Player Matchup

Vamana
Vamana
 
Vamana
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Daelexmi_99
Skadi
Level 23
God Stats
8W - 5L
1,876 SR
Queue Stats
36W - 37L
1,446 Elo+
Party 1
Pele
Pele
NYnight30
Pele
Level 55
God Stats
3W - 3L
1,684 SR
Queue Stats
19W - 15L
1,609 Elo+
Party 1
Sobek
Sobek
Zombiegamer220
Sobek
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 102L
1,342 Elo+
Solo
Ra
Ra
kallejero_2
Ra
Level 117
God Stats
10W - 7L
1,538 SR
Queue Stats
83W - 77L
1,466 Elo+
Solo
Team Averages
Level 68
1,619 SR
1,473 Elo+

VS

Team Averages
Level 105
1,544 SR
1,364 Elo+
Izanami
Izanami
BAD BOY P74
Izanami
Level 140
God Stats
17W - 9L
1,672 SR
Queue Stats
141W - 134L
1,495 Elo+
Solo
Cliodhna
Cliodhna
LordChampi
Cliodhna
Level 79
God Stats
3W - 1L
1,549 SR
Queue Stats
35W - 36L
1,296 Elo+
Party 2
Apollo
Apollo
Lordun2u
Apollo
Level 141
God Stats
8W - 3L
1,500 SR
Queue Stats
48W - 51L
1,362 Elo+
Solo
Ra
Ra
XhanderDs0
Ra
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 19L
1,296 Elo+
Party 2
Poseidon
Poseidon
slickrick420420
Poseidon
Level 95
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 44L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
0 / 3 / 1
9,579
399
5,236
19,693
18,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 4 / 1
10,907
454
9,839
17,858
8,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
13
2 / 9 / 0
8,598
358
5,810
24,020
11,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 9 / 0
7,347
306
6,011
24,950
32,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 6 / 0
9,232
385
5,938
15,546
7,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BAD BOY P74
Izanami
20
9 / 1 / 6
13,504
563
19,084
18,471
8,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cliodhna
LordChampi
Cliodhna
11
2 / 2 / 2
9,429
393
3,664
7,481
2,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Apollo
Lordun2u
Apollo
20
5 / 2 / 13
12,841
535
12,308
18,761
10,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
4 / 1 / 18
11,494
479
13,124
16,325
9,129
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Poseidon
20
10 / 0 / 8
13,681
570
26,385
17,063
8,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
77
4
Kills
30
31
Deaths
6
2
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
3
1
0.17
W
Izanami
BAD BOY P74
Izanami
9
1
6
12
L
1
4
1
0.38
W
Cliodhna
LordChampi
Cliodhna
2
2
2
1.5
W
Apollo
Lordun2u
Apollo
5
2
13
5.75
L
Pele
2
9
0
0.22
W
4
1
18
13
L
0
9
0
0
L
1
6
0
0.17
W
Poseidon
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,834
Damage
74,565
102,067
Taken
78,101
79,154
Mitigated
38,559
22,459
Healing
32,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
5,236
1,721
1,311
4,095
19,693
18,647
0
3,955
15,624
9
57,681
W
Izanami
BAD BOY P74
Izanami
19,084
15,548
0
7,967
18,471
8,561
8,967
2,314
15,990
0
138,152
L
9,839
4,842
0
5,142
17,858
8,438
0
5,421
12,369
0
111,491
W
Cliodhna
LordChampi
Cliodhna
3,664
688
0
707
7,481
2,372
0
94
7,387
0
37,153
W
Apollo
Lordun2u
Apollo
12,308
7,799
752
4,602
18,761
10,232
3,883
1,799
16,788
0
95,609
L
Pele
5,810
816
0
3,194
24,020
11,187
0
13,527
10,147
0
48,335
W
13,124
1,906
5,350
6,436
16,325
9,129
960
2,358
13,560
61,210
0
L
6,011
373
497
4,688
24,950
32,903
0
9,684
15,025
29,935
0
L
5,938
694
1,052
2,480
15,546
7,979
0
5,975
9,393
66,082
0
W
Poseidon
26,385
4,217
339
6,754
17,063
8,265
1,434
4,843
12,134
140,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,663
Gold Earned
60,949
439
Minions Killed
621
0
Camps Cleared
0
2,169,221
Distance Traveled
1,927,200
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,579
399
85
4
0
469,362
0
W
Izanami
13,504
563
189
8
0
396,428
0
L
Skadi
10,907
454
155
6
0
439,998
0
W
Cliodhna
9,429
393
55
2
0
235,429
0
W
Apollo
12,841
535
128
5
0
389,920
4
L
Pele
8,598
358
79
3
0
447,455
0
W
Ra
11,494
479
68
3
0
436,254
0
L
Sobek
7,347
306
32
1
0
423,579
0
L
Ra
9,232
385
88
4
0
388,827
0
W
Poseidon
13,681
570
181
8
0
469,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role