Player Matchup

Thanatos
Thanatos
Gold III
 
Thanatos
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold II
GGUTTSS
Vulcan
Gold II
Level 103
God Stats
5W - 2L
1,795 SR
Queue Stats
165W - 168L
1,580 MMR
Solo
Ymir
Ymir
Bronze III
Mint1560
Ymir
Bronze III
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,546 MMR
Party 2
Rama
Rama
Bronze III
TheSpartanWalrus
Rama
Bronze III
Level 137
God Stats
3W - 0L
1,876 SR
Queue Stats
6W - 3L
1,592 MMR
Party 2
Surtr
Surtr
Gold II
imSandino
Surtr
Gold II
Level 127
God Stats
3W - 2L
1,574 SR
Queue Stats
430W - 441L
1,557 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,649 SR
1,555 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 116
1,550 SR
1,566 MMR
Danzaburou
Danzaburou
Bronze III
CoachWare
Danzaburou
Bronze III
Level 60
God Stats
0W - 2L
1,471 SR
Queue Stats
1W - 4L
1,554 MMR
Solo
Hercules
Hercules
Gold IV
Operandi
Hercules
Gold IV
Level 125
God Stats
1W - 6L
1,304 SR
Queue Stats
199W - 191L
1,558 MMR
Solo
Lancelot
Lancelot
Bronze III
Pawlee60
Lancelot
Bronze III
Level 147
God Stats
3W - 4L
1,898 SR
Queue Stats
89W - 69L
1,585 MMR
Party 1
Janus
Janus
Bronze III
RedEagle427
Janus
Bronze III
Level 126
God Stats
0W - 5L
1,454 SR
Queue Stats
7W - 15L
1,569 MMR
Solo
Atlas
Atlas
Silver II
iambenbanks
Atlas
Silver II
Level 121
God Stats
20W - 16L
1,623 SR
Queue Stats
61W - 55L
1,566 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
5
0 / 1 / 3
3,483
697
1,608
2,830
1,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vulcan
GGUTTSS
Vulcan
7
0 / 0 / 0
3,651
730
1,305
1,705
482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
6
1 / 0 / 0
3,496
699
1,340
2,649
1,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
2 / 0 / 1
3,922
784
2,194
3,167
867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Surtr
imSandino
Surtr
7
0 / 0 / 0
3,690
738
1,645
3,320
2,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
AgniThorThothAthena

VS

Bans
SusanoChronosNe ZhaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CoachWare
Danzaburou
2
0 / 2 / 0
2,571
514
321
2,299
478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Operandi
Hercules
6
0 / 0 / 0
3,125
625
1,562
3,204
1,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
Pawlee60
Lancelot
5
0 / 1 / 1
3,298
660
1,575
3,584
1,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 0
3,455
691
427
2,553
785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 0 / 0
3,228
646
1,330
4,009
2,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
3
Kills
1
1
Deaths
3
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
0
1
3
1.5
L
Danzaburou
CoachWare
Danzaburou
0
2
0
0
W
Vulcan
GGUTTSS
Vulcan
0
0
0
0
W
Ymir
1
0
0
1
L
Hercules
Operandi
Hercules
0
0
0
0
L
Lancelot
Pawlee60
Lancelot
0
1
1
0.5
L
0
0
0
0
W
2
0
1
2.5
L
1
0
0
1
W
Surtr
imSandino
Surtr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,092
Damage
5,215
13,671
Taken
15,649
6,066
Mitigated
6,756
7,828
Healing
4,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
1,608
405
0
1,811
2,830
1,618
0
748
2,082
0
10,503
L
Danzaburou
CoachWare
Danzaburou
321
132
0
472
2,299
478
0
0
2,231
0
3,546
W
Vulcan
GGUTTSS
Vulcan
1,305
199
0
640
1,705
482
0
336
1,278
23,682
0
W
Ymir
1,340
660
0
1,442
2,649
1,087
0
0
2,649
10,726
0
L
Hercules
Operandi
Hercules
1,562
701
0
1,616
3,204
1,951
0
20
3,184
0
14,087
L
Lancelot
Pawlee60
Lancelot
1,575
815
0
728
3,584
1,219
0
869
2,677
0
14,679
L
427
40
0
765
2,553
785
0
1,723
830
16,659
0
W
2,194
2,015
0
2,393
3,167
867
0
582
2,585
0
23,040
L
1,330
632
0
1,395
4,009
2,323
0
53
3,885
9,535
0
W
Surtr
imSandino
Surtr
1,645
696
0
1,542
3,320
2,012
0
0
3,146
204
21,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,242
Gold Earned
15,677
160
Minions Killed
113
0
Camps Cleared
0
512,560
Distance Traveled
490,063
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
3,483
697
16
3
0
109,575
1
L
Danzaburou
2,571
514
8
2
0
40,655
0
W
Vulcan
3,651
730
44
9
0
97,950
0
W
Ymir
3,496
699
27
5
0
106,613
0
L
Hercules
3,125
625
24
5
0
114,815
1
L
Lancelot
3,298
660
32
6
0
136,444
0
L
Janus
3,455
691
41
8
0
96,664
0
W
Rama
3,922
784
38
8
0
91,135
0
L
Atlas
3,228
646
8
2
0
101,485
0
W
Surtr
3,690
738
35
7
0
107,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role