Player Matchup

Fenrir
Fenrir
Platinum I
 
Fenrir
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold I
Namikaze-F9
Morgan Le Fay
Gold I
Level 148
God Stats
6W - 1L
1,285 SR
Queue Stats
37W - 8L
1,914 MMR
Party 1
Odin
Odin
Platinum V
khonchu
Odin
Platinum V
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,965 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 123
1,428 SR
1,793 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 122
1,500 SR
1,996 MMR
Agni
Agni
Diamond IV
Mashedupturkey
Agni
Diamond IV
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
300W - 248L
2,117 MMR
Party 2
Horus
Horus
Bronze III
StrangeFart
Horus
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Cabrakan
Cabrakan
Diamond V
ƎGENESISƎ
Cabrakan
Diamond V
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 24L
2,372 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
8 / 0 / 5
11,030
919
11,224
18,770
21,432
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Namikaze-F9
Morgan Le Fay
15
4 / 2 / 9
9,494
791
17,710
8,738
4,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
khonchu
Odin
16
2 / 0 / 12
9,411
784
9,476
7,651
9,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
SobekAchillesKumbhakarnaGuan YuThoth

VS

Bans
Ao KuangHerculesCu ChulainnHou YiAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 0
7,430
619
7,337
12,484
6,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 3 / 0
8,375
698
4,926
17,311
17,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
ƎGENESISƎ
Cabrakan
12
1 / 4 / 1
8,762
730
5,489
14,936
19,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
14
Kills
2
2
Deaths
14
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
0
5
10.5
L
1
7
0
0.14
W
Morgan Le Fay
Namikaze-F9
Morgan Le Fay
4
2
9
4.25
L
0
3
0
0
W
Odin
khonchu
Odin
2
0
12
8
L
Cabrakan
ƎGENESISƎ
Cabrakan
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,410
Damage
17,752
35,159
Taken
44,731
35,882
Mitigated
43,262
13,235
Healing
8,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,224
5,620
0
8,737
18,770
21,432
1,022
5,719
12,497
0
38,480
L
7,337
712
0
500
12,484
6,226
0
6,250
6,014
30,423
0
W
Morgan Le Fay
Namikaze-F9
Morgan Le Fay
17,710
1,522
280
2,718
8,738
4,663
1,245
3,926
4,753
57,451
0
L
4,926
2,386
2,024
3,871
17,311
17,798
0
6,315
10,427
0
17,582
W
Odin
khonchu
Odin
9,476
1,926
0
1,500
7,651
9,787
557
2,520
4,975
0
24,986
L
Cabrakan
ƎGENESISƎ
Cabrakan
5,489
957
0
1,936
14,936
19,238
0
5,188
9,235
15,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,935
Gold Earned
24,567
173
Minions Killed
98
0
Camps Cleared
0
731,951
Distance Traveled
563,029
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,030
919
51
4
0
251,891
0
L
Agni
7,430
619
59
5
0
187,917
0
W
Morgan Le Fay
9,494
791
87
7
0
225,508
0
L
Horus
8,375
698
22
2
0
211,506
4
W
Odin
9,411
784
35
3
0
254,552
0
L
Cabrakan
8,762
730
17
1
0
163,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role