Player Matchup

Kuzenbo
Kuzenbo
AmarilloGod
Kuzenbo
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 154L
1,553 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
M2DUSA
Morgan Le Fay
Level 124
God Stats
1W - 2L
1,196 SR
Queue Stats
97W - 102L
1,536 Elo+
Solo
Vamana
Vamana
Rojo God
Vamana
Level 144
God Stats
6W - 4L
1,621 SR
Queue Stats
162W - 152L
1,511 Elo+
Party 2
Geb
Geb
Rosa God
Geb
Level 66
God Stats
1W - 2L
1,187 SR
Queue Stats
60W - 60L
1,534 Elo+
Party 2
Aphrodite
Aphrodite
TheWandererBard
Aphrodite
Level 149
God Stats
9W - 6L
1,765 SR
Queue Stats
932W - 949L
1,468 Elo+
Solo
Team Averages
Level 122
1,454 SR
1,520 Elo+

VS

Team Averages
Level 109
1,567 SR
1,508 Elo+
Aphrodite
Aphrodite
Griz92
Aphrodite
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
630W - 636L
1,471 Elo+
Party 3
Ishtar
Ishtar
Jay5thCard
Ishtar
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 106L
1,537 Elo+
Party 1
Vamana
Vamana
TriggeredFish
Vamana
Level 157
God Stats
2W - 2L
1,837 SR
Queue Stats
112W - 98L
1,642 Elo+
Party 1
Izanami
Izanami
YoshimitsuSaki
Izanami
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 25L
1,417 Elo+
Party 3
Kuzenbo
Kuzenbo
venron12
Kuzenbo
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
174W - 186L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AmarilloGod
Kuzenbo
19
8 / 2 / 17
12,015
924
9,690
19,227
30,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
M2DUSA
Morgan Le Fay
19
10 / 3 / 16
12,372
952
29,434
19,896
12,444
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
Rojo God
Vamana
18
9 / 3 / 19
11,084
853
23,137
20,256
26,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
3 / 4 / 23
10,939
841
6,699
22,765
23,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
TheWandererBard
Aphrodite
17
5 / 2 / 19
11,295
869
13,692
16,851
11,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Griz92
Aphrodite
17
5 / 8 / 6
10,023
771
10,406
17,695
15,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ishtar
Jay5thCard
Ishtar
16
5 / 7 / 7
10,114
778
18,257
17,838
9,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 6 / 5
9,125
702
22,705
19,397
22,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 9 / 5
8,018
617
8,511
16,270
7,716
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
venron12
Kuzenbo
17
1 / 5 / 10
9,198
708
6,474
17,324
28,924
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
47
35
Kills
14
14
Deaths
35
94
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
AmarilloGod
Kuzenbo
8
2
17
8.25
L
Aphrodite
Griz92
Aphrodite
5
8
6
1
L
Ishtar
Jay5thCard
Ishtar
5
7
7
1.21
W
Morgan Le Fay
M2DUSA
Morgan Le Fay
10
3
16
6
W
Vamana
Rojo God
Vamana
9
3
19
6.17
W
3
4
23
3.63
W
Aphrodite
TheWandererBard
Aphrodite
5
2
19
7.25
L
3
6
5
0.92
L
0
9
5
0.28
L
Kuzenbo
venron12
Kuzenbo
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,652
Damage
66,353
98,995
Taken
88,524
104,690
Mitigated
84,964
49,456
Healing
24,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
AmarilloGod
Kuzenbo
9,690
2,560
989
2,061
19,227
30,288
653
2,676
16,316
21,420
187
L
Aphrodite
Griz92
Aphrodite
10,406
1,835
6,174
4,917
17,695
15,950
0
10,443
7,001
20,364
0
L
Ishtar
Jay5thCard
Ishtar
18,257
8,887
618
3,863
17,838
9,550
0
12,957
4,701
0
33,034
W
Morgan Le Fay
M2DUSA
Morgan Le Fay
29,434
4,551
4,109
3,933
19,896
12,444
3,541
3,679
15,770
58,052
0
W
Vamana
Rojo God
Vamana
23,137
10,041
2,660
3,640
20,256
26,791
2,459
4,103
14,573
169
34,550
W
6,699
351
3,376
2,892
22,765
23,722
1,219
4,370
18,032
16,483
0
W
Aphrodite
TheWandererBard
Aphrodite
13,692
637
15,550
10,246
16,851
11,445
1,470
2,052
14,463
31,259
0
L
22,705
11,528
1,804
3,226
19,397
22,824
0
15,017
4,146
0
40,830
L
8,511
6,632
595
1,578
16,270
7,716
0
10,274
5,760
0
24,958
L
Kuzenbo
venron12
Kuzenbo
6,474
2,104
795
724
17,324
28,924
0
10,798
6,039
14,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,705
Gold Earned
46,478
151
Minions Killed
148
0
Camps Cleared
0
1,269,608
Distance Traveled
1,050,270
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,015
924
23
2
0
251,736
0
L
Aphrodite
10,023
771
26
2
0
205,998
0
L
Ishtar
10,114
778
36
3
0
175,021
0
W
Morgan Le Fay
12,372
952
57
4
0
255,670
0
W
Vamana
11,084
853
11
1
0
247,848
0
W
Geb
10,939
841
18
1
0
237,886
0
W
Aphrodite
11,295
869
42
3
0
276,468
1
L
Vamana
9,125
702
42
3
0
241,607
0
L
Izanami
8,018
617
33
3
0
211,457
0
L
Kuzenbo
9,198
708
11
1
0
216,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role