Player Matchup

Bacchus
Bacchus
Bidenator
Bacchus
Level 101
God Stats
1W - 3L
1,746 SR
Queue Stats
53W - 50L
1,653 Elo+
Solo
Anhur
Anhur
GuntherMoyland99
Anhur
Level 23
God Stats
3W - 5L
1,176 SR
Queue Stats
44W - 42L
1,433 Elo+
Party 2
Ratatoskr
Ratatoskr
Jadron
Ratatoskr
Level 156
God Stats
0W - 2L
1,298 SR
Queue Stats
38W - 56L
1,422 Elo+
Party 2
Atlas
Atlas
NickyLang
Atlas
Level 125
God Stats
0W - 1L
1,216 SR
Queue Stats
59W - 57L
1,485 Elo+
Party 2
Thor
Thor
feileyafreya
Thor
Level 54
God Stats
32W - 16L
1,884 SR
Queue Stats
90W - 76L
1,632 Elo+
Solo
Team Averages
Level 92
1,464 SR
1,525 Elo+

VS

Team Averages
Level 135
1,444 SR
1,542 Elo+
Mercury
Mercury
 
Mercury
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Musician
Achilles
Level 173
God Stats
14W - 8L
1,220 SR
Queue Stats
368W - 212L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bidenator
Bacchus
9
0 / 0 / 1
5,440
495
4,113
12,188
12,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 2 / 0
5,462
497
1,647
8,542
2,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
Jadron
Ratatoskr
11
1 / 3 / 0
5,900
536
2,981
8,784
3,009
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
NickyLang
Atlas
11
0 / 0 / 1
6,056
551
5,826
6,628
3,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
0 / 5 / 0
5,421
493
4,515
10,268
3,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
2 / 0 / 2
6,830
621
4,907
7,589
2,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
 
Discordia
12
1 / 0 / 0
6,697
609
6,993
5,649
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
 
Hachiman
11
1 / 0 / 1
6,447
586
7,138
5,417
1,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
 
Maui
10
1 / 1 / 0
6,116
556
2,673
7,644
5,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
Musician
Achilles
14
5 / 0 / 1
8,122
738
7,774
9,338
10,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
1
Kills
10
10
Deaths
1
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
0
2
3
W
Discordia
 
Discordia
1
0
0
1
W
Hachiman
 
Hachiman
1
0
1
1.5
W
Maui
 
Maui
1
1
0
1
L
Bacchus
Bidenator
Bacchus
0
0
1
0.5
L
0
2
0
0
L
Ratatoskr
Jadron
Ratatoskr
1
3
0
0.33
W
Achilles
Musician
Achilles
5
0
1
5.5
L
Atlas
NickyLang
Atlas
0
0
1
0.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,082
Damage
29,485
46,410
Taken
35,637
25,315
Mitigated
22,602
11,372
Healing
9,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,907
2,029
0
580
7,589
2,887
0
1,089
6,408
0
54,942
W
Discordia
 
Discordia
6,993
453
0
1,842
5,649
2,121
0
3,556
1,865
57,416
0
W
Hachiman
 
Hachiman
7,138
2,929
0
150
5,417
1,720
183
785
4,632
0
54,851
W
Maui
 
Maui
2,673
797
1,637
1,550
7,644
5,639
0
4,017
3,455
14,601
0
L
Bacchus
Bidenator
Bacchus
4,113
644
0
5,632
12,188
12,633
0
4,564
7,624
12,898
0
L
1,647
947
0
2,500
8,542
2,980
0
350
8,192
0
35,994
L
Ratatoskr
Jadron
Ratatoskr
2,981
1,173
0
500
8,784
3,009
0
1,170
7,614
0
50,070
W
Achilles
Musician
Achilles
7,774
2,758
0
3,824
9,338
10,235
0
0
9,338
0
59,395
L
Atlas
NickyLang
Atlas
5,826
1,862
0
2,000
6,628
3,259
0
3,582
3,046
48,538
0
L
4,515
1,515
0
740
10,268
3,434
0
0
9,675
0
31,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,279
Gold Earned
34,212
311
Minions Killed
420
0
Camps Cleared
0
1,217,627
Distance Traveled
1,263,532
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,830
621
88
8
0
335,404
0
W
Discordia
6,697
609
110
10
0
251,391
3
W
Hachiman
6,447
586
94
9
0
207,833
2
W
Maui
6,116
556
27
2
0
233,328
0
L
Bacchus
5,440
495
4
0
0
277,742
5
L
Anhur
5,462
497
72
7
0
198,001
1
L
Ratatoskr
5,900
536
75
7
0
277,240
0
W
Achilles
8,122
738
101
9
0
235,576
4
L
Atlas
6,056
551
97
9
0
239,112
0
L
Thor
5,421
493
63
6
0
225,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role