Player Matchup

Izanami
Izanami
Althusa
Izanami
Level 127
God Stats
10W - 21L
1,440 SR
Queue Stats
111W - 146L
1,480 Elo+
Solo
Bellona
Bellona
RIOTjman200508
Bellona
Level 54
God Stats
0W - 6L
1,297 SR
Queue Stats
2W - 12L
1,234 Elo+
Party 1
Fenrir
Fenrir
andersontibere
Fenrir
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 76L
1,464 Elo+
Solo
Vulcan
Vulcan
iluvashtonsmom
Vulcan
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
43W - 60L
1,234 Elo+
Party 1
Sol
Sol
xXWizB33Xx22
Sol
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Team Averages
Level 61
1,447 SR
1,382 Elo+

VS

Team Averages
Level 78
1,556 SR
1,433 Elo+
Pele
Pele
AbsoluteFox7127
Pele
Level 105
God Stats
28W - 25L
1,625 SR
Queue Stats
319W - 306L
1,438 Elo+
Solo
Kukulkan
Kukulkan
Fapjack
Kukulkan
Level 74
God Stats
3W - 6L
1,510 SR
Queue Stats
59W - 81L
1,379 Elo+
Solo
Mulan
Mulan
MLG Poptart5803
Mulan
Level 56
God Stats
6W - 0L
1,795 SR
Queue Stats
45W - 23L
1,589 Elo+
Solo
Danzaburou
Danzaburou
gilberto2210
Danzaburou
Level 52
God Stats
25W - 25L
1,349 SR
Queue Stats
80W - 101L
1,257 Elo+
Solo
Jing Wei
Jing Wei
that_boui_
Jing Wei
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Althusa
Izanami
12
3 / 6 / 1
7,293
456
7,015
13,296
5,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 6 / 1
6,704
419
2,860
14,665
9,322
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 10 / 1
5,780
361
2,386
13,518
4,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
1 / 6 / 1
7,891
493
6,545
10,977
4,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 7 / 4
7,085
443
7,952
12,767
3,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 6
9,585
599
8,105
13,798
5,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Fapjack
Kukulkan
15
9 / 3 / 6
9,933
621
12,182
9,408
3,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

16
6 / 0 / 1
10,077
630
8,654
8,815
7,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
gilberto2210
Danzaburou
14
7 / 3 / 10
9,428
589
7,382
10,588
4,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
that_boui_
Jing Wei
15
6 / 1 / 6
9,337
584
11,562
14,574
5,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
63
7
Kills
34
35
Deaths
8
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
6
1
6
9
L
Izanami
Althusa
Izanami
3
6
1
0.58
W
Kukulkan
Fapjack
Kukulkan
9
3
6
4
W
6
0
1
6.5
L
1
6
1
0.25
L
0
10
1
0.05
W
Danzaburou
gilberto2210
Danzaburou
7
3
10
4
L
1
6
1
0.25
W
Jing Wei
that_boui_
Jing Wei
6
1
6
9
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,758
Damage
47,885
65,223
Taken
57,183
27,012
Mitigated
25,694
8,759
Healing
22,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,105
2,839
0
3,013
13,798
5,079
2,692
3,388
10,410
0
62,955
L
Izanami
Althusa
Izanami
7,015
4,209
0
1,490
13,296
5,050
408
1,441
11,802
0
58,366
W
Kukulkan
Fapjack
Kukulkan
12,182
1,712
0
1,134
9,408
3,988
831
3,268
6,140
71,198
0
W
8,654
1,492
0
5,774
8,815
7,437
1,872
0
8,815
322
67,200
L
2,860
833
0
1,718
14,665
9,322
0
2,868
11,271
0
25,886
L
2,386
804
0
804
13,518
4,660
0
1,296
12,048
0
20,563
W
Danzaburou
gilberto2210
Danzaburou
7,382
3,365
0
4,362
10,588
4,004
1,448
3,636
6,952
0
37,516
L
6,545
2,099
0
1,648
10,977
4,348
276
5,918
5,045
53,459
0
W
Jing Wei
that_boui_
Jing Wei
11,562
9,468
0
7,944
14,574
5,186
1,517
4,205
10,369
0
65,133
L
7,952
4,274
0
3,099
12,767
3,632
538
656
12,111
30,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,753
Gold Earned
48,360
291
Minions Killed
469
0
Camps Cleared
0
1,368,668
Distance Traveled
1,462,087
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,585
599
92
6
0
330,655
0
L
Izanami
7,293
456
81
5
0
297,040
0
W
Kukulkan
9,933
621
126
8
0
301,474
0
W
Mulan
10,077
630
116
7
0
294,700
0
L
Bellona
6,704
419
37
2
0
287,921
1
L
Fenrir
5,780
361
29
2
0
209,276
0
W
Danzaburou
9,428
589
57
4
0
215,060
0
L
Vulcan
7,891
493
101
6
0
289,270
0
W
Jing Wei
9,337
584
78
5
0
320,198
0
L
Sol
7,085
443
43
3
0
285,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role