Player Matchup

Danzaburou
Danzaburou
Goodshark
Danzaburou
Level 45
God Stats
0W - 3L
1,267 SR
Queue Stats
29W - 53L
1,313 Elo+
Party 2
King Arthur
King Arthur
LuketheHobbit
King Arthur
Level 47
God Stats
1W - 4L
1,368 SR
Queue Stats
49W - 58L
1,369 Elo+
Party 2
Atlas
Atlas
SensoHypehouse
Atlas
Level 48
God Stats
6W - 5L
1,624 SR
Queue Stats
87W - 110L
1,367 Elo+
Party 2
Gilgamesh
Gilgamesh
SensoKoala
Gilgamesh
Level 45
God Stats
1W - 3L
1,331 SR
Queue Stats
31W - 53L
1,321 Elo+
Party 2
Zeus
Zeus
YAGxSIxSALOCIN
Zeus
Level 83
God Stats
10W - 11L
1,266 SR
Queue Stats
275W - 281L
1,403 Elo+
Solo
Team Averages
Level 54
1,371 SR
1,354 Elo+

VS

Team Averages
Level 63
1,493 SR
1,453 Elo+
Poseidon
Poseidon
 
Poseidon
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Azaneal6648
Sol
Level 45
God Stats
1W - 3L
1,259 SR
Queue Stats
234W - 226L
1,398 Elo+
Party 1
Baron Samedi
Baron Samedi
Killermage5090
Baron Samedi
Level 25
God Stats
27W - 26L
1,573 SR
Queue Stats
218W - 192L
1,454 Elo+
Party 1
Atlas
Atlas
Rereform3d
Atlas
Level 46
God Stats
1W - 2L
1,255 SR
Queue Stats
27W - 35L
1,438 Elo+
Solo
Mercury
Mercury
ntTyler
Mercury
Level 54
God Stats
5W - 0L
1,881 SR
Queue Stats
173W - 170L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Goodshark
Danzaburou
8
1 / 0 / 0
4,660
466
3,589
7,804
3,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
LuketheHobbit
King Arthur
8
0 / 2 / 0
4,799
480
2,325
7,277
4,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 0 / 1
4,615
462
2,461
6,626
4,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
SensoKoala
Gilgamesh
8
0 / 1 / 1
4,923
492
2,461
8,233
4,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 4 / 0
5,896
590
4,632
5,873
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
2 / 1 / 0
6,099
610
4,581
4,585
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 1 / 0
4,804
480
6,293
3,908
1,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
Killermage5090
Baron Samedi
10
3 / 1 / 2
6,119
612
4,000
7,008
3,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
8
0 / 0 / 1
5,211
521
3,789
5,637
4,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
ntTyler
Mercury
10
2 / 0 / 1
5,600
560
3,597
8,623
2,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
2
Kills
7
7
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
1
0
2
W
0
1
0
0
L
Danzaburou
Goodshark
Danzaburou
1
0
0
1
W
Baron Samedi
Killermage5090
Baron Samedi
3
1
2
4
L
King Arthur
LuketheHobbit
King Arthur
0
2
0
0
W
Atlas
0
0
1
0.5
L
0
0
1
0.5
L
Gilgamesh
SensoKoala
Gilgamesh
0
1
1
0.5
L
1
4
0
0.25
W
Mercury
ntTyler
Mercury
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,468
Damage
22,260
35,813
Taken
29,761
18,582
Mitigated
12,808
7,523
Healing
9,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
4,581
1,329
0
1,550
4,585
1,309
0
261
4,324
48,013
0
W
6,293
2,098
0
1,473
3,908
1,245
0
879
3,029
37,311
0
L
Danzaburou
Goodshark
Danzaburou
3,589
1,543
0
3,283
7,804
3,139
0
5,777
2,027
0
23,587
W
Baron Samedi
Killermage5090
Baron Samedi
4,000
388
358
2,748
7,008
3,133
0
3,893
3,115
32,385
0
L
King Arthur
LuketheHobbit
King Arthur
2,325
214
0
250
7,277
4,787
0
4,200
3,077
812
24,666
W
Atlas
3,789
1,007
0
1,817
5,637
4,280
0
1,481
4,156
12,953
0
L
2,461
1,104
0
1,370
6,626
4,515
0
3,207
3,419
13,675
0
L
Gilgamesh
SensoKoala
Gilgamesh
2,461
468
0
1,625
8,233
4,094
0
2,527
5,706
0
27,501
L
4,632
57
26
969
5,873
2,047
186
2,952
2,921
37,693
0
W
Mercury
ntTyler
Mercury
3,597
1,244
0
1,661
8,623
2,841
0
844
7,779
0
35,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,893
Gold Earned
27,833
211
Minions Killed
268
0
Camps Cleared
0
1,030,610
Distance Traveled
1,017,237
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,099
610
85
9
0
201,773
2
W
Sol
4,804
480
62
6
0
183,611
0
L
Danzaburou
4,660
466
43
4
0
190,085
0
W
Baron Samedi
6,119
612
62
6
0
185,884
0
L
King Arthur
4,799
480
47
5
0
199,463
0
W
Atlas
5,211
521
16
2
0
199,533
2
L
Atlas
4,615
462
13
1
0
209,857
2
L
Gilgamesh
4,923
492
47
5
0
243,999
0
L
Zeus
5,896
590
61
6
0
187,206
3
W
Mercury
5,600
560
43
4
0
246,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role