Player Matchup

Bastet
Bastet
Ixorn
Bastet
Level 77
God Stats
3W - 1L
1,749 SR
Queue Stats
5W - 9L
1,209 Elo+
Party 1
Erlang Shen
Erlang Shen
LeClementos
Erlang Shen
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 14L
1,209 Elo+
Party 1
Kumbhakarna
Kumbhakarna
kiratus
Kumbhakarna
Level 81
God Stats
2W - 4L
1,500 SR
Queue Stats
14W - 22L
1,305 Elo+
Party 1
Agni
Agni
marcoen
Agni
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 44L
1,209 Elo+
Party 1
Cernunnos
Cernunnos
wodydk
Cernunnos
Level 28
God Stats
2W - 3L
1,234 SR
Queue Stats
19W - 27L
1,190 Elo+
Party 1
Team Averages
Level 75
1,497 SR
1,224 Elo+

VS

Team Averages
Level 123
1,662 SR
1,447 Elo+
Chaac
Chaac
Dornkirk
Chaac
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
191W - 176L
1,527 Elo+
Party 2
Agni
Agni
Jamie The Blend
Agni
Level 128
God Stats
13W - 9L
1,981 SR
Queue Stats
219W - 200L
1,571 Elo+
Party 2
Ymir
Ymir
Tonyyy13911
Ymir
Level 87
God Stats
5W - 2L
1,827 SR
Queue Stats
135W - 129L
1,475 Elo+
Solo
Mercury
Mercury
Tylerthemonsta
Mercury
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 150L
1,484 Elo+
Solo
Ishtar
Ishtar
XsjL
Ishtar
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,180 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Ixorn
Bastet
14
6 / 1 / 6
8,473
565
9,505
11,832
5,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
LeClementos
Erlang Shen
11
0 / 2 / 3
6,197
413
5,230
12,499
8,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
kiratus
Kumbhakarna
13
6 / 1 / 4
8,628
575
4,893
10,697
11,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
marcoen
Agni
13
6 / 7 / 4
8,559
571
12,973
11,515
4,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
wodydk
Cernunnos
12
2 / 1 / 8
7,397
493
11,573
12,395
5,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dornkirk
Chaac
13
2 / 2 / 1
8,154
544
9,406
11,520
8,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
3 / 7 / 3
7,911
527
8,550
11,976
4,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 3 / 5
7,981
532
6,474
12,163
12,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
3 / 3 / 2
7,962
531
9,122
11,502
4,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ishtar
XsjL
Ishtar
12
2 / 5 / 1
7,524
502
9,714
13,682
6,719
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
20
Kills
12
12
Deaths
20
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
Dornkirk
Chaac
2
2
1
1.25
W
Bastet
Ixorn
Bastet
6
1
6
9
L
3
7
3
0.64
W
Erlang Shen
LeClementos
Erlang Shen
0
2
3
0.75
L
2
3
5
1.5
L
3
3
2
1.33
L
Ishtar
XsjL
Ishtar
2
5
1
0.5
W
Kumbhakarna
kiratus
Kumbhakarna
6
1
4
8
W
Agni
marcoen
Agni
6
7
4
1.14
W
Cernunnos
wodydk
Cernunnos
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,174
Damage
43,266
58,938
Taken
60,843
35,606
Mitigated
36,679
22,369
Healing
13,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Dornkirk
Chaac
9,406
1,713
0
3,352
11,520
8,328
405
1,320
9,437
0
64,548
W
Bastet
Ixorn
Bastet
9,505
2,524
0
6,066
11,832
5,062
313
2,660
9,172
0
58,037
L
8,550
569
0
2,040
11,976
4,563
0
5,657
6,229
54,114
0
W
Erlang Shen
LeClementos
Erlang Shen
5,230
1,664
0
4,631
12,499
8,279
0
1,640
10,859
0
29,672
L
6,474
1,964
0
2,652
12,163
12,747
0
4,154
7,887
23,695
0
L
9,122
4,100
0
1,000
11,502
4,322
0
3,069
8,357
0
63,110
L
Ishtar
XsjL
Ishtar
9,714
7,403
0
4,360
13,682
6,719
583
3,780
9,902
0
61,614
W
Kumbhakarna
kiratus
Kumbhakarna
4,893
668
176
2,572
10,697
11,779
77
2,599
8,098
31,924
0
W
Agni
marcoen
Agni
12,973
925
0
2,065
11,515
4,812
0
5,163
6,352
60,000
0
W
Cernunnos
wodydk
Cernunnos
11,573
6,751
0
6,859
12,395
5,674
461
2,962
9,433
0
54,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,254
Gold Earned
39,532
358
Minions Killed
423
0
Camps Cleared
0
1,473,340
Distance Traveled
1,453,024
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,154
544
103
7
0
269,058
2
W
Bastet
8,473
565
82
5
0
339,653
5
L
Agni
7,911
527
88
6
0
289,733
1
W
Erlang Shen
6,197
413
51
3
0
280,972
0
L
Ymir
7,981
532
28
2
0
278,154
6
L
Mercury
7,962
531
94
6
0
365,724
2
L
Ishtar
7,524
502
110
7
0
250,355
0
W
Kumbhakarna
8,628
575
19
1
0
307,992
6
W
Agni
8,559
571
99
7
0
269,464
4
W
Cernunnos
7,397
493
107
7
0
275,259
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role