Player Matchup

Hercules
Hercules
BJDrizzle
Hercules
Level 129
God Stats
51W - 39L
1,500 SR
Queue Stats
373W - 342L
1,512 Elo+
Solo
Baron Samedi
Baron Samedi
Dmoreno26_
Baron Samedi
Level 141
God Stats
16W - 13L
1,531 SR
Queue Stats
244W - 225L
1,494 Elo+
Solo
Pele
Pele
PincheNekro
Pele
Level 148
God Stats
0W - 3L
1,328 SR
Queue Stats
76W - 61L
1,614 Elo+
Solo
Chronos
Chronos
PsychWardDweller
Chronos
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 33L
1,867 Elo+
Solo
Surtr
Surtr
SMCheese
Surtr
Level 68
God Stats
1W - 2L
1,424 SR
Queue Stats
47W - 37L
1,538 Elo+
Solo
Team Averages
Level 118
1,457 SR
1,605 Elo+

VS

Team Averages
Level 141
1,588 SR
1,569 Elo+
Khepri
Khepri
Hit A Tho
Khepri
Level 149
God Stats
4W - 2L
1,668 SR
Queue Stats
279W - 291L
1,521 Elo+
Solo
Tyr
Tyr
LigitTORQUER
Tyr
Level 145
God Stats
5W - 1L
1,500 SR
Queue Stats
448W - 470L
1,547 Elo+
Solo
Anubis
Anubis
THEMEXICAN316
Anubis
Level 93
God Stats
301W - 257L
1,568 SR
Queue Stats
351W - 326L
1,500 Elo+
Solo
Anhur
Anhur
iMantequilla
Anhur
Level 175
God Stats
3W - 2L
1,500 SR
Queue Stats
126W - 125L
1,770 Elo+
Solo
Poseidon
Poseidon
joso17zen
Poseidon
Level 142
God Stats
13W - 7L
1,705 SR
Queue Stats
315W - 296L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BJDrizzle
Hercules
14
5 / 2 / 4
9,059
533
8,754
15,767
12,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Baron Samedi
Dmoreno26_
Baron Samedi
14
3 / 5 / 4
8,370
492
7,536
13,444
6,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 2 / 0
7,003
412
3,264
9,373
3,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 4 / 4
9,254
544
10,682
12,260
5,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Surtr
SMCheese
Surtr
14
1 / 3 / 4
8,517
501
13,632
17,104
14,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Hit A Tho
Khepri
10
0 / 6 / 4
6,583
387
4,910
16,910
9,673
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
1 / 2 / 3
8,969
528
7,689
14,232
15,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 4 / 4
8,593
505
9,215
12,816
8,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
5 / 1 / 5
9,014
530
12,262
10,784
10,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
joso17zen
Poseidon
16
6 / 2 / 4
9,804
577
12,291
11,631
5,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
36
15
Kills
16
16
Deaths
15
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hercules
BJDrizzle
Hercules
5
2
4
3.5
L
Baron Samedi
Dmoreno26_
Baron Samedi
3
5
4
1
W
Khepri
Hit A Tho
Khepri
0
6
4
0.33
W
1
2
3
1.25
L
2
2
0
1
L
4
4
4
1.5
L
Surtr
SMCheese
Surtr
1
3
4
1
W
4
4
4
1.5
W
5
1
5
7.5
W
Poseidon
joso17zen
Poseidon
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,868
Damage
46,367
67,948
Taken
66,373
42,000
Mitigated
48,875
24,025
Healing
19,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BJDrizzle
Hercules
8,754
2,288
2,474
5,994
15,767
12,521
0
6,961
8,806
0
30,172
L
Baron Samedi
Dmoreno26_
Baron Samedi
7,536
145
959
3,275
13,444
6,548
0
6,234
7,210
56,909
0
W
Khepri
Hit A Tho
Khepri
4,910
511
354
3,635
16,910
9,673
315
6,989
9,921
32,848
0
W
7,689
986
0
6,275
14,232
15,720
0
1,766
12,466
1,955
70,617
L
3,264
481
0
2,723
9,373
3,122
0
1,802
7,571
0
42,364
L
10,682
6,359
0
2,412
12,260
5,466
898
5,586
6,674
81,668
0
L
Surtr
SMCheese
Surtr
13,632
4,237
0
6,188
17,104
14,343
0
6,722
10,382
2,750
65,910
W
9,215
856
0
4,276
12,816
8,255
1,161
7,516
5,300
70,205
0
W
12,262
4,869
0
1,974
10,784
10,121
1,534
2,634
8,150
0
34,160
W
Poseidon
joso17zen
Poseidon
12,291
2,315
76
2,758
11,631
5,106
0
1,037
10,594
99,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,203
Gold Earned
42,963
439
Minions Killed
465
0
Camps Cleared
0
1,456,840
Distance Traveled
1,557,013
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,059
533
37
2
0
326,397
8
L
Baron Samedi
8,370
492
99
6
0
317,290
2
W
Khepri
6,583
387
47
3
0
304,703
8
W
Tyr
8,969
528
141
8
0
329,762
2
L
Pele
7,003
412
66
4
0
204,114
1
L
Chronos
9,254
544
126
7
0
302,130
0
L
Surtr
8,517
501
111
7
0
306,909
0
W
Anubis
8,593
505
108
6
0
265,616
4
W
Anhur
9,014
530
35
2
0
312,383
0
W
Poseidon
9,804
577
134
8
0
344,549
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role