Player Matchup

Rama
Rama
 
Rama
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
 
Sylvanus
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
LambariDeBotas
Poseidon
Level 85
God Stats
3W - 1L
1,500 SR
Queue Stats
209W - 185L
1,854 Elo+
Party 1
Ares
Ares
TeoMaker_786
Ares
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
152W - 157L
1,421 Elo+
Solo
Serqet
Serqet
x FJ Goat x
Serqet
Level 108
God Stats
5W - 6L
1,168 SR
Queue Stats
296W - 358L
1,352 Elo+
Party 3
Team Averages
Level 105
1,434 SR
1,525 Elo+

VS

Team Averages
Level 90
1,448 SR
1,369 Elo+
Ra
Ra
 
Ra
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
I-CEIFADOR-BR-l
King Arthur
Level 127
God Stats
7W - 14L
1,326 SR
Queue Stats
572W - 636L
1,403 Elo+
Party 2
Hades
Hades
YGamers-0
Hades
Level 16
God Stats
8W - 6L
1,494 SR
Queue Stats
10W - 14L
1,142 Elo+
Party 2
Agni
Agni
cloudebellic
Agni
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
405W - 425L
1,426 Elo+
Party 2
Thanatos
Thanatos
yanhenrymau
Thanatos
Level 104
God Stats
5W - 7L
1,421 SR
Queue Stats
378W - 387L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
3 / 0 / 1
6,684
557
3,726
8,894
3,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
 
Sylvanus
9
1 / 0 / 3
6,213
518
2,932
9,484
5,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
12
4 / 3 / 3
7,485
624
8,224
6,227
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
7 / 1 / 1
7,836
653
8,697
9,374
5,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
12
3 / 3 / 2
6,918
577
5,957
10,573
3,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
0 / 3 / 1
4,824
402
3,823
6,297
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
I-CEIFADOR-BR-l
King Arthur
10
1 / 5 / 2
5,735
478
4,535
11,891
9,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hades
YGamers-0
Hades
10
1 / 6 / 2
5,726
477
3,985
10,096
5,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 3 / 1
5,519
460
5,074
6,899
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
yanhenrymau
Thanatos
12
5 / 1 / 0
7,117
593
5,530
10,270
4,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
18
Kills
7
7
Deaths
18
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
0
1
3.5
W
Sylvanus
 
Sylvanus
1
0
3
2.5
L
Ra
 
Ra
0
3
1
0.17
L
King Arthur
I-CEIFADOR-BR-l
King Arthur
1
5
2
0.4
W
Poseidon
4
3
3
1.83
W
7
1
1
7.5
L
Hades
YGamers-0
Hades
1
6
2
0.33
L
0
3
1
0.17
W
Serqet
3
3
2
1.33
L
Thanatos
yanhenrymau
Thanatos
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,536
Damage
22,947
44,552
Taken
45,453
20,164
Mitigated
24,308
17,501
Healing
13,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
3,726
3,164
0
4,512
8,894
3,483
628
4,262
4,632
0
52,594
W
Sylvanus
 
Sylvanus
2,932
953
2,954
5,018
9,484
5,476
243
3,099
6,385
12,407
0
L
Ra
 
Ra
3,823
289
372
621
6,297
2,941
0
2,819
3,261
22,538
0
L
King Arthur
I-CEIFADOR-BR-l
King Arthur
4,535
540
0
1,460
11,891
9,757
0
7,221
4,008
0
28,340
W
Poseidon
8,224
636
0
841
6,227
2,033
353
2,950
3,277
53,990
0
W
8,697
561
0
3,221
9,374
5,506
0
1,207
8,167
36,089
0
L
Hades
YGamers-0
Hades
3,985
245
102
2,008
10,096
5,160
0
4,164
5,689
26,096
0
L
5,074
813
0
1,925
6,899
2,334
0
1,692
5,207
34,246
0
W
Serqet
5,957
2,300
0
955
10,573
3,666
0
1,364
9,209
0
48,443
L
Thanatos
yanhenrymau
Thanatos
5,530
1,550
0
7,005
10,270
4,116
0
3,144
6,848
0
46,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,136
Gold Earned
28,921
323
Minions Killed
245
0
Camps Cleared
0
1,228,524
Distance Traveled
1,201,026
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,684
557
92
8
0
215,657
1
W
Sylvanus
6,213
518
13
1
0
242,835
5
L
Ra
4,824
402
39
3
0
265,566
2
L
King Arthur
5,735
478
28
2
0
245,782
0
W
Poseidon
7,485
624
85
7
0
245,309
0
W
Ares
7,836
653
58
5
0
254,426
0
L
Hades
5,726
477
51
4
0
208,906
0
L
Agni
5,519
460
62
5
0
215,938
2
W
Serqet
6,918
577
75
6
0
270,297
0
L
Thanatos
7,117
593
65
5
0
264,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role