Player Matchup

Nu Wa
Nu Wa
HeyItsLight
Nu Wa
Level 124
God Stats
37W - 26L
1,647 SR
Queue Stats
143W - 130L
1,650 Elo+
Party 2
Izanami
Izanami
JonAfricaTTV
Izanami
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,491 Elo+
Party 2
Cthulhu
Cthulhu
Martinicos99
Cthulhu
Level 147
God Stats
14W - 12L
1,874 SR
Queue Stats
142W - 118L
1,625 Elo+
Solo
Team Averages
Level 96
1,674 SR
1,589 Elo+

VS

Team Averages
Level 54
1,539 SR
1,519 Elo+
Atlas
Atlas
David10453
Atlas
Level 29
God Stats
0W - 1L
1,395 SR
Queue Stats
11W - 13L
1,549 Elo+
Party 1
Poseidon
Poseidon
ShaDoVVKiLlZyOu
Poseidon
Level 29
God Stats
0W - 1L
1,513 SR
Queue Stats
8W - 16L
1,361 Elo+
Party 1
Ullr
Ullr
YellingYeti101
Ullr
Level 103
God Stats
6W - 9L
1,710 SR
Queue Stats
150W - 137L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 8
8,431
843
11,424
7,500
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
JonAfricaTTV
Izanami
14
3 / 2 / 11
8,429
843
10,799
10,951
4,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Martinicos99
Cthulhu
14
8 / 0 / 8
9,493
949
12,687
13,846
15,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
11
1 / 5 / 1
6,754
675
8,127
17,250
11,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
11
0 / 6 / 0
6,619
662
2,014
8,148
2,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 1
6,467
647
7,571
11,703
3,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
16
Kills
1
2
Deaths
16
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Atlas
1
5
1
0.3
W
5
0
8
9
W
Izanami
JonAfricaTTV
Izanami
3
2
11
4.25
W
Cthulhu
Martinicos99
Cthulhu
8
0
8
12
L
Poseidon
0
6
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,910
Damage
17,712
32,297
Taken
37,101
22,631
Mitigated
18,229
10,142
Healing
4,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
8,127
2,631
0
4,127
17,250
11,354
66
10,224
7,026
19,630
0
W
11,424
4,104
0
1,710
7,500
2,821
367
2,673
4,549
37,019
0
W
Izanami
JonAfricaTTV
Izanami
10,799
7,494
0
3,849
10,951
4,442
2,686
2,556
8,141
0
41,295
W
Cthulhu
Martinicos99
Cthulhu
12,687
1,318
250
4,333
13,846
15,368
13
4,067
9,421
34,473
0
L
Poseidon
2,014
367
0
0
8,148
2,977
0
6,207
1,941
26,071
0
L
7,571
2,180
0
328
11,703
3,898
53
7,712
3,991
0
29,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,353
Gold Earned
19,840
149
Minions Killed
128
0
Camps Cleared
0
595,207
Distance Traveled
520,809
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,754
675
22
2
0
174,048
0
W
Nu Wa
8,431
843
47
5
0
203,611
0
W
Izanami
8,429
843
68
7
0
180,626
0
W
Cthulhu
9,493
949
34
3
0
210,970
0
L
Poseidon
6,619
662
51
5
0
167,963
0
L
Ullr
6,467
647
55
6
0
178,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role