Player Matchup

Ra
Ra
 
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
FANTOMAZI
Danzaburou
Level 94
God Stats
12W - 10L
1,859 SR
Queue Stats
326W - 325L
1,511 Elo+
Solo
Hel
Hel
ImHoxney
Hel
Level 144
God Stats
16W - 16L
1,183 SR
Queue Stats
369W - 353L
1,420 Elo+
Solo
Fafnir
Fafnir
Toubib101
Fafnir
Level 225
God Stats
2W - 0L
1,708 SR
Queue Stats
71W - 91L
1,507 Elo+
Party 1
Bastet
Bastet
Änmet
Bastet
Level 180
God Stats
1W - 0L
1,166 SR
Queue Stats
64W - 75L
1,522 Elo+
Party 1
Team Averages
Level 154
1,483 SR
1,492 Elo+

VS

Team Averages
Level 81
1,386 SR
1,465 Elo+
Olorun
Olorun
Brenrir
Olorun
Level 116
God Stats
5W - 8L
1,367 SR
Queue Stats
28W - 41L
1,478 Elo+
Party 2
Surtr
Surtr
Gazgolder777
Surtr
Level 28
God Stats
0W - 3L
1,369 SR
Queue Stats
4W - 10L
1,352 Elo+
Solo
Zhong Kui
Zhong Kui
Knightjulius
Zhong Kui
Level 124
God Stats
0W - 2L
1,336 SR
Queue Stats
24W - 36L
1,501 Elo+
Party 2
Mercury
Mercury
SharkHunterX
Mercury
Level 89
God Stats
0W - 2L
1,294 SR
Queue Stats
21W - 33L
1,475 Elo+
Party 2
Artemis
Artemis
ZaaraePeitho
Artemis
Level 49
God Stats
15W - 14L
1,566 SR
Queue Stats
28W - 32L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
8 / 0 / 4
9,464
946
9,846
6,363
3,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
FANTOMAZI
Danzaburou
15
1 / 2 / 10
7,860
786
8,729
9,398
4,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 1 / 7
8,030
803
7,593
8,489
4,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
Toubib101
Fafnir
14
1 / 0 / 11
8,273
827
7,426
11,567
12,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
Änmet
Bastet
13
3 / 0 / 7
7,536
754
5,583
8,258
3,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Brenrir
Olorun
13
0 / 3 / 1
7,294
729
4,349
9,003
4,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 3 / 1
6,739
674
4,239
9,796
6,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Knightjulius
Zhong Kui
13
1 / 4 / 2
7,375
738
13,571
12,168
8,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
SharkHunterX
Mercury
14
1 / 2 / 1
7,434
743
6,995
8,461
3,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
ZaaraePeitho
Artemis
14
1 / 2 / 0
7,379
738
7,315
7,471
3,233
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
14
Kills
3
3
Deaths
14
39
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
8
0
4
10
L
Olorun
Brenrir
Olorun
0
3
1
0.17
W
Danzaburou
FANTOMAZI
Danzaburou
1
2
10
3
L
0
3
1
0.17
W
1
1
7
4.5
L
Zhong Kui
Knightjulius
Zhong Kui
1
4
2
0.5
L
Mercury
SharkHunterX
Mercury
1
2
1
0.75
W
Fafnir
Toubib101
Fafnir
1
0
11
6.5
L
Artemis
ZaaraePeitho
Artemis
1
2
0
0.5
W
Bastet
Änmet
Bastet
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,177
Damage
36,469
44,075
Taken
46,899
29,120
Mitigated
26,220
21,464
Healing
8,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,846
364
2,961
2,494
6,363
3,484
600
3,856
2,507
48,860
0
L
Olorun
Brenrir
Olorun
4,349
1,122
409
1,971
9,003
4,048
116
4,951
4,052
30,586
0
W
Danzaburou
FANTOMAZI
Danzaburou
8,729
2,920
0
2,808
9,398
4,882
845
3,316
6,082
0
27,399
L
4,239
866
556
1,530
9,796
6,529
0
5,833
3,963
118
9,420
W
7,593
746
4,747
4,934
8,489
4,197
367
3,578
4,911
38,247
0
L
Zhong Kui
Knightjulius
Zhong Kui
13,571
1,140
0
3,032
12,168
8,710
0
6,426
5,742
28,571
0
L
Mercury
SharkHunterX
Mercury
6,995
1,888
0
208
8,461
3,700
363
3,889
4,572
0
22,970
W
Fafnir
Toubib101
Fafnir
7,426
858
0
2,443
11,567
12,650
110
3,817
7,750
11,652
0
L
Artemis
ZaaraePeitho
Artemis
7,315
1,298
0
575
7,471
3,233
0
3,766
3,705
0
29,666
W
Bastet
Änmet
Bastet
5,583
1,266
0
1,077
8,258
3,907
1,033
3,471
4,787
0
8,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,163
Gold Earned
36,221
233
Minions Killed
217
0
Camps Cleared
0
1,191,810
Distance Traveled
1,077,772
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,464
946
104
10
0
266,698
0
L
Olorun
7,294
729
50
5
0
211,637
0
W
Danzaburou
7,860
786
53
5
0
215,895
5
L
Surtr
6,739
674
21
2
0
195,776
0
W
Hel
8,030
803
66
7
0
231,470
0
L
Zhong Kui
7,375
738
45
5
0
210,431
0
L
Mercury
7,434
743
43
4
0
276,306
0
W
Fafnir
8,273
827
7
1
0
234,440
6
L
Artemis
7,379
738
58
6
0
183,622
0
W
Bastet
7,536
754
3
0
0
243,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role