Player Matchup

Bacchus
Bacchus
ExclusiveCSR
Bacchus
Level 155
God Stats
2W - 2L
1,801 SR
Queue Stats
40W - 38L
1,514 Elo+
Party 1
Yu Huang
Yu Huang
PostScript
Yu Huang
Level 190
God Stats
2W - 7L
1,500 SR
Queue Stats
74W - 71L
1,540 Elo+
Solo
Pele
Pele
Shwra
Pele
Level 127
God Stats
1W - 1L
1,306 SR
Queue Stats
109W - 98L
1,538 Elo+
Solo
Jormungandr
Jormungandr
piinenaple
Jormungandr
Level 80
God Stats
0W - 2L
1,299 SR
Queue Stats
220W - 209L
1,514 Elo+
Solo
Ishtar
Ishtar
zDarkLord
Ishtar
Level 147
God Stats
16W - 19L
1,470 SR
Queue Stats
52W - 52L
1,516 Elo+
Party 1
Team Averages
Level 140
1,475 SR
1,524 Elo+

VS

Team Averages
Level 125
1,569 SR
1,496 Elo+
Da Ji
Da Ji
ManOfTheHour1
Da Ji
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,546 Elo+
Solo
Kuzenbo
Kuzenbo
Orukoro
Kuzenbo
Level 148
God Stats
5W - 2L
1,500 SR
Queue Stats
85W - 81L
1,506 Elo+
Party 3
Surtr
Surtr
Porch Aardvark
Surtr
Level 138
God Stats
18W - 14L
1,517 SR
Queue Stats
255W - 268L
1,439 Elo+
Party 2
Martichoras
Martichoras
TBUCKMAN01
Martichoras
Level 153
God Stats
3W - 7L
1,642 SR
Queue Stats
383W - 444L
1,465 Elo+
Party 2
Baron Samedi
Baron Samedi
iHeavenlyChild
Baron Samedi
Level 106
God Stats
7W - 2L
1,686 SR
Queue Stats
175W - 192L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ExclusiveCSR
Bacchus
9
1 / 5 / 2
5,732
478
4,647
11,263
11,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yu Huang
PostScript
Yu Huang
12
1 / 0 / 0
6,594
550
4,492
4,028
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pele
Shwra
Pele
10
0 / 0 / 1
5,800
483
2,843
9,022
2,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
piinenaple
Jormungandr
11
1 / 1 / 0
5,884
490
6,527
10,382
7,059
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate

Breastplate

+20
Physical Protection

Ishtar
zDarkLord
Ishtar
9
2 / 4 / 0
5,498
458
4,778
8,891
3,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 2
6,853
571
6,256
8,823
3,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
Orukoro
Kuzenbo
9
2 / 0 / 5
6,111
509
4,415
7,343
6,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 2 / 1
6,829
569
6,991
12,184
7,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Martichoras
TBUCKMAN01
Martichoras
10
3 / 2 / 4
6,731
561
7,642
6,852
2,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
iHeavenlyChild
Baron Samedi
12
0 / 1 / 3
6,577
548
2,943
5,311
2,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
5
Kills
10
10
Deaths
6
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ExclusiveCSR
Bacchus
1
5
2
0.4
W
5
1
2
6
W
Kuzenbo
Orukoro
Kuzenbo
2
0
5
4.5
W
0
2
1
0.25
L
Yu Huang
PostScript
Yu Huang
1
0
0
1
L
Pele
Shwra
Pele
0
0
1
0.5
W
Martichoras
TBUCKMAN01
Martichoras
3
2
4
2.5
W
Baron Samedi
iHeavenlyChild
Baron Samedi
0
1
3
1.5
L
Jormungandr
piinenaple
Jormungandr
1
1
0
1
L
Ishtar
zDarkLord
Ishtar
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,287
Damage
28,247
43,586
Taken
40,513
26,786
Mitigated
22,946
7,724
Healing
18,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ExclusiveCSR
Bacchus
4,647
1,053
0
1,485
11,263
11,262
0
2,079
9,141
20,378
0
W
6,256
2,402
105
3,575
8,823
3,716
0
1,934
6,889
0
38,766
W
Kuzenbo
Orukoro
Kuzenbo
4,415
2,337
262
2,724
7,343
6,292
0
2,445
4,889
18,062
0
W
6,991
2,664
0
7,345
12,184
7,809
132
6,203
5,764
515
49,350
L
Yu Huang
PostScript
Yu Huang
4,492
462
0
625
4,028
1,576
0
1,297
2,663
54,947
0
L
Pele
Shwra
Pele
2,843
757
0
1,115
9,022
2,976
0
2,002
6,958
0
47,105
W
Martichoras
TBUCKMAN01
Martichoras
7,642
1,880
0
1,980
6,852
2,745
0
2,146
4,706
0
49,155
W
Baron Samedi
iHeavenlyChild
Baron Samedi
2,943
146
160
1,960
5,311
2,384
0
2,712
2,599
44,786
0
L
Jormungandr
piinenaple
Jormungandr
6,527
2,460
0
2,852
10,382
7,059
0
777
8,923
44,101
0
L
Ishtar
zDarkLord
Ishtar
4,778
2,281
0
1,647
8,891
3,913
0
1,315
7,544
0
32,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,508
Gold Earned
33,101
334
Minions Killed
352
0
Camps Cleared
0
1,175,512
Distance Traveled
1,234,379
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,732
478
25
2
0
230,057
2
W
Da Ji
6,853
571
63
5
0
275,594
2
W
Kuzenbo
6,111
509
28
2
0
266,756
5
W
Surtr
6,829
569
84
7
0
212,601
0
L
Yu Huang
6,594
550
104
9
0
243,899
0
L
Pele
5,800
483
72
6
0
273,310
0
W
Martichoras
6,731
561
69
6
0
235,541
0
W
Baron Samedi
6,577
548
108
9
0
243,887
2
L
Jormungandr
5,884
490
78
7
0
205,804
3
L
Ishtar
5,498
458
55
5
0
222,442
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role