Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ClutchMeeseeks
Ah Muzen Cab
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 20L
1,306 Elo+
Party 2
Cthulhu
Cthulhu
DusseLenk
Cthulhu
Level 110
God Stats
2W - 0L
1,759 SR
Queue Stats
87W - 81L
1,555 Elo+
Party 3
Aphrodite
Aphrodite
I Splits I
Aphrodite
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 123L
1,542 Elo+
Party 3
Skadi
Skadi
Spazd Up
Skadi
Level 118
God Stats
1W - 1L
1,122 SR
Queue Stats
92W - 73L
1,568 Elo+
Party 3
Freya
Freya
TQzDingus
Freya
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,306 Elo+
Party 2
Team Averages
Level 117
1,476 SR
1,456 Elo+

VS

Team Averages
Level 91
1,422 SR
1,603 Elo+
Rama
Rama
FloydBailey
Rama
Level 86
God Stats
2W - 2L
1,659 SR
Queue Stats
130W - 116L
1,570 Elo+
Party 1
Chernobog
Chernobog
Munchnd
Chernobog
Level 107
God Stats
1W - 3L
1,125 SR
Queue Stats
139W - 123L
1,573 Elo+
Party 1
Yemoja
Yemoja
SanroK13
Yemoja
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
232W - 212L
1,577 Elo+
Solo
Ah Puch
Ah Puch
Sloandaddy
Ah Puch
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,663 Elo+
Party 1
Athena
Athena
xSakuraS2x
Athena
Level 129
God Stats
0W - 1L
1,326 SR
Queue Stats
7W - 9L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ClutchMeeseeks
Ah Muzen Cab
19
12 / 3 / 9
12,353
882
30,625
15,194
9,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
DusseLenk
Cthulhu
17
2 / 3 / 15
10,936
781
15,117
19,787
35,957
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
I Splits I
Aphrodite
16
0 / 1 / 22
9,988
713
6,695
10,241
8,316
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
Spazd Up
Skadi
18
7 / 4 / 11
11,265
805
20,065
16,008
9,398
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
TQzDingus
Freya
19
6 / 1 / 15
11,131
795
24,459
18,481
12,512
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 2
9,027
645
12,893
15,928
10,043
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
Munchnd
Chernobog
17
4 / 5 / 3
10,376
741
25,740
20,672
12,072
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
SanroK13
Yemoja
18
1 / 2 / 8
10,557
754
7,680
22,137
26,246
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
Sloandaddy
Ah Puch
14
2 / 9 / 6
8,963
640
13,279
18,469
11,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
xSakuraS2x
Athena
15
0 / 6 / 8
9,240
660
8,375
25,505
34,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
36
27
Kills
9
12
Deaths
27
72
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ClutchMeeseeks
Ah Muzen Cab
12
3
9
5.5
W
Cthulhu
DusseLenk
Cthulhu
2
3
15
3.17
L
2
5
2
0.6
W
Aphrodite
I Splits I
Aphrodite
0
1
22
11
L
Chernobog
Munchnd
Chernobog
4
5
3
1.1
L
Yemoja
SanroK13
Yemoja
1
2
8
2.5
L
Ah Puch
Sloandaddy
Ah Puch
2
9
6
0.56
W
Skadi
Spazd Up
Skadi
7
4
11
3.13
W
Freya
TQzDingus
Freya
6
1
15
13.5
L
Athena
xSakuraS2x
Athena
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,961
Damage
67,967
79,711
Taken
102,711
75,533
Mitigated
93,602
43,122
Healing
40,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ClutchMeeseeks
Ah Muzen Cab
30,625
11,035
915
6,170
15,194
9,350
1,490
5,605
9,589
0
54,059
W
Cthulhu
DusseLenk
Cthulhu
15,117
622
2,361
3,277
19,787
35,957
377
7,446
12,341
25,216
0
L
12,893
6,784
1,807
710
15,928
10,043
0
6,308
9,620
0
27,757
W
Aphrodite
I Splits I
Aphrodite
6,695
748
12,603
5,409
10,241
8,316
752
3,901
6,340
18,631
0
L
Chernobog
Munchnd
Chernobog
25,740
12,702
1,902
5,623
20,672
12,072
0
9,224
11,448
0
42,113
L
Yemoja
SanroK13
Yemoja
7,680
1,194
15,648
8,906
22,137
26,246
0
10,061
12,076
14,603
0
L
Ah Puch
Sloandaddy
Ah Puch
13,279
1,155
132
1,266
18,469
11,048
0
9,095
9,374
28,897
0
W
Skadi
Spazd Up
Skadi
20,065
9,159
1,265
2,099
16,008
9,398
3,970
6,104
9,904
0
37,149
W
Freya
TQzDingus
Freya
24,459
6,318
1,937
7,086
18,481
12,512
1,666
6,278
12,203
37,602
0
L
Athena
xSakuraS2x
Athena
8,375
1,347
943
4,001
25,505
34,193
0
11,583
13,922
17,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,673
Gold Earned
48,163
180
Minions Killed
152
0
Camps Cleared
0
1,386,914
Distance Traveled
1,107,136
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,353
882
66
5
0
280,087
0
W
Cthulhu
10,936
781
16
1
0
274,399
0
L
Rama
9,027
645
47
3
0
228,250
0
W
Aphrodite
9,988
713
38
3
0
286,419
0
L
Chernobog
10,376
741
49
4
0
228,469
0
L
Yemoja
10,557
754
18
1
0
242,677
0
L
Ah Puch
8,963
640
24
2
0
168,689
0
W
Skadi
11,265
805
36
3
0
255,763
0
W
Freya
11,131
795
24
2
0
290,246
0
L
Athena
9,240
660
14
1
0
239,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role