Player Matchup

Erlang Shen
Erlang Shen
Bfro
Erlang Shen
Level 29
God Stats
6W - 3L
1,609 SR
Queue Stats
11W - 22L
1,315 Elo+
Party 2
Jormungandr
Jormungandr
ChimpAhoy
Jormungandr
Level 19
God Stats
3W - 2L
1,425 SR
Queue Stats
14W - 19L
1,335 Elo+
Party 2
Xbalanque
Xbalanque
Invectous
Xbalanque
Level 39
God Stats
6W - 10L
1,405 SR
Queue Stats
54W - 53L
1,358 Elo+
Party 2
Cliodhna
Cliodhna
YourDecent
Cliodhna
Level 70
God Stats
4W - 2L
1,500 SR
Queue Stats
78W - 76L
1,414 Elo+
Party 2
Yu Huang
Yu Huang
liamcandelet
Yu Huang
Level 123
God Stats
2W - 0L
1,734 SR
Queue Stats
47W - 34L
1,556 Elo+
Solo
Team Averages
Level 56
1,535 SR
1,396 Elo+

VS

Team Averages
Level 115
1,545 SR
1,489 Elo+
Surtr
Surtr
Aleadis69
Surtr
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 8L
1,500 Elo+
Solo
Rama
Rama
B-RAYNE96
Rama
Level 159
God Stats
16W - 39L
1,500 SR
Queue Stats
930W - 865L
1,488 Elo+
Party 1
Nu Wa
Nu Wa
Foxtrot573
Nu Wa
Level 159
God Stats
256W - 166L
1,633 SR
Queue Stats
803W - 756L
1,487 Elo+
Party 1
Cerberus
Cerberus
VIDA ANIME
Cerberus
Level 140
God Stats
3W - 2L
1,592 SR
Queue Stats
260W - 258L
1,493 Elo+
Solo
Arachne
Arachne
VWilly Wonka
Arachne
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 86L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bfro
Erlang Shen
15
1 / 2 / 2
9,082
534
11,940
21,061
17,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
ChimpAhoy
Jormungandr
14
1 / 1 / 5
8,956
527
9,653
13,837
13,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
Invectous
Xbalanque
15
3 / 2 / 2
9,167
539
13,147
10,275
4,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cliodhna
YourDecent
Cliodhna
17
7 / 2 / 2
10,009
589
12,618
16,947
7,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
liamcandelet
Yu Huang
15
2 / 2 / 3
9,208
542
13,405
10,941
5,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Aleadis69
Surtr
13
1 / 3 / 0
7,712
454
8,724
16,664
10,978
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
14
4 / 1 / 0
8,462
498
9,184
14,101
5,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
15
3 / 5 / 1
8,858
521
11,578
13,506
5,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
VIDA ANIME
Cerberus
11
0 / 4 / 2
7,140
420
6,138
22,699
18,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
VWilly Wonka
Arachne
13
1 / 1 / 0
7,612
448
4,212
14,518
5,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
14
Kills
9
9
Deaths
14
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Surtr
Aleadis69
Surtr
1
3
0
0.33
L
Rama
4
1
0
4
W
Erlang Shen
Bfro
Erlang Shen
1
2
2
1
W
Jormungandr
ChimpAhoy
Jormungandr
1
1
5
3.5
L
Nu Wa
3
5
1
0.7
W
Xbalanque
Invectous
Xbalanque
3
2
2
2
L
Cerberus
VIDA ANIME
Cerberus
0
4
2
0.25
L
Arachne
VWilly Wonka
Arachne
1
1
0
1
W
Cliodhna
YourDecent
Cliodhna
7
2
2
4
W
Yu Huang
liamcandelet
Yu Huang
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,763
Damage
39,836
73,061
Taken
81,488
48,335
Mitigated
46,230
27,646
Healing
32,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Aleadis69
Surtr
8,724
4,148
0
9,048
16,664
10,978
0
0
16,664
349
52,075
L
Rama
9,184
8,210
0
7,769
14,101
5,601
0
2,823
11,278
0
64,174
W
Erlang Shen
Bfro
Erlang Shen
11,940
5,369
0
9,980
21,061
17,332
391
1,175
19,854
0
73,483
W
Jormungandr
ChimpAhoy
Jormungandr
9,653
3,269
0
4,773
13,837
13,638
121
4,510
9,215
49,271
0
L
Nu Wa
11,578
2,819
0
3,496
13,506
5,688
0
9,819
3,503
73,711
0
W
Xbalanque
Invectous
Xbalanque
13,147
7,695
0
5,220
10,275
4,337
767
1,490
8,753
0
82,299
L
Cerberus
VIDA ANIME
Cerberus
6,138
217
2,152
6,646
22,699
18,283
0
7,316
15,212
24,447
0
L
Arachne
VWilly Wonka
Arachne
4,212
2,625
0
3,349
14,518
5,680
0
2,835
11,649
0
49,846
W
Cliodhna
YourDecent
Cliodhna
12,618
2,148
0
6,814
16,947
7,873
359
3,590
13,287
0
92,899
W
Yu Huang
liamcandelet
Yu Huang
13,405
1,287
0
859
10,941
5,155
296
6,667
4,038
84,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,422
Gold Earned
39,784
565
Minions Killed
442
0
Camps Cleared
0
1,682,971
Distance Traveled
1,709,187
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,712
454
73
4
0
307,873
0
L
Rama
8,462
498
102
6
0
332,686
3
W
Erlang Shen
9,082
534
121
7
0
329,593
3
W
Jormungandr
8,956
527
60
4
0
313,846
0
L
Nu Wa
8,858
521
144
8
0
347,473
4
W
Xbalanque
9,167
539
124
7
0
320,739
0
L
Cerberus
7,140
420
47
3
0
318,959
0
L
Arachne
7,612
448
76
4
0
402,196
0
W
Cliodhna
10,009
589
142
8
0
419,373
0
W
Yu Huang
9,208
542
118
7
0
299,420
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role