Player Matchup

Tiamat
Tiamat
ARtemiy88
Tiamat
Level 29
God Stats
14W - 18L
1,526 SR
Queue Stats
22W - 23L
1,438 Elo+
Solo
Ra
Ra
Benjstyle
Ra
Level 175
God Stats
5W - 12L
1,550 SR
Queue Stats
106W - 114L
1,457 Elo+
Solo
Terra
Terra
Endegor
Terra
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,349 Elo+
Solo
Tsukuyomi
Tsukuyomi
ItsPharell
Tsukuyomi
Level 106
God Stats
2W - 3L
1,543 SR
Queue Stats
45W - 40L
1,448 Elo+
Solo
Achilles
Achilles
le spartiate 18
Achilles
Level 126
God Stats
2W - 6L
1,449 SR
Queue Stats
42W - 51L
1,496 Elo+
Solo
Team Averages
Level 98
1,514 SR
1,437 Elo+

VS

Team Averages
Level 82
1,503 SR
1,399 Elo+
Pele
Pele
 
Pele
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
GHOST_JEHANZAIB
Nu Wa
Level 8
God Stats
1W - 0L
1,748 SR
Queue Stats
3W - 5L
1,337 Elo+
Party 1
Ishtar
Ishtar
Meteno157
Ishtar
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 34L
1,158 Elo+
Party 1
Rama
Rama
Strete
Rama
Level 53
God Stats
5W - 1L
1,550 SR
Queue Stats
49W - 50L
1,499 Elo+
Party 2
Kumbhakarna
Kumbhakarna
choorlsy
Kumbhakarna
Level 117
God Stats
1W - 2L
1,217 SR
Queue Stats
89W - 96L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ARtemiy88
Tiamat
12
0 / 3 / 4
6,650
665
3,487
6,324
4,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
2 / 3 / 0
7,662
766
5,006
6,227
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Endegor
Terra
12
0 / 1 / 3
7,120
712
3,419
10,814
11,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
ItsPharell
Tsukuyomi
14
3 / 2 / 1
7,478
748
6,670
8,345
3,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
12
1 / 3 / 3
6,776
678
5,729
10,143
8,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
3 / 2 / 7
7,539
754
5,550
8,340
3,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 2 / 7
7,694
769
10,577
5,180
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Meteno157
Ishtar
13
0 / 1 / 3
6,690
669
3,670
3,726
1,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rama
Strete
Rama
15
5 / 0 / 4
7,723
772
9,410
6,392
2,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
choorlsy
Kumbhakarna
13
1 / 1 / 8
7,536
754
4,684
8,484
7,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
6
Kills
12
12
Deaths
6
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
2
7
3.25
L
Tiamat
ARtemiy88
Tiamat
0
3
4
0.67
L
2
3
0
0.67
L
Terra
Endegor
Terra
0
1
3
1.5
W
3
2
7
3.25
L
Tsukuyomi
ItsPharell
Tsukuyomi
3
2
1
1.75
W
Ishtar
Meteno157
Ishtar
0
1
3
1.5
W
Rama
Strete
Rama
5
0
4
7
W
Kumbhakarna
choorlsy
Kumbhakarna
1
1
8
5
L
Achilles
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,311
Damage
33,891
41,853
Taken
32,122
29,240
Mitigated
17,332
7,495
Healing
7,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,550
1,045
0
594
8,340
3,523
0
2,448
5,600
0
14,411
L
Tiamat
ARtemiy88
Tiamat
3,487
420
0
1,172
6,324
4,075
845
3,005
3,319
16,826
0
L
5,006
914
465
978
6,227
2,385
108
3,587
2,640
31,421
0
L
Terra
Endegor
Terra
3,419
569
492
1,800
10,814
11,035
0
2,357
8,457
11,266
0
W
10,577
5,945
0
0
5,180
2,055
397
1,528
3,455
29,488
0
L
Tsukuyomi
ItsPharell
Tsukuyomi
6,670
1,234
0
1,643
8,345
3,345
0
2,913
5,432
0
32,423
W
Ishtar
Meteno157
Ishtar
3,670
1,724
0
988
3,726
1,730
46
1,389
2,319
0
20,055
W
Rama
Strete
Rama
9,410
7,568
0
3,963
6,392
2,815
0
2,579
3,549
0
23,321
W
Kumbhakarna
choorlsy
Kumbhakarna
4,684
473
0
1,528
8,484
7,209
0
3,459
4,598
18,882
0
L
Achilles
5,729
1,078
0
945
10,143
8,400
0
3,399
6,744
0
17,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,686
Gold Earned
37,182
205
Minions Killed
194
0
Camps Cleared
0
990,160
Distance Traveled
978,390
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,539
754
36
4
0
207,625
0
L
Tiamat
6,650
665
31
3
0
190,127
0
L
Ra
7,662
766
82
8
0
184,272
0
L
Terra
7,120
712
9
1
0
190,965
0
W
Nu Wa
7,694
769
47
5
0
182,891
0
L
Tsukuyomi
7,478
748
52
5
0
226,600
0
W
Ishtar
6,690
669
30
3
0
182,772
0
W
Rama
7,723
772
50
5
0
188,114
0
W
Kumbhakarna
7,536
754
31
3
0
216,988
2
L
Achilles
6,776
678
31
3
0
198,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role