Player Matchup

Janus
Janus
Dragondacier27
Janus
Level 20
God Stats
1W - 0L
1,516 SR
Queue Stats
4W - 7L
1,104 Elo+
Party 2
Zeus
Zeus
Gerier mango
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,158 Elo+
Party 2
Medusa
Medusa
Kerhpii
Medusa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,158 Elo+
Party 2
Fenrir
Fenrir
SavvyNut
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,375 Elo+
Solo
Zhong Kui
Zhong Kui
SlapYourMama
Zhong Kui
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,540 Elo+
Solo
Team Averages
Level 24
1,503 SR
1,267 Elo+

VS

Team Averages
Level 48
1,568 SR
1,414 Elo+
Geb
Geb
LowHiker
Geb
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,568 Elo+
Solo
Freya
Freya
MikeOxWhite01
Freya
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
240W - 234L
1,491 Elo+
Party 1
Cerberus
Cerberus
Trixx7882
Cerberus
Level 21
God Stats
4W - 4L
1,840 SR
Queue Stats
241W - 266L
1,269 Elo+
Solo
Charybdis
Charybdis
blumkin30
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 85L
1,495 Elo+
Party 1
Izanami
Izanami
temp-649395
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 16
11,054
850
14,210
6,040
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
8 / 4 / 26
11,519
886
22,096
12,387
6,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Kerhpii
Medusa
19
8 / 1 / 24
11,826
910
15,186
11,379
6,229
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
SavvyNut
Fenrir
18
10 / 4 / 13
11,145
857
9,567
14,503
15,709
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
SlapYourMama
Zhong Kui
18
9 / 3 / 17
11,104
854
17,240
14,156
18,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 3
8,709
670
4,466
19,349
10,348
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
2 / 6 / 5
9,780
752
11,498
14,073
6,002
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Trixx7882
Cerberus
14
4 / 7 / 5
9,084
699
4,909
17,230
23,413
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
blumkin30
Charybdis
16
1 / 10 / 9
9,395
723
9,735
16,211
6,531
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
temp-649395
Izanami
19
5 / 8 / 6
11,224
863
14,437
17,382
7,246
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
41
41
Kills
13
15
Deaths
41
96
Assists
28
Player
Kills
Deaths
Assists
KDA
W
6
3
16
4.67
W
8
4
26
5.25
W
Medusa
Kerhpii
Medusa
8
1
24
20
L
1
10
3
0.25
L
2
6
5
0.75
W
Fenrir
SavvyNut
Fenrir
10
4
13
4.13
W
Zhong Kui
SlapYourMama
Zhong Kui
9
3
17
5.83
L
Cerberus
Trixx7882
Cerberus
4
7
5
0.93
L
Charybdis
blumkin30
Charybdis
1
10
9
0.55
L
Izanami
temp-649395
Izanami
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,299
Damage
45,045
58,465
Taken
84,245
50,026
Mitigated
53,540
21,224
Healing
9,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,210
1,393
52
245
6,040
2,975
1,105
1,923
4,117
31,065
0
W
22,096
3,610
180
1,223
12,387
6,946
1,511
4,070
8,317
39,464
0
W
Medusa
Kerhpii
Medusa
15,186
6,733
222
6,099
11,379
6,229
2,019
5,732
5,647
0
30,447
L
4,466
201
0
198
19,349
10,348
0
14,228
5,121
10,813
0
L
11,498
3,866
230
3,173
14,073
6,002
0
8,493
5,580
23,145
0
W
Fenrir
SavvyNut
Fenrir
9,567
904
750
3,178
14,503
15,709
20
5,108
9,395
0
12,773
W
Zhong Kui
SlapYourMama
Zhong Kui
17,240
2,500
2,857
6,418
14,156
18,167
2,550
3,337
10,819
32,330
0
L
Cerberus
Trixx7882
Cerberus
4,909
474
42
1,557
17,230
23,413
0
10,453
6,777
9,481
703
L
Charybdis
blumkin30
Charybdis
9,735
4,634
313
511
16,211
6,531
0
9,755
6,456
0
21,429
L
Izanami
temp-649395
Izanami
14,437
6,345
515
2,521
17,382
7,246
37
10,617
6,765
0
33,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,648
Gold Earned
48,192
145
Minions Killed
113
0
Camps Cleared
0
1,157,840
Distance Traveled
946,181
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,054
850
51
4
0
211,619
0
W
Zeus
11,519
886
30
2
0
207,382
0
W
Medusa
11,826
910
25
2
0
268,404
0
L
Geb
8,709
670
16
1
0
192,908
0
L
Freya
9,780
752
24
2
0
165,789
0
W
Fenrir
11,145
857
8
1
0
226,042
0
W
Zhong Kui
11,104
854
31
2
0
244,393
0
L
Cerberus
9,084
699
8
1
0
188,727
0
L
Charybdis
9,395
723
20
2
0
176,294
0
L
Izanami
11,224
863
45
3
0
222,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role