Player Matchup

Izanami
Izanami
Appollo22
Izanami
Level 26
God Stats
31W - 36L
1,474 SR
Queue Stats
120W - 167L
1,308 Elo+
Party 3
Hun Batz
Hun Batz
NOKHOL
Hun Batz
Level 128
God Stats
6W - 3L
1,765 SR
Queue Stats
505W - 533L
1,355 Elo+
Party 3
Jormungandr
Jormungandr
Nokhol3
Jormungandr
Level 29
God Stats
6W - 6L
1,429 SR
Queue Stats
280W - 351L
1,345 Elo+
Party 3
Xing Tian
Xing Tian
RedHell3
Xing Tian
Level 7
God Stats
4W - 8L
1,163 SR
Queue Stats
300W - 341L
1,108 Elo+
Party 3
Yu Huang
Yu Huang
ismurffortyrskin
Yu Huang
Level 45
God Stats
10W - 9L
1,562 SR
Queue Stats
77W - 64L
1,563 Elo+
Solo
Team Averages
Level 47
1,479 SR
1,336 Elo+

VS

Team Averages
Level 35
1,341 SR
1,380 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
FunDedix
King Arthur
Level 43
God Stats
11W - 16L
1,393 SR
Queue Stats
21W - 37L
1,299 Elo+
Party 1
He Bo
He Bo
Gussiless
He Bo
Level 65
God Stats
1W - 2L
1,327 SR
Queue Stats
113W - 89L
1,525 Elo+
Party 2
Agni
Agni
Swoledemort
Agni
Level 29
God Stats
1W - 4L
1,354 SR
Queue Stats
107W - 90L
1,484 Elo+
Party 2
Martichoras
Martichoras
momzermi
Martichoras
Level 22
God Stats
0W - 6L
1,133 SR
Queue Stats
6W - 23L
1,092 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Appollo22
Izanami
16
4 / 2 / 9
9,652
508
10,984
11,042
5,882
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hun Batz
NOKHOL
Hun Batz
15
5 / 3 / 7
9,491
500
7,416
16,122
7,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Nokhol3
Jormungandr
14
3 / 3 / 6
8,878
467
14,426
17,704
18,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
RedHell3
Xing Tian
13
2 / 4 / 15
9,374
493
5,273
17,593
22,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
8 / 0 / 5
10,662
561
22,215
12,357
6,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
2 / 5 / 4
7,923
417
5,223
11,389
4,875
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

King Arthur
FunDedix
King Arthur
16
2 / 2 / 6
9,546
502
13,004
24,330
22,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
Gussiless
He Bo
15
3 / 5 / 4
9,229
486
10,926
15,947
5,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

16
5 / 4 / 3
9,866
519
16,195
14,807
6,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
momzermi
Martichoras
13
0 / 6 / 3
7,560
398
5,913
16,063
6,573
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
32
22
Kills
12
12
Deaths
22
42
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
5
4
0.8
W
Izanami
Appollo22
Izanami
4
2
9
4.25
L
King Arthur
FunDedix
King Arthur
2
2
6
2.5
L
He Bo
Gussiless
He Bo
3
5
4
1
W
Hun Batz
NOKHOL
Hun Batz
5
3
7
2.83
W
Jormungandr
Nokhol3
Jormungandr
3
3
6
2
W
Xing Tian
RedHell3
Xing Tian
2
4
15
2.38
L
5
4
3
1.63
W
8
0
5
10.5
L
Martichoras
momzermi
Martichoras
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,314
Damage
51,261
74,818
Taken
82,536
60,102
Mitigated
45,500
14,323
Healing
25,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
5,223
1,376
5,295
3,572
11,389
4,875
319
4,393
6,430
32,404
0
W
Izanami
Appollo22
Izanami
10,984
7,834
293
2,201
11,042
5,882
2,374
5,417
5,526
0
87,596
L
King Arthur
FunDedix
King Arthur
13,004
1,806
0
5,097
24,330
22,270
470
11,455
10,958
0
70,658
L
He Bo
Gussiless
He Bo
10,926
1,559
0
4,890
15,947
5,726
0
6,823
8,326
68,984
0
W
Hun Batz
NOKHOL
Hun Batz
7,416
1,204
572
5,318
16,122
7,420
353
6,276
9,552
0
50,341
W
Jormungandr
Nokhol3
Jormungandr
14,426
3,290
0
1,037
17,704
18,452
541
5,045
12,555
57,638
0
W
Xing Tian
RedHell3
Xing Tian
5,273
744
684
2,683
17,593
22,205
62
6,515
10,815
17,639
0
L
16,195
1,623
173
2,327
14,807
6,056
0
9,033
4,882
80,136
0
W
22,215
615
0
1,535
12,357
6,143
140
8,079
4,026
89,672
0
L
Martichoras
momzermi
Martichoras
5,913
2,777
426
3,629
16,063
6,573
550
5,809
10,026
0
51,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,057
Gold Earned
44,124
424
Minions Killed
478
0
Camps Cleared
0
1,851,323
Distance Traveled
1,688,460
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,923
417
60
3
0
306,821
0
W
Izanami
9,652
508
127
7
0
343,146
0
L
King Arthur
9,546
502
104
5
0
356,105
0
L
He Bo
9,229
486
95
5
0
347,128
2
W
Hun Batz
9,491
500
72
4
0
406,749
0
W
Jormungandr
8,878
467
67
4
0
321,029
0
W
Xing Tian
9,374
493
21
1
0
387,658
0
L
Agni
9,866
519
142
7
0
359,220
1
W
Yu Huang
10,662
561
137
7
0
392,741
8
L
Martichoras
7,560
398
77
4
0
319,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role