
Party 1
Charybdis
Charybdis
xxSiLv3rHaZe32xx
Charybdis
Level 51
God Stats
7W - 5L
1,592 SR
Queue Stats
140W - 147L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
JacobG__
Cupid
12
2 / 1 / 2
7,217
451
6,964
7,452
2,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
MMC1412
Aphrodite
11
0 / 0 / 4
7,384
462
6,697
7,780
5,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 1 / 3
7,474
467
7,624
9,913
4,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
15
3 / 0 / 3
8,922
558
8,649
11,039
10,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
6 / 0 / 0
9,224
577
11,819
7,052
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IkPutzDikWek
Kukulkan
12
0 / 3 / 0
6,938
434
5,012
11,915
5,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bacchus
JOSEHIJO2006
Bacchus
11
0 / 2 / 2
6,947
434
4,993
14,045
17,556
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 1 / 0
7,579
474
3,711
13,359
5,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 2 / 0
7,017
439
3,381
12,184
10,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
10
0 / 3 / 1
6,067
379
4,985
10,738
4,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
11
Kills
1
2
Deaths
11
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
IkPutzDikWek
Kukulkan
0
3
0
0
L
Bacchus
JOSEHIJO2006
Bacchus
0
2
2
0.5
W
Cupid
JacobG__
Cupid
2
1
2
3
W
Aphrodite
MMC1412
Aphrodite
0
0
4
2
W
0
1
3
1.5
W
Horus
3
0
3
4.5
L
1
1
0
1
W
6
0
0
6
L
0
2
0
0
L
Charybdis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,753
Damage
22,082
43,236
Taken
62,241
25,683
Mitigated
42,768
19,897
Healing
19,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
IkPutzDikWek
Kukulkan
5,012
554
0
2,595
11,915
5,497
0
7,822
3,993
46,350
0
L
Bacchus
JOSEHIJO2006
Bacchus
4,993
591
2,505
4,988
14,045
17,556
0
5,387
8,618
20,503
0
W
Cupid
JacobG__
Cupid
6,964
3,818
247
2,769
7,452
2,579
667
2,108
5,344
0
45,367
W
Aphrodite
MMC1412
Aphrodite
6,697
1,317
2,512
4,255
7,780
5,551
454
1,768
6,012
32,421
0
W
7,624
614
416
2,726
9,913
4,460
507
992
8,921
54,886
0
W
Horus
8,649
4,178
467
4,453
11,039
10,009
678
1,744
9,295
247
59,421
L
3,711
601
147
5,114
13,359
5,299
55
4,279
9,031
0
69,468
W
11,819
183
123
1,929
7,052
3,084
380
3,392
3,659
66,945
0
L
3,381
702
0
948
12,184
10,178
0
2,802
8,792
0
44,106
L
Charybdis
4,985
3,414
0
2,728
10,738
4,238
184
6,011
4,625
0
34,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,221
Gold Earned
34,548
390
Minions Killed
353
0
Camps Cleared
0
1,622,113
Distance Traveled
1,524,881
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,938
434
90
6
0
273,238
1
L
Bacchus
6,947
434
19
1
0
306,665
0
W
Cupid
7,217
451
74
5
0
322,097
0
W
Aphrodite
7,384
462
31
2
0
322,730
0
W
Hades
7,474
467
76
5
0
326,350
0
W
Horus
8,922
558
94
6
0
347,147
0
L
Loki
7,579
474
95
6
0
373,865
0
W
Agni
9,224
577
115
7
0
303,789
5
L
Odin
7,017
439
87
5
0
290,884
4
L
Charybdis
6,067
379
62
4
0
280,229
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role