Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
HumanSheeps
Vulcan
Level 155
God Stats
1W - 1L
1,792 SR
Queue Stats
56W - 38L
1,617 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Muluzi
Morgan Le Fay
Level 155
God Stats
6W - 7L
1,715 SR
Queue Stats
409W - 396L
1,572 Elo+
Solo
Bacchus
Bacchus
Unspec
Bacchus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,291 Elo+
Party 1
Ravana
Ravana
marshmallowmike
Ravana
Level 155
God Stats
1W - 1L
1,804 SR
Queue Stats
39W - 26L
1,505 Elo+
Party 1
Team Averages
Level 130
1,662 SR
1,497 Elo+

VS

Team Averages
Level 147
1,661 SR
1,533 Elo+
Discordia
Discordia
 
Discordia
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Schnauzze
Ravana
Level 158
God Stats
9W - 9L
1,485 SR
Queue Stats
741W - 733L
1,531 Elo+
Solo
Cerberus
Cerberus
TrigeredHarambe
Cerberus
Level 107
God Stats
5W - 0L
1,875 SR
Queue Stats
154W - 171L
1,512 Elo+
Solo
Medusa
Medusa
isaco100
Medusa
Level 129
God Stats
2W - 0L
1,947 SR
Queue Stats
67W - 54L
1,628 Elo+
Solo
Nike
Nike
juan_yet
Nike
Level 145
God Stats
4W - 3L
1,500 SR
Queue Stats
769W - 786L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
2 / 4 / 5
8,104
810
6,633
10,937
13,698
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
17
4 / 3 / 6
10,000
1,000
10,104
9,395
4,586
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Morgan Le Fay
Muluzi
Morgan Le Fay
14
0 / 3 / 6
8,186
819
9,470
9,471
4,950
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Unspec
Bacchus
14
1 / 4 / 7
8,640
864
2,083
12,465
19,177
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
5 / 5 / 4
9,678
968
8,726
9,421
5,149
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
10 / 2 / 3
10,259
1,026
15,430
9,438
4,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ravana
Schnauzze
Ravana
5
0 / 1 / 0
5,468
547
316
1,295
571
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cerberus
17
5 / 4 / 12
8,899
890
8,764
15,820
15,379
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
isaco100
Medusa
16
3 / 5 / 7
8,578
858
8,125
12,576
5,807
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Nike
1
0 / 0 / 0
2,468
247
0
0
0

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
40
12
Kills
18
19
Deaths
12
28
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
4
5
1.13
W
Discordia
 
Discordia
10
2
3
5.75
L
Vulcan
4
3
6
2.33
L
Morgan Le Fay
Muluzi
Morgan Le Fay
0
3
6
1
W
Ravana
Schnauzze
Ravana
0
1
0
0
W
Cerberus
5
4
12
2.75
L
Bacchus
Unspec
Bacchus
1
4
7
1.13
W
Medusa
isaco100
Medusa
3
5
7
1.3
W
Nike
0
0
0
0
L
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,016
Damage
32,635
51,689
Taken
39,129
47,560
Mitigated
25,795
12,154
Healing
12,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,633
823
737
1,964
10,937
13,698
204
5,280
5,657
614
9,157
W
Discordia
 
Discordia
15,430
520
656
2,793
9,438
4,038
0
5,228
3,912
38,605
0
L
Vulcan
10,104
2,685
66
1,408
9,395
4,586
1,192
6,541
2,854
33,669
0
L
Morgan Le Fay
Muluzi
Morgan Le Fay
9,470
317
1,889
2,405
9,471
4,950
1,193
4,101
5,370
19,760
0
W
Ravana
Schnauzze
Ravana
316
0
0
69
1,295
571
0
1,068
189
0
497
W
Cerberus
8,764
386
1,194
3,729
15,820
15,379
0
9,008
6,258
13,527
0
L
Bacchus
Unspec
Bacchus
2,083
64
0
2,038
12,465
19,177
321
4,032
8,433
5,448
0
W
Medusa
isaco100
Medusa
8,125
3,921
619
3,045
12,576
5,807
0
6,618
5,819
0
23,358
W
Nike
0
0
0
0
0
0
0
0
0
0
0
L
8,726
1,864
578
1,069
9,421
5,149
1,488
4,240
5,181
0
12,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,608
Gold Earned
35,672
114
Minions Killed
114
0
Camps Cleared
0
979,643
Distance Traveled
579,923
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,104
810
10
1
0
221,779
0
W
Discordia
10,259
1,026
47
5
0
169,980
0
L
Vulcan
10,000
1,000
65
7
0
206,880
0
L
Morgan Le Fay
8,186
819
19
2
0
186,333
0
W
Ravana
5,468
547
0
0
0
35,194
0
W
Cerberus
8,899
890
26
3
0
174,789
0
L
Bacchus
8,640
864
6
1
0
180,213
0
W
Medusa
8,578
858
41
4
0
199,960
0
W
Nike
2,468
247
0
0
0
0
0
L
Ravana
9,678
968
14
1
0
184,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role