Player Matchup

Anhur
Anhur
Adoslavek
Anhur
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 67L
1,488 Elo+
Solo
Camazotz
Camazotz
Apooxyy
Camazotz
Level 158
God Stats
8W - 12L
1,419 SR
Queue Stats
342W - 316L
1,541 Elo+
Party 1
Mulan
Mulan
GhostOfTheGreat
Mulan
Level 153
God Stats
9W - 2L
1,927 SR
Queue Stats
124W - 95L
1,580 Elo+
Solo
Sylvanus
Sylvanus
KimJongDunne
Sylvanus
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
251W - 226L
1,606 Elo+
Solo
Ra
Ra
MotiDeGever
Ra
Level 158
God Stats
6W - 1L
1,500 SR
Queue Stats
171W - 147L
1,506 Elo+
Party 1
Team Averages
Level 156
1,569 SR
1,544 Elo+

VS

Team Averages
Level 151
1,635 SR
1,593 Elo+
Thanatos
Thanatos
BttW
Thanatos
Level 150
God Stats
26W - 18L
1,642 SR
Queue Stats
155W - 126L
1,556 Elo+
Solo
Cthulhu
Cthulhu
DoubleTapTaco
Cthulhu
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 44L
1,573 Elo+
Party 2
Martichoras
Martichoras
G07T
Martichoras
Level 136
God Stats
2W - 5L
1,378 SR
Queue Stats
61W - 64L
1,557 Elo+
Solo
Tiamat
Tiamat
Hood1eCrow
Tiamat
Level 186
God Stats
11W - 7L
1,700 SR
Queue Stats
66W - 54L
1,629 Elo+
Solo
Nemesis
Nemesis
TheWolfChan
Nemesis
Level 141
God Stats
3W - 1L
1,953 SR
Queue Stats
34W - 16L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Adoslavek
Anhur
16
0 / 3 / 0
10,588
529
8,729
16,362
7,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
Apooxyy
Camazotz
19
8 / 2 / 3
12,281
614
18,123
30,083
13,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
7 / 0 / 3
12,646
632
19,489
28,509
26,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sylvanus
KimJongDunne
Sylvanus
14
0 / 2 / 8
10,057
503
5,391
23,032
19,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
2 / 3 / 5
11,236
562
13,284
18,854
8,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BttW
Thanatos
15
3 / 3 / 3
8,183
409
9,007
18,641
19,297
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cthulhu
16
2 / 5 / 0
9,114
456
11,040
17,643
23,361
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Martichoras
G07T
Martichoras
16
2 / 2 / 4
10,007
500
17,824
20,048
9,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Hood1eCrow
Tiamat
16
3 / 3 / 0
9,260
463
18,135
12,415
8,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
TheWolfChan
Nemesis
15
0 / 5 / 5
8,854
443
14,585
20,847
8,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
17
Kills
10
10
Deaths
18
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anhur
Adoslavek
Anhur
0
3
0
0
W
Camazotz
Apooxyy
Camazotz
8
2
3
4.75
L
Thanatos
BttW
Thanatos
3
3
3
1.5
L
Cthulhu
2
5
0
0.4
L
Martichoras
G07T
Martichoras
2
2
4
2
W
7
0
3
8.5
L
Tiamat
Hood1eCrow
Tiamat
3
3
0
1
W
Sylvanus
KimJongDunne
Sylvanus
0
2
8
2
W
2
3
5
1.5
L
Nemesis
TheWolfChan
Nemesis
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,016
Damage
70,591
116,840
Taken
89,594
76,250
Mitigated
68,914
66,047
Healing
31,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Adoslavek
Anhur
8,729
5,613
0
6,921
16,362
7,456
3,264
1,553
14,552
0
94,319
W
Camazotz
Apooxyy
Camazotz
18,123
4,059
0
15,640
30,083
13,340
1,469
7,511
21,710
0
119,345
L
Thanatos
BttW
Thanatos
9,007
1,676
0
15,187
18,641
19,297
0
5,751
12,890
0
51,523
L
Cthulhu
11,040
1,477
307
3,639
17,643
23,361
0
2,934
14,709
67,716
0
L
Martichoras
G07T
Martichoras
17,824
8,290
0
7,505
20,048
9,395
0
2,190
17,858
0
92,879
W
19,489
3,038
0
13,663
28,509
26,711
838
8,872
19,159
0
104,785
L
Tiamat
Hood1eCrow
Tiamat
18,135
983
0
2,467
12,415
8,044
0
3,471
8,944
87,131
0
W
Sylvanus
KimJongDunne
Sylvanus
5,391
517
8,885
9,388
23,032
19,823
316
3,701
18,727
22,237
0
W
13,284
1,665
4,025
7,525
18,854
8,920
1,793
8,751
9,285
101,058
0
L
Nemesis
TheWolfChan
Nemesis
14,585
5,544
0
2,532
20,847
8,817
0
4,329
16,518
0
83,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,808
Gold Earned
45,418
608
Minions Killed
543
0
Camps Cleared
0
2,086,584
Distance Traveled
2,107,030
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,588
529
160
8
0
361,252
2
W
Camazotz
12,281
614
117
6
0
491,282
0
L
Thanatos
8,183
409
59
3
0
447,723
4
L
Cthulhu
9,114
456
108
5
0
415,455
1
L
Martichoras
10,007
500
136
7
0
375,185
3
W
Mulan
12,646
632
142
7
0
400,815
0
L
Tiamat
9,260
463
138
7
0
399,357
9
W
Sylvanus
10,057
503
16
1
0
403,243
2
W
Ra
11,236
562
173
9
0
429,992
0
L
Nemesis
8,854
443
102
5
0
469,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role