Player Matchup

Mercury
Mercury
Akuroaii
Mercury
Level 122
God Stats
11W - 7L
1,629 SR
Queue Stats
480W - 460L
1,507 Elo+
Solo
Hades
Hades
BobbyPython
Hades
Level 112
God Stats
7W - 7L
1,571 SR
Queue Stats
192W - 179L
1,429 Elo+
Party 1
Ishtar
Ishtar
Jankkusan
Ishtar
Level 118
God Stats
36W - 42L
1,445 SR
Queue Stats
177W - 174L
1,406 Elo+
Party 1
Hera
Hera
P0_vm
Hera
Level 125
God Stats
13W - 4L
1,722 SR
Queue Stats
610W - 615L
1,455 Elo+
Solo
Bacchus
Bacchus
Somenimi
Bacchus
Level 105
God Stats
56W - 31L
1,630 SR
Queue Stats
144W - 120L
1,559 Elo+
Party 1
Team Averages
Level 116
1,599 SR
1,471 Elo+

VS

Team Averages
Level 96
1,366 SR
1,477 Elo+
Baba Yaga
Baba Yaga
Balthier88
Baba Yaga
Level 117
God Stats
4W - 7L
1,230 SR
Queue Stats
91W - 93L
1,442 Elo+
Solo
Danzaburou
Danzaburou
Danual
Danzaburou
Level 153
God Stats
0W - 2L
1,268 SR
Queue Stats
103W - 104L
1,498 Elo+
Solo
Hercules
Hercules
alv_moris
Hercules
Level 87
God Stats
3W - 11L
1,147 SR
Queue Stats
206W - 187L
1,526 Elo+
Party 2
Athena
Athena
xDerrickRose
Athena
Level 84
God Stats
1W - 2L
1,435 SR
Queue Stats
79W - 101L
1,433 Elo+
Solo
Mercury
Mercury
x_yeyu_x
Mercury
Level 41
God Stats
8W - 7L
1,748 SR
Queue Stats
81W - 74L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Akuroaii
Mercury
16
3 / 2 / 2
9,950
585
9,439
11,862
5,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 2 / 2
10,162
598
9,504
14,934
12,977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
Jankkusan
Ishtar
16
3 / 0 / 4
10,136
596
8,259
9,914
4,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
P0_vm
Hera
14
1 / 3 / 7
8,854
521
9,600
9,764
4,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
Somenimi
Bacchus
13
2 / 1 / 5
9,105
536
6,013
13,252
13,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Balthier88
Baba Yaga
13
1 / 4 / 3
7,598
447
10,930
12,470
5,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
Danual
Danzaburou
5
0 / 1 / 0
5,183
305
910
2,665
869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
alv_moris
Hercules
16
4 / 2 / 0
9,106
536
11,059
16,365
18,495
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Athena
11
2 / 3 / 2
7,391
435
5,612
16,407
15,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
x_yeyu_x
Mercury
14
1 / 2 / 2
7,930
466
5,257
12,491
5,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
12
Kills
8
8
Deaths
12
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
Akuroaii
Mercury
3
2
2
2
L
Baba Yaga
Balthier88
Baba Yaga
1
4
3
0.63
W
3
2
2
2
L
Danzaburou
Danual
Danzaburou
0
1
0
0
W
Ishtar
Jankkusan
Ishtar
3
0
4
5
W
Hera
P0_vm
Hera
1
3
7
1.5
W
Bacchus
Somenimi
Bacchus
2
1
5
4.5
L
Hercules
alv_moris
Hercules
4
2
0
2
L
Athena
2
3
2
1
L
Mercury
x_yeyu_x
Mercury
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,815
Damage
33,768
59,726
Taken
60,398
41,412
Mitigated
47,111
21,980
Healing
16,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Akuroaii
Mercury
9,439
6,640
0
1,081
11,862
5,264
0
2,609
9,161
0
89,109
L
Baba Yaga
Balthier88
Baba Yaga
10,930
278
0
2,799
12,470
5,980
0
4,995
7,475
57,651
0
W
9,504
1,201
546
6,861
14,934
12,977
0
971
13,937
74,316
0
L
Danzaburou
Danual
Danzaburou
910
406
0
1,259
2,665
869
0
1,613
1,052
0
13,741
W
Ishtar
Jankkusan
Ishtar
8,259
5,590
0
4,626
9,914
4,824
3,540
2,834
6,982
0
104,423
W
Hera
P0_vm
Hera
9,600
2,870
0
1,794
9,764
4,621
636
5,625
3,841
63,064
0
W
Bacchus
Somenimi
Bacchus
6,013
833
3,215
3,857
13,252
13,726
72
4,719
8,353
19,866
0
L
Hercules
alv_moris
Hercules
11,059
4,732
0
7,936
16,365
18,495
0
9,232
7,133
0
71,931
L
Athena
5,612
1,030
0
1,976
16,407
15,943
0
6,603
9,804
20,639
0
L
Mercury
x_yeyu_x
Mercury
5,257
2,203
0
2,225
12,491
5,824
0
2,674
9,817
0
68,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,207
Gold Earned
37,208
511
Minions Killed
334
0
Camps Cleared
0
1,711,676
Distance Traveled
1,466,997
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,950
585
118
7
0
441,356
0
L
Baba Yaga
7,598
447
74
4
0
329,849
6
W
Hades
10,162
598
133
8
0
294,414
0
L
Danzaburou
5,183
305
24
1
0
86,391
0
W
Ishtar
10,136
596
142
8
0
286,387
0
W
Hera
8,854
521
103
6
0
331,317
2
W
Bacchus
9,105
536
15
1
0
358,202
5
L
Hercules
9,106
536
104
6
0
303,867
1
L
Athena
7,391
435
39
2
0
331,747
4
L
Mercury
7,930
466
93
5
0
415,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role