Player Matchup

Jing Wei
Jing Wei
Accalia1221
Jing Wei
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
132W - 141L
1,498 Elo+
Party 1
Hades
Hades
JGavin81
Hades
Level 46
God Stats
18W - 11L
1,790 SR
Queue Stats
310W - 288L
1,491 Elo+
Party 1
Baron Samedi
Baron Samedi
KickNafka41
Baron Samedi
Level 154
God Stats
8W - 6L
1,484 SR
Queue Stats
903W - 901L
1,488 Elo+
Party 1
Cliodhna
Cliodhna
SwindleSL
Cliodhna
Level 141
God Stats
6W - 7L
1,694 SR
Queue Stats
366W - 352L
1,492 Elo+
Party 1
Athena
Athena
Uruyu
Athena
Level 60
God Stats
3W - 0L
1,500 SR
Queue Stats
83W - 74L
1,581 Elo+
Party 1
Team Averages
Level 93
1,594 SR
1,510 Elo+

VS

Team Averages
Level 87
1,408 SR
1,433 Elo+
Baron Samedi
Baron Samedi
ElBuhoGP
Baron Samedi
Level 126
God Stats
3W - 9L
1,294 SR
Queue Stats
767W - 795L
1,490 Elo+
Solo
Osiris
Osiris
The Luke Oshea
Osiris
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 24L
1,521 Elo+
Party 2
Geb
Geb
enaahs
Geb
Level 112
God Stats
1W - 1L
1,244 SR
Queue Stats
20W - 24L
1,500 Elo+
Party 2
Fenrir
Fenrir
l 2K TOM l
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,155 Elo+
Party 2
Thanatos
Thanatos
xzerkxzy
Thanatos
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Accalia1221
Jing Wei
16
3 / 2 / 21
9,569
797
14,374
13,742
8,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
JGavin81
Hades
14
0 / 5 / 17
8,420
702
7,863
15,936
16,102
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
KickNafka41
Baron Samedi
17
8 / 2 / 15
10,524
877
22,654
14,660
9,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cliodhna
SwindleSL
Cliodhna
18
14 / 3 / 9
10,960
913
21,104
15,543
9,272
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Uruyu
Athena
16
2 / 2 / 23
10,272
856
7,481
15,754
18,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ElBuhoGP
Baron Samedi
15
2 / 4 / 4
8,252
688
13,442
13,395
7,422
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 6 / 7
8,754
730
11,959
19,541
19,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Geb
enaahs
Geb
15
5 / 5 / 5
9,880
823
12,698
16,436
16,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
l 2K TOM l
Fenrir
14
1 / 5 / 10
8,463
705
5,813
16,901
21,053
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
xzerkxzy
Thanatos
15
3 / 7 / 6
8,609
717
8,524
16,265
13,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
46
27
Kills
14
14
Deaths
27
85
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Accalia1221
Jing Wei
3
2
21
6.75
L
Baron Samedi
ElBuhoGP
Baron Samedi
2
4
4
1
W
Hades
JGavin81
Hades
0
5
17
1.7
W
Baron Samedi
KickNafka41
Baron Samedi
8
2
15
7.75
W
Cliodhna
SwindleSL
Cliodhna
14
3
9
6.17
L
3
6
7
1.08
W
Athena
Uruyu
Athena
2
2
23
6.75
L
Geb
enaahs
Geb
5
5
5
1.5
L
Fenrir
l 2K TOM l
Fenrir
1
5
10
1.2
L
Thanatos
xzerkxzy
Thanatos
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,476
Damage
52,436
75,635
Taken
82,538
62,611
Mitigated
77,475
32,081
Healing
27,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Accalia1221
Jing Wei
14,374
11,250
454
3,122
13,742
8,353
3,466
5,461
8,281
0
31,454
L
Baron Samedi
ElBuhoGP
Baron Samedi
13,442
1,083
4,784
4,451
13,395
7,422
0
6,217
7,178
28,249
0
W
Hades
JGavin81
Hades
7,863
1,060
823
1,731
15,936
16,102
1,191
6,326
9,610
12,893
0
W
Baron Samedi
KickNafka41
Baron Samedi
22,654
2,626
10,027
6,969
14,660
9,896
1,774
4,712
9,948
40,162
0
W
Cliodhna
SwindleSL
Cliodhna
21,104
1,918
1,064
3,526
15,543
9,272
721
3,518
12,025
0
37,843
L
11,959
3,262
898
3,115
19,541
19,806
23
9,722
9,819
0
22,827
W
Athena
Uruyu
Athena
7,481
1,919
1,730
2,635
15,754
18,988
437
6,123
9,631
14,159
0
L
Geb
enaahs
Geb
12,698
708
1,665
3,112
16,436
16,108
0
8,109
8,327
20,531
0
L
Fenrir
l 2K TOM l
Fenrir
5,813
1,938
514
2,466
16,901
21,053
0
6,767
10,134
0
8,790
L
Thanatos
xzerkxzy
Thanatos
8,524
2,391
632
5,751
16,265
13,086
0
7,183
9,082
0
18,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,745
Gold Earned
43,958
127
Minions Killed
95
0
Camps Cleared
0
1,012,335
Distance Traveled
1,024,062
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,569
797
36
3
0
205,406
0
L
Baron Samedi
8,252
688
40
3
0
199,724
0
W
Hades
8,420
702
17
1
0
160,153
0
W
Baron Samedi
10,524
877
41
3
0
183,654
0
W
Cliodhna
10,960
913
25
2
0
233,831
0
L
Osiris
8,754
730
16
1
0
203,291
0
W
Athena
10,272
856
8
1
0
229,291
0
L
Geb
9,880
823
11
1
0
208,326
0
L
Fenrir
8,463
705
6
1
0
236,116
0
L
Thanatos
8,609
717
22
2
0
176,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role