Player Matchup

Ganesha
Ganesha
Emcу
Ganesha
Level 240
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 42L
1,832 Elo+
Party 2
Xbalanque
Xbalanque
Komiker0001
Xbalanque
Level 149
God Stats
20W - 16L
1,659 SR
Queue Stats
152W - 157L
1,602 Elo+
Party 2
Baron Samedi
Baron Samedi
Nimbus200
Baron Samedi
Level 195
God Stats
2W - 1L
1,756 SR
Queue Stats
311W - 146L
1,819 Elo+
Party 2
King Arthur
King Arthur
Samhawk
King Arthur
Level 180
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 68L
1,829 Elo+
Party 2
Anubis
Anubis
Shayoko
Anubis
Level 186
God Stats
1W - 2L
1,500 SR
Queue Stats
280W - 140L
1,823 Elo+
Party 2
Team Averages
Level 190
1,583 SR
1,781 Elo+

VS

Team Averages
Level 116
1,605 SR
1,475 Elo+
Maui
Maui
 
Maui
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
Lolaser
Cupid
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 35L
1,412 Elo+
Party 1
Ne Zha
Ne Zha
OBOSRISS
Ne Zha
Level 107
God Stats
71W - 46L
1,765 SR
Queue Stats
181W - 172L
1,444 Elo+
Party 3
Kukulkan
Kukulkan
Vietmine
Kukulkan
Level 88
God Stats
1W - 2L
1,761 SR
Queue Stats
17W - 14L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Emcу
Ganesha
11
0 / 1 / 6
6,617
602
2,787
7,718
4,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Xbalanque
Komiker0001
Xbalanque
12
0 / 2 / 2
7,112
647
8,861
9,441
3,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Nimbus200
Baron Samedi
13
5 / 1 / 2
7,720
702
11,747
8,167
4,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Samhawk
King Arthur
13
5 / 0 / 0
7,757
705
9,504
9,946
10,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
Shayoko
Anubis
11
4 / 2 / 4
7,133
648
5,727
9,744
7,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
8
0 / 2 / 4
5,237
476
2,648
11,138
6,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
 
Neith
9
0 / 4 / 0
4,966
451
3,094
11,142
7,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
Lolaser
Cupid
10
3 / 1 / 2
5,730
521
3,180
8,637
2,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
OBOSRISS
Ne Zha
9
3 / 4 / 2
5,754
523
6,536
10,713
3,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Vietmine
Kukulkan
9
0 / 3 / 1
5,181
471
4,362
7,952
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
14
Kills
6
6
Deaths
14
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
2
4
1
L
Neith
 
Neith
0
4
0
0
W
Ganesha
Emcу
Ganesha
0
1
6
3
W
Xbalanque
Komiker0001
Xbalanque
0
2
2
0.5
L
Cupid
Lolaser
Cupid
3
1
2
4
W
Baron Samedi
Nimbus200
Baron Samedi
5
1
2
6
L
Ne Zha
OBOSRISS
Ne Zha
3
4
2
1
W
King Arthur
Samhawk
King Arthur
5
0
0
5
W
Anubis
Shayoko
Anubis
4
2
4
3
L
Kukulkan
Vietmine
Kukulkan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,626
Damage
19,820
45,016
Taken
49,582
29,977
Mitigated
23,151
21,274
Healing
11,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
2,648
626
1,104
2,189
11,138
6,843
0
4,308
6,755
14,895
0
L
Neith
 
Neith
3,094
1,037
0
2,080
11,142
7,355
0
845
10,297
0
31,290
W
Ganesha
Emcу
Ganesha
2,787
442
0
3,265
7,718
4,697
0
756
6,962
36,639
8,900
W
Xbalanque
Komiker0001
Xbalanque
8,861
4,814
0
6,151
9,441
3,488
1,895
944
8,497
0
62,282
L
Cupid
Lolaser
Cupid
3,180
2,190
368
3,058
8,637
2,696
0
2,293
6,304
0
26,111
W
Baron Samedi
Nimbus200
Baron Samedi
11,747
649
1,606
3,397
8,167
4,178
243
1,828
6,339
62,178
0
L
Ne Zha
OBOSRISS
Ne Zha
6,536
3,599
0
1,683
10,713
3,266
0
5,547
5,101
0
32,503
W
King Arthur
Samhawk
King Arthur
9,504
1,144
0
3,142
9,946
10,485
30
0
9,946
416
56,067
W
Anubis
Shayoko
Anubis
5,727
713
0
3,713
9,744
7,129
276
3,482
6,262
20,993
0
L
Kukulkan
Vietmine
Kukulkan
4,362
182
0
1,415
7,952
2,991
0
7,205
524
34,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,339
Gold Earned
26,868
363
Minions Killed
232
0
Camps Cleared
0
1,126,676
Distance Traveled
1,082,896
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,237
476
21
2
0
226,914
7
L
Neith
4,966
451
42
4
0
179,750
1
W
Ganesha
6,617
602
48
4
0
251,332
0
W
Xbalanque
7,112
647
90
8
0
220,682
2
L
Cupid
5,730
521
60
5
0
233,105
0
W
Baron Samedi
7,720
702
95
9
0
224,166
0
L
Ne Zha
5,754
523
49
4
0
229,719
1
W
King Arthur
7,757
705
93
8
0
229,521
0
W
Anubis
7,133
648
37
3
0
200,975
0
L
Kukulkan
5,181
471
60
5
0
213,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role