Player Matchup

Persephone
Persephone
B3astGoku
Persephone
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,600 Elo+
Solo
Ao Kuang
Ao Kuang
Frietvorkje
Ao Kuang
Level 122
God Stats
14W - 6L
1,654 SR
Queue Stats
159W - 128L
1,544 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ryzec1337
Ah Muzen Cab
Level 27
God Stats
1W - 5L
1,286 SR
Queue Stats
1W - 7L
1,149 Elo+
Party 1
Ares
Ares
balodric20
Ares
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 70L
1,328 Elo+
Party 1
Chaac
Chaac
saaarky
Chaac
Level 121
God Stats
4W - 3L
1,535 SR
Queue Stats
305W - 298L
1,547 Elo+
Solo
Team Averages
Level 89
1,495 SR
1,434 Elo+

VS

Team Averages
Level 104
1,588 SR
1,498 Elo+
Sobek
Sobek
CogniCal724
Sobek
Level 118
God Stats
5W - 1L
1,566 SR
Queue Stats
92W - 75L
1,524 Elo+
Party 2
Rama
Rama
FERRUŚ
Rama
Level 86
God Stats
1W - 2L
1,249 SR
Queue Stats
8W - 10L
1,388 Elo+
Solo
Tiamat
Tiamat
Killerzombie453
Tiamat
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 79L
1,561 Elo+
Party 2
Mercury
Mercury
MercilessVenom6
Mercury
Level 109
God Stats
2W - 1L
1,715 SR
Queue Stats
60W - 67L
1,510 Elo+
Party 2
Mulan
Mulan
taskmaster17778
Mulan
Level 85
God Stats
5W - 0L
1,908 SR
Queue Stats
194W - 188L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
B3astGoku
Persephone
14
2 / 3 / 2
8,850
632
10,121
9,678
3,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ao Kuang
Frietvorkje
Ao Kuang
15
8 / 6 / 1
9,353
668
13,259
17,210
8,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
Ryzec1337
Ah Muzen Cab
10
0 / 5 / 0
6,185
442
4,004
7,384
2,696
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 6 / 2
6,163
440
1,770
14,176
9,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
saaarky
Chaac
15
1 / 0 / 1
8,776
627
6,370
9,987
6,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 12
8,437
603
4,406
8,429
6,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rama
FERRUŚ
Rama
13
11 / 2 / 1
8,348
596
13,107
10,433
4,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 5 / 5
8,624
616
9,516
10,787
5,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
5 / 3 / 3
9,216
658
5,862
14,578
6,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 0 / 0
7,404
529
5,833
9,008
8,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
11
Kills
20
20
Deaths
11
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Persephone
B3astGoku
Persephone
2
3
2
1
W
1
1
12
7
W
Rama
FERRUŚ
Rama
11
2
1
5.75
L
Ao Kuang
Frietvorkje
Ao Kuang
8
6
1
1.42
W
3
5
5
1.1
W
5
3
3
2.17
L
Ah Muzen Cab
Ryzec1337
Ah Muzen Cab
0
5
0
0
L
0
6
2
0.17
L
Chaac
saaarky
Chaac
1
0
1
1.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,524
Damage
38,724
58,435
Taken
53,235
30,650
Mitigated
31,256
16,892
Healing
15,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
B3astGoku
Persephone
10,121
576
0
3,272
9,678
3,350
111
4,930
4,745
67,770
0
W
4,406
517
0
4,037
8,429
6,707
515
3,251
5,138
20,841
0
W
Rama
FERRUŚ
Rama
13,107
11,051
0
5,085
10,433
4,186
2,933
5,294
5,065
0
58,280
L
Ao Kuang
Frietvorkje
Ao Kuang
13,259
3,777
0
6,526
17,210
8,181
0
4,238
12,972
60,104
7,453
W
9,516
836
0
2,347
10,787
5,743
0
8,148
2,352
59,841
0
W
5,862
2,426
0
3,080
14,578
6,012
0
6,885
7,553
0
72,524
L
Ah Muzen Cab
Ryzec1337
Ah Muzen Cab
4,004
1,300
0
590
7,384
2,696
0
1,501
5,883
0
35,919
L
1,770
175
0
1,902
14,176
9,791
210
3,252
10,924
13,007
0
L
Chaac
saaarky
Chaac
6,370
950
0
4,602
9,987
6,632
0
0
9,987
0
71,624
W
5,833
1,176
0
796
9,008
8,608
0
540
8,468
0
46,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,327
Gold Earned
42,029
396
Minions Killed
418
0
Camps Cleared
0
1,386,402
Distance Traveled
1,432,010
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,850
632
124
9
0
268,874
0
W
Sobek
8,437
603
32
2
0
273,772
2
W
Rama
8,348
596
96
7
0
238,522
0
L
Ao Kuang
9,353
668
83
6
0
309,266
0
W
Tiamat
8,624
616
84
6
0
294,452
0
W
Mercury
9,216
658
112
8
0
352,489
3
L
Ah Muzen Cab
6,185
442
47
3
0
219,086
0
L
Ares
6,163
440
17
1
0
268,638
0
L
Chaac
8,776
627
125
9
0
320,538
0
W
Mulan
7,404
529
94
7
0
272,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role