Player Matchup

Merlin
Merlin
Gamer05
Merlin
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 83L
1,508 Elo+
Solo
Hades
Hades
Hsxpro2121
Hades
Level 138
God Stats
3W - 0L
1,715 SR
Queue Stats
62W - 57L
1,533 Elo+
Party 1
Loki
Loki
HunterStrongclaw
Loki
Level 107
God Stats
4W - 2L
1,500 SR
Queue Stats
220W - 230L
1,370 Elo+
Solo
Cernunnos
Cernunnos
PixieQueen11
Cernunnos
Level 129
God Stats
3W - 2L
1,258 SR
Queue Stats
220W - 233L
1,378 Elo+
Solo
Cerberus
Cerberus
not_tacogangster
Cerberus
Level 69
God Stats
3W - 1L
1,712 SR
Queue Stats
49W - 40L
1,547 Elo+
Party 1
Team Averages
Level 119
1,537 SR
1,467 Elo+

VS

Team Averages
Level 114
1,347 SR
1,408 Elo+
Loki
Loki
AsesinnoDeDios
Loki
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 25L
1,364 Elo+
Solo
Janus
Janus
BsanT92
Janus
Level 145
God Stats
1W - 5L
1,372 SR
Queue Stats
192W - 306L
1,402 Elo+
Party 2
Anubis
Anubis
ChinoHefe-_-
Anubis
Level 105
God Stats
1W - 3L
1,191 SR
Queue Stats
354W - 360L
1,446 Elo+
Solo
Merlin
Merlin
Magic-Lucky-Mike
Merlin
Level 124
God Stats
8W - 12L
1,486 SR
Queue Stats
340W - 344L
1,471 Elo+
Solo
Cabrakan
Cabrakan
Malkb22
Cabrakan
Level 80
God Stats
0W - 3L
1,186 SR
Queue Stats
48W - 81L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gamer05
Merlin
19
5 / 2 / 10
10,794
830
15,259
7,768
3,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hades
17
5 / 4 / 14
10,105
777
15,260
15,352
14,703
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
8 / 6 / 7
10,488
807
12,347
12,811
6,093
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cernunnos
PixieQueen11
Cernunnos
16
2 / 3 / 14
9,140
703
9,515
9,476
5,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 3 / 15
10,295
792
6,295
14,415
23,569
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
7,788
599
1,431
3,423
1,316
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
BsanT92
Janus
16
4 / 7 / 7
10,182
783
9,487
12,645
5,546
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
17
3 / 6 / 6
9,528
733
10,256
12,419
7,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
3 / 4 / 10
11,063
851
18,103
13,278
7,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
Malkb22
Cabrakan
15
2 / 6 / 10
9,466
728
6,121
24,507
30,661
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
49
25
Kills
14
18
Deaths
25
60
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
L
Janus
BsanT92
Janus
4
7
7
1.07
L
Anubis
3
6
6
1
W
Merlin
Gamer05
Merlin
5
2
10
5
W
Hades
5
4
14
3
W
8
6
7
1.92
L
3
4
10
2
L
Cabrakan
Malkb22
Cabrakan
2
6
10
1.17
W
Cernunnos
PixieQueen11
Cernunnos
2
3
14
3
W
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,676
Damage
45,398
59,822
Taken
66,272
53,583
Mitigated
52,180
21,688
Healing
18,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,431
266
0
272
3,423
1,316
22
2,258
1,165
0
2,822
L
Janus
BsanT92
Janus
9,487
353
278
1,371
12,645
5,546
0
8,136
4,509
19,480
0
L
Anubis
10,256
549
846
2,439
12,419
7,534
0
6,684
5,735
26,283
0
W
Merlin
Gamer05
Merlin
15,259
1,026
847
2,706
7,768
3,768
0
5,313
2,455
42,534
0
W
Hades
15,260
749
2,047
5,876
15,352
14,703
598
9,327
6,025
26,147
0
W
12,347
4,168
706
1,547
12,811
6,093
1,054
8,857
3,954
0
20,012
L
18,103
1,196
1,420
4,715
13,278
7,123
0
6,224
7,054
46,556
0
L
Cabrakan
Malkb22
Cabrakan
6,121
865
339
7,130
24,507
30,661
15
13,512
10,995
10,427
0
W
Cernunnos
PixieQueen11
Cernunnos
9,515
4,042
1,701
1,488
9,476
5,450
203
9,053
423
0
25,646
W
6,295
223
1,445
3,325
14,415
23,569
0
11,417
2,998
14,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,822
Gold Earned
48,027
171
Minions Killed
148
0
Camps Cleared
0
1,150,455
Distance Traveled
1,003,798
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,788
599
3
0
0
82,589
0
L
Janus
10,182
783
32
2
0
239,198
0
L
Anubis
9,528
733
50
4
0
216,297
0
W
Merlin
10,794
830
70
5
0
230,778
0
W
Hades
10,105
777
28
2
0
235,236
0
W
Loki
10,488
807
10
1
0
250,091
0
L
Merlin
11,063
851
55
4
0
240,912
0
L
Cabrakan
9,466
728
8
1
0
224,802
0
W
Cernunnos
9,140
703
35
3
0
194,374
0
W
Cerberus
10,295
792
28
2
0
239,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role