Player Matchup

Atlas
Atlas
Ligandeth
Atlas
Level 135
God Stats
8W - 7L
1,484 SR
Queue Stats
27W - 43L
1,293 Elo+
Party 1
Chaac
Chaac
Lokheart90
Chaac
Level 14
God Stats
4W - 1L
1,531 SR
Queue Stats
20W - 23L
1,293 Elo+
Party 1
Baron Samedi
Baron Samedi
Mytross
Baron Samedi
Level 114
God Stats
5W - 0L
1,715 SR
Queue Stats
20W - 28L
1,201 Elo+
Party 1
Team Averages
Level 88
1,577 SR
1,262 Elo+

VS

Team Averages
Level 140
1,505 SR
1,339 Elo+
Pele
Pele
ABEJARUGO
Pele
Level 153
God Stats
8W - 6L
1,601 SR
Queue Stats
269W - 279L
1,431 Elo+
Solo
Ganesha
Ganesha
Lilia711
Ganesha
Level 141
God Stats
1W - 2L
1,351 SR
Queue Stats
225W - 318L
1,298 Elo+
Party 2
Nu Wa
Nu Wa
lilik92400
Nu Wa
Level 127
God Stats
2W - 3L
1,563 SR
Queue Stats
231W - 322L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Ligandeth
Atlas
14
2 / 2 / 12
9,693
808
7,689
18,107
17,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chaac
14
9 / 2 / 5
10,219
852
10,268
13,547
7,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Mytross
Baron Samedi
15
3 / 2 / 11
9,378
782
14,072
12,217
6,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
3 / 3 / 2
8,860
738
9,836
12,470
5,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
Lilia711
Ganesha
14
0 / 3 / 4
7,832
653
4,701
12,675
14,664
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
12
2 / 8 / 3
8,553
713
8,506
11,530
4,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
14
Kills
5
6
Deaths
14
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Pele
3
3
2
1.33
W
Atlas
Ligandeth
Atlas
2
2
12
4
L
Ganesha
Lilia711
Ganesha
0
3
4
0.67
W
Chaac
9
2
5
5.75
W
Baron Samedi
Mytross
Baron Samedi
3
2
11
4.25
L
Nu Wa
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,029
Damage
23,043
43,871
Taken
36,675
31,199
Mitigated
25,045
22,096
Healing
4,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
9,836
1,097
0
2,280
12,470
5,634
0
7,202
5,268
0
48,917
W
Atlas
Ligandeth
Atlas
7,689
3,624
2,881
4,846
18,107
17,174
0
5,527
12,580
24,428
0
L
Ganesha
Lilia711
Ganesha
4,701
484
0
1,308
12,675
14,664
0
7,467
5,208
18,948
0
W
Chaac
10,268
1,882
0
4,172
13,547
7,474
2,319
4,022
9,525
0
43,783
W
Baron Samedi
Mytross
Baron Samedi
14,072
1,320
4,229
5,968
12,217
6,551
493
4,337
7,880
41,560
0
L
Nu Wa
8,506
1,984
159
538
11,530
4,747
87
7,143
4,387
25,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,290
Gold Earned
25,245
137
Minions Killed
127
0
Camps Cleared
0
657,019
Distance Traveled
590,724
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,860
738
75
6
0
232,861
0
W
Atlas
9,693
808
16
1
0
199,090
1
L
Ganesha
7,832
653
4
0
0
196,052
0
W
Chaac
10,219
852
47
4
0
255,746
3
W
Baron Samedi
9,378
782
74
6
0
202,183
0
L
Nu Wa
8,553
713
48
4
0
161,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role