Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Doktorhund
Ah Muzen Cab
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,723 Elo+
Party 1
Nox
Nox
Enkratos
Nox
Level 84
God Stats
2W - 0L
1,898 SR
Queue Stats
3W - 3L
1,723 Elo+
Party 1
Sun Wukong
Sun Wukong
Shadofier
Sun Wukong
Level 86
God Stats
1W - 0L
1,719 SR
Queue Stats
3W - 3L
1,723 Elo+
Party 1
Team Averages
Level 91
1,706 SR
1,723 Elo+

VS

Team Averages
Level 118
1,435 SR
1,343 Elo+
Persephone
Persephone
Ddynia
Persephone
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 52L
1,045 Elo+
Solo
Susano
Susano
aimarjokuak
Susano
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,531 Elo+
Solo
Gilgamesh
Gilgamesh
elfiiii
Gilgamesh
Level 206
God Stats
3W - 12L
1,304 SR
Queue Stats
303W - 330L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Doktorhund
Ah Muzen Cab
16
8 / 2 / 7
10,880
837
16,284
13,267
5,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 1 / 10
10,298
792
10,722
8,151
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Shadofier
Sun Wukong
16
4 / 0 / 12
10,660
820
12,914
14,176
13,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Ddynia
Persephone
14
1 / 3 / 1
9,321
717
10,800
11,146
4,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Susano
13
1 / 7 / 2
8,485
653
11,899
16,554
7,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
elfiiii
Gilgamesh
13
1 / 6 / 2
9,179
706
4,612
18,811
16,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
16
Kills
3
3
Deaths
16
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Persephone
Ddynia
Persephone
1
3
1
0.5
W
Ah Muzen Cab
Doktorhund
Ah Muzen Cab
8
2
7
5.75
W
4
1
10
9
W
Sun Wukong
Shadofier
Sun Wukong
4
0
12
10
L
Susano
1
7
2
0.29
L
Gilgamesh
elfiiii
Gilgamesh
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,920
Damage
27,311
35,594
Taken
46,511
23,170
Mitigated
28,013
9,735
Healing
7,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Ddynia
Persephone
10,800
1,885
0
2,348
11,146
4,223
96
997
9,684
41,841
0
W
Ah Muzen Cab
Doktorhund
Ah Muzen Cab
16,284
8,393
0
3,245
13,267
5,747
1,531
3,843
9,424
0
53,155
W
10,722
1,454
0
965
8,151
3,650
1,149
2,435
5,716
41,797
0
W
Sun Wukong
Shadofier
Sun Wukong
12,914
2,390
0
5,525
14,176
13,773
614
5,398
8,778
0
40,427
L
Susano
11,899
1,424
0
584
16,554
7,443
0
3,108
13,052
0
27,344
L
Gilgamesh
elfiiii
Gilgamesh
4,612
717
1,518
2,676
18,811
16,347
0
6,792
11,699
999
28,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,838
Gold Earned
26,985
192
Minions Killed
166
0
Camps Cleared
0
779,703
Distance Traveled
632,192
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,321
717
81
6
0
202,644
0
W
Ah Muzen Cab
10,880
837
66
5
0
253,139
0
W
Nox
10,298
792
70
5
0
239,880
0
W
Sun Wukong
10,660
820
56
4
0
286,684
5
L
Susano
8,485
653
37
3
0
227,952
0
L
Gilgamesh
9,179
706
48
4
0
201,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role