Player Matchup

Terra
Terra
DintobeanwithaD
Terra
Level 105
God Stats
0W - 3L
1,255 SR
Queue Stats
16W - 19L
1,428 Elo+
Party 2
Cthulhu
Cthulhu
Humcat Jones
Cthulhu
Level 48
God Stats
0W - 2L
1,414 SR
Queue Stats
20W - 36L
1,286 Elo+
Party 3
Sol
Sol
bosslady2720
Sol
Level 86
God Stats
4W - 6L
1,222 SR
Queue Stats
17W - 18L
1,451 Elo+
Party 2
Kukulkan
Kukulkan
malasteve
Kukulkan
Level 29
God Stats
6W - 18L
1,330 SR
Queue Stats
9W - 27L
1,204 Elo+
Party 3
Ratatoskr
Ratatoskr
roostrevor
Ratatoskr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,496 Elo+
Party 2
Team Averages
Level 71
1,344 SR
1,373 Elo+

VS

Team Averages
Level 95
1,432 SR
1,350 Elo+
Mercury
Mercury
CaineOmatik
Mercury
Level 78
God Stats
34W - 24L
1,309 SR
Queue Stats
276W - 279L
1,344 Elo+
Solo
Terra
Terra
KingMonsoon423
Terra
Level 107
God Stats
2W - 3L
1,328 SR
Queue Stats
147W - 188L
1,361 Elo+
Party 1
Surtr
Surtr
Kracker_Man69
Surtr
Level 66
God Stats
18W - 13L
1,466 SR
Queue Stats
55W - 86L
1,288 Elo+
Party 1
Neith
Neith
Majin_Dovahkiin
Neith
Level 121
God Stats
2W - 2L
1,556 SR
Queue Stats
133W - 167L
1,355 Elo+
Party 1
Baron Samedi
Baron Samedi
Twxnk
Baron Samedi
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 60L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
5,529
461
5,635
11,798
7,956
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Humcat Jones
Cthulhu
9
1 / 1 / 1
5,690
474
6,549
11,296
8,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 2
5,627
469
6,339
7,964
3,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
malasteve
Kukulkan
10
0 / 3 / 1
5,424
452
5,427
6,894
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
roostrevor
Ratatoskr
10
3 / 6 / 0
6,084
507
4,638
11,188
4,089
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CaineOmatik
Mercury
12
5 / 1 / 4
7,524
627
4,802
8,985
3,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 1 / 4
6,438
537
1,796
13,256
10,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
3 / 2 / 3
7,120
593
9,417
12,509
5,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 0 / 0
6,082
507
5,888
6,622
2,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Twxnk
Baron Samedi
12
6 / 1 / 0
7,384
615
11,748
9,748
4,664
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
5
Kills
15
16
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mercury
CaineOmatik
Mercury
5
1
4
7
L
1
5
0
0.2
L
Cthulhu
Humcat Jones
Cthulhu
1
1
1
1.5
W
0
1
4
2
W
3
2
3
2.25
W
1
0
0
1
W
Baron Samedi
Twxnk
Baron Samedi
6
1
0
6
L
0
1
2
1
L
Kukulkan
malasteve
Kukulkan
0
3
1
0.17
L
Ratatoskr
roostrevor
Ratatoskr
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,588
Damage
33,651
49,140
Taken
51,120
25,886
Mitigated
26,221
12,594
Healing
20,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
CaineOmatik
Mercury
4,802
2,459
0
600
8,985
3,447
217
2,483
6,502
0
47,314
L
5,635
1,220
344
1,956
11,798
7,956
0
1,069
10,729
28,281
0
L
Cthulhu
Humcat Jones
Cthulhu
6,549
832
1,410
3,374
11,296
8,099
0
3,448
7,848
26,198
0
W
1,796
479
2,460
4,155
13,256
10,492
256
7,755
5,501
18,209
0
W
9,417
3,556
0
4,786
12,509
5,237
75
5,262
7,247
291
44,677
W
5,888
1,880
0
1,660
6,622
2,381
1,700
3,764
2,858
0
42,619
W
Baron Samedi
Twxnk
Baron Samedi
11,748
816
1,340
5,719
9,748
4,664
205
4,686
5,062
50,258
0
L
6,339
1,727
273
2,422
7,964
3,055
0
5,540
2,424
34,062
0
L
Kukulkan
malasteve
Kukulkan
5,427
901
0
670
6,894
2,687
0
588
6,306
37,925
0
L
Ratatoskr
roostrevor
Ratatoskr
4,638
1,552
0
2,145
11,188
4,089
0
3,095
8,093
0
31,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,354
Gold Earned
34,548
245
Minions Killed
318
0
Camps Cleared
0
1,165,793
Distance Traveled
1,204,050
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,524
627
74
6
0
282,902
0
L
Terra
5,529
461
46
4
0
243,996
2
L
Cthulhu
5,690
474
25
2
0
232,747
4
W
Terra
6,438
537
26
2
0
232,803
1
W
Surtr
7,120
593
60
5
0
240,086
0
W
Neith
6,082
507
75
6
0
239,600
1
W
Baron Samedi
7,384
615
83
7
0
208,659
2
L
Sol
5,627
469
49
4
0
219,439
0
L
Kukulkan
5,424
452
67
6
0
215,554
0
L
Ratatoskr
6,084
507
58
5
0
254,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role