Player Matchup

Thor
Thor
 
Thor
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
RYGN06
Zeus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 61L
1,561 Elo+
Party 3
Amaterasu
Amaterasu
TheBearAce
Amaterasu
Level 149
God Stats
2W - 8L
1,173 SR
Queue Stats
458W - 464L
1,545 Elo+
Solo
Neith
Neith
dinomite49
Neith
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 42L
1,429 Elo+
Party 1
Sylvanus
Sylvanus
jimbob155ì
Sylvanus
Level 129
God Stats
4W - 5L
1,517 SR
Queue Stats
198W - 186L
1,475 Elo+
Party 1
Team Averages
Level 131
1,438 SR
1,502 Elo+

VS

Team Averages
Level 126
1,585 SR
1,558 Elo+
Vamana
Vamana
 
Vamana
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
 
He Bo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
EatonBeavor
Zhong Kui
Level 157
God Stats
3W - 5L
1,504 SR
Queue Stats
501W - 502L
1,570 Elo+
Solo
Hou Yi
Hou Yi
Lee_In_The_Mix
Hou Yi
Level 118
God Stats
2W - 2L
1,742 SR
Queue Stats
176W - 166L
1,558 Elo+
Solo
Sylvanus
Sylvanus
victoriа
Sylvanus
Level 103
God Stats
3W - 1L
1,679 SR
Queue Stats
44W - 38L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
1
0 / 0 / 0
1,300
260
0
0
0
Zeus
RYGN06
Zeus
12
1 / 1 / 1
5,500
1,100
9,337
2,646
1,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
TheBearAce
Amaterasu
9
1 / 3 / 1
5,216
1,043
3,672
8,189
7,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
10
0 / 1 / 2
4,962
992
5,221
4,082
1,650
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
jimbob155ì
Sylvanus
10
1 / 4 / 2
5,019
1,004
5,926
8,184
6,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
2 / 0 / 5
5,899
1,180
4,145
6,619
6,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

He Bo
 
He Bo
10
2 / 1 / 6
5,724
1,145
4,920
5,408
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
EatonBeavor
Zhong Kui
11
4 / 1 / 3
5,997
1,199
5,629
6,174
4,684
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 1 / 7
5,506
1,101
3,836
4,409
2,342
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
victoriа
Sylvanus
10
0 / 0 / 8
5,594
1,119
2,120
8,491
7,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
3
Kills
9
9
Deaths
3
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
0
0
0
W
Vamana
 
Vamana
2
0
5
4.5
W
He Bo
 
He Bo
2
1
6
5
W
Zhong Kui
EatonBeavor
Zhong Kui
4
1
3
5.5
W
1
1
7
4.5
L
Zeus
RYGN06
Zeus
1
1
1
1.5
L
Amaterasu
TheBearAce
Amaterasu
1
3
1
0.5
L
Neith
0
1
2
1
L
Sylvanus
jimbob155ì
Sylvanus
1
4
2
0.5
W
Sylvanus
victoriа
Sylvanus
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,156
Damage
20,650
23,101
Taken
31,101
16,771
Mitigated
22,811
7,075
Healing
21,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
0
0
0
0
0
0
0
0
0
0
0
W
Vamana
 
Vamana
4,145
1,366
2,797
2,596
6,619
6,500
0
2,922
3,615
0
8,546
W
He Bo
 
He Bo
4,920
119
574
990
5,408
2,258
146
2,105
3,213
9,433
0
W
Zhong Kui
EatonBeavor
Zhong Kui
5,629
853
537
2,713
6,174
4,684
52
2,635
3,467
12,470
0
W
3,836
2,100
623
1,396
4,409
2,342
147
2,692
1,679
0
9,690
L
Zeus
RYGN06
Zeus
9,337
463
158
615
2,646
1,066
0
1,179
1,467
17,730
0
L
Amaterasu
TheBearAce
Amaterasu
3,672
956
111
2,004
8,189
7,181
0
4,077
4,112
0
5,399
L
Neith
5,221
1,883
222
1,584
4,082
1,650
0
2,151
1,931
0
11,091
L
Sylvanus
jimbob155ì
Sylvanus
5,926
1,338
1,273
1,108
8,184
6,874
0
5,262
2,922
8,751
693
W
Sylvanus
victoriа
Sylvanus
2,120
627
5,089
4,299
8,491
7,027
22
4,688
3,608
4,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,997
Gold Earned
28,720
52
Minions Killed
64
0
Camps Cleared
0
360,000
Distance Traveled
550,688
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
1,300
260
0
0
0
0
0
W
Vamana
5,899
1,180
12
2
0
127,291
0
W
He Bo
5,724
1,145
18
4
0
113,481
0
W
Zhong Kui
5,997
1,199
18
4
0
104,329
0
W
Hou Yi
5,506
1,101
9
2
0
98,194
0
L
Zeus
5,500
1,100
28
6
0
79,056
0
L
Amaterasu
5,216
1,043
5
1
0
97,649
0
L
Neith
4,962
992
14
3
0
100,332
0
L
Sylvanus
5,019
1,004
5
1
0
82,963
0
W
Sylvanus
5,594
1,119
7
1
0
107,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role