Player Matchup

Ao Kuang
Ao Kuang
BigStickOnMyHip
Ao Kuang
Level 114
God Stats
2W - 0L
1,899 SR
Queue Stats
103W - 33L
1,902 Elo+
Party 2
Danzaburou
Danzaburou
iso_mxrii
Danzaburou
Level 126
God Stats
3W - 0L
1,799 SR
Queue Stats
25W - 19L
2,054 Elo+
Party 2
Cabrakan
Cabrakan
l_End_Careers
Cabrakan
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 8L
2,029 Elo+
Party 2
Team Averages
Level 121
1,732 SR
1,995 Elo+

VS

Team Averages
Level 143
1,471 SR
1,455 Elo+
Cthulhu
Cthulhu
FaintJoey957189
Cthulhu
Level 142
God Stats
1W - 1L
1,763 SR
Queue Stats
3W - 3L
1,569 Elo+
Party 1
Baron Samedi
Baron Samedi
Uncle_McSweat
Baron Samedi
Level 159
God Stats
58W - 38L
1,367 SR
Queue Stats
238W - 254L
1,559 Elo+
Solo
Ullr
Ullr
sweetmojaverain
Ullr
Level 128
God Stats
0W - 2L
1,283 SR
Queue Stats
1W - 6L
1,237 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
16
5 / 1 / 5
10,568
813
11,855
15,118
8,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
iso_mxrii
Danzaburou
16
4 / 3 / 8
10,417
801
11,306
10,838
4,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
l_End_Careers
Cabrakan
16
4 / 3 / 7
10,195
784
8,743
15,950
19,947
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 4
9,055
697
11,179
12,180
7,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Uncle_McSweat
Baron Samedi
14
4 / 4 / 1
10,095
777
10,965
11,140
7,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 4 / 2
9,034
695
5,297
12,882
6,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
13
Kills
7
7
Deaths
13
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
5
1
5
7.5
L
1
5
4
0.6
L
Baron Samedi
Uncle_McSweat
Baron Samedi
4
4
1
1.13
W
Danzaburou
iso_mxrii
Danzaburou
4
3
8
2.67
W
Cabrakan
l_End_Careers
Cabrakan
4
3
7
2.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,904
Damage
27,441
41,906
Taken
36,202
33,004
Mitigated
20,590
13,879
Healing
6,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
11,855
3,003
0
8,034
15,118
8,194
1,258
7,243
7,875
56,237
0
L
11,179
319
87
1,219
12,180
7,030
0
5,742
6,438
44,515
0
L
Baron Samedi
Uncle_McSweat
Baron Samedi
10,965
688
1,715
2,080
11,140
7,449
0
7,042
4,098
36,642
0
W
Danzaburou
iso_mxrii
Danzaburou
11,306
4,625
0
3,134
10,838
4,863
1,833
6,800
4,038
0
46,700
W
Cabrakan
l_End_Careers
Cabrakan
8,743
1,368
0
2,711
15,950
19,947
697
8,158
7,792
31,667
0
L
5,297
2,152
0
1,053
12,882
6,111
117
7,877
5,005
0
19,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,180
Gold Earned
28,184
185
Minions Killed
165
0
Camps Cleared
0
750,371
Distance Traveled
709,143
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,568
813
81
6
0
270,542
0
L
Cthulhu
9,055
697
63
5
0
253,031
0
L
Baron Samedi
10,095
777
58
4
0
217,563
0
W
Danzaburou
10,417
801
75
6
0
233,766
0
W
Cabrakan
10,195
784
29
2
0
246,063
0
L
Ullr
9,034
695
44
3
0
238,549
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role