Player Matchup

Susano
Susano
JacksonEatBaby
Susano
Level 93
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 11L
1,434 Elo+
Party 2
Gilgamesh
Gilgamesh
Pollo2g
Gilgamesh
Level 68
God Stats
3W - 3L
1,742 SR
Queue Stats
49W - 49L
1,549 Elo+
Solo
Anubis
Anubis
YeOldeFolds
Anubis
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 80L
1,384 Elo+
Party 2
Team Averages
Level 96
1,581 SR
1,455 Elo+

VS

Team Averages
Level 105
1,533 SR
1,519 Elo+
Hercules
Hercules
BubbaChump692420
Hercules
Level 106
God Stats
6W - 8L
1,409 SR
Queue Stats
211W - 203L
1,573 Elo+
Party 1
Rama
Rama
Mcbark68
Rama
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,409 Elo+
Solo
Freya
Freya
RKdestroyer11
Freya
Level 109
God Stats
6W - 6L
1,691 SR
Queue Stats
191W - 183L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 4
7,808
781
7,977
7,468
3,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Pollo2g
Gilgamesh
13
1 / 2 / 7
7,313
731
8,872
13,054
12,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
13
3 / 1 / 5
7,681
768
4,311
5,296
2,506
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 3
6,790
679
7,058
11,344
10,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rama
10
2 / 3 / 1
7,043
704
5,332
6,339
1,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 3 / 2
7,106
711
7,034
9,050
3,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
8
Kills
3
3
Deaths
8
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
4
0
4
6
L
Rama
2
3
1
0.83
W
Gilgamesh
Pollo2g
Gilgamesh
1
2
7
2.25
L
1
3
2
0.67
W
Anubis
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,160
Damage
19,424
25,818
Taken
26,733
18,384
Mitigated
15,537
7,516
Healing
7,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,058
1,692
0
2,779
11,344
10,454
0
1,666
9,256
375
24,565
W
7,977
1,299
0
1,800
7,468
3,083
1,148
2,873
4,375
0
18,198
L
Rama
5,332
3,421
0
1,735
6,339
1,921
28
1,735
4,440
0
15,904
W
Gilgamesh
Pollo2g
Gilgamesh
8,872
2,338
0
2,552
13,054
12,795
662
3,126
9,440
0
21,436
L
7,034
2,049
0
2,517
9,050
3,162
0
965
7,721
31,585
0
W
Anubis
4,311
237
0
3,164
5,296
2,506
753
1,397
3,854
28,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,802
Gold Earned
20,939
117
Minions Killed
120
0
Camps Cleared
0
600,104
Distance Traveled
520,697
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,790
679
35
4
0
205,054
0
W
Susano
7,808
781
30
3
0
216,267
0
L
Rama
7,043
704
31
3
0
144,020
1
W
Gilgamesh
7,313
731
26
3
0
205,197
0
L
Freya
7,106
711
54
5
0
171,623
0
W
Anubis
7,681
768
61
6
0
178,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role