Player Matchup

Tiamat
Tiamat
NEWHOOKZ
Tiamat
Level 154
God Stats
3W - 1L
1,500 SR
Queue Stats
67W - 71L
1,477 Elo+
Party 2
Vulcan
Vulcan
OldSlippers451
Vulcan
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 88L
1,351 Elo+
Solo
Ullr
Ullr
Walrus Defender
Ullr
Level 183
God Stats
1W - 1L
1,291 SR
Queue Stats
168W - 138L
1,420 Elo+
Party 2
Baba Yaga
Baba Yaga
boker6
Baba Yaga
Level 47
God Stats
14W - 11L
1,234 SR
Queue Stats
406W - 394L
1,369 Elo+
Party 1
Yemoja
Yemoja
triisaratopps
Yemoja
Level 58
God Stats
4W - 3L
1,619 SR
Queue Stats
413W - 407L
1,374 Elo+
Party 1
Team Averages
Level 93
1,429 SR
1,398 Elo+

VS

Team Averages
Level 45
1,500 SR
1,535 Elo+
Cu Chulainn
Cu Chulainn
Eulla
Cu Chulainn
Level 60
God Stats
1W - 5L
1,500 SR
Queue Stats
237W - 241L
1,425 Elo+
Solo
Ganesha
Ganesha
Jennifer16620
Ganesha
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 157L
1,383 Elo+
Solo
Heimdallr
Heimdallr
Kagenochinoame
Heimdallr
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 52L
1,575 Elo+
Solo
Hel
Hel
ale-stromg
Hel
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 10L
1,789 Elo+
Solo
Nox
Nox
alfredo007-freds
Nox
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
NEWHOOKZ
Tiamat
16
2 / 1 / 12
9,311
776
6,947
8,492
6,733
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
6 / 1 / 7
10,047
837
14,542
5,625
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 2 / 4
9,084
757
5,861
8,866
4,565
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
boker6
Baba Yaga
16
3 / 2 / 8
9,425
785
15,933
11,911
6,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
1 / 1 / 11
10,155
846
8,384
14,138
13,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Eulla
Cu Chulainn
16
2 / 3 / 3
8,195
683
12,973
17,110
13,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
14
0 / 5 / 5
7,558
630
4,888
14,040
16,908
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
Kagenochinoame
Heimdallr
15
3 / 5 / 2
8,628
719
8,511
12,276
5,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 1 / 0
6,364
530
209
4,257
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
1 / 3 / 2
8,541
712
7,609
9,180
3,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
17
Kills
6
7
Deaths
17
42
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Eulla
Cu Chulainn
2
3
3
1.17
L
Ganesha
0
5
5
0.5
L
Heimdallr
Kagenochinoame
Heimdallr
3
5
2
0.8
W
Tiamat
NEWHOOKZ
Tiamat
2
1
12
8
W
6
1
7
9.5
W
5
2
4
3.5
L
0
1
0
0
L
1
3
2
0.67
W
Baba Yaga
boker6
Baba Yaga
3
2
8
3.5
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,667
Damage
34,190
49,032
Taken
56,863
33,963
Mitigated
41,706
26,624
Healing
17,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Eulla
Cu Chulainn
12,973
1,077
2,355
1,734
17,110
13,644
0
14,009
3,101
0
25,434
L
Ganesha
4,888
248
1,862
2,439
14,040
16,908
0
9,517
4,523
11,772
0
L
Heimdallr
Kagenochinoame
Heimdallr
8,511
4,269
1,015
951
12,276
5,578
0
10,465
1,811
0
19,984
W
Tiamat
NEWHOOKZ
Tiamat
6,947
1,437
1,862
3,721
8,492
6,733
235
1,659
6,833
16,799
0
W
14,542
5,298
1,542
1,646
5,625
2,900
1,654
1,852
3,773
26,506
0
W
5,861
3,234
802
1,457
8,866
4,565
177
3,194
5,671
0
12,075
L
209
0
2,670
1,987
4,257
1,745
0
3,659
598
1,592
0
L
7,609
451
619
1,766
9,180
3,831
0
8,156
1,024
26,206
0
W
Baba Yaga
boker6
Baba Yaga
15,933
2,251
1,520
4,097
11,911
6,259
867
3,301
8,610
37,014
0
W
8,384
1,502
5,044
4,933
14,138
13,506
996
2,700
11,438
19,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,022
Gold Earned
39,286
142
Minions Killed
127
0
Camps Cleared
0
1,115,330
Distance Traveled
996,445
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,195
683
35
3
0
236,135
0
L
Ganesha
7,558
630
2
0
0
197,900
0
L
Heimdallr
8,628
719
38
3
0
209,337
0
W
Tiamat
9,311
776
27
2
0
223,142
0
W
Vulcan
10,047
837
28
2
0
212,125
0
W
Ullr
9,084
757
13
1
0
267,739
0
L
Hel
6,364
530
4
0
0
142,153
0
L
Nox
8,541
712
48
4
0
210,920
0
W
Baba Yaga
9,425
785
53
4
0
196,972
0
W
Yemoja
10,155
846
21
2
0
215,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role