Player Matchup

Ne Zha
Ne Zha
ActiveSumo347
Ne Zha
Level 41
God Stats
0W - 5L
1,404 SR
Queue Stats
96W - 136L
1,155 Elo+
Party 1
Surtr
Surtr
Derick1092
Surtr
Level 8
God Stats
4W - 2L
1,228 SR
Queue Stats
120W - 151L
1,500 Elo+
Party 1
Ra
Ra
MatthewH17
Ra
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,786 Elo+
Solo
Artemis
Artemis
NotPixelated877
Artemis
Level 37
God Stats
0W - 1L
1,684 SR
Queue Stats
69W - 97L
963 Elo+
Party 1
Maui
Maui
XBeastkillaz06
Maui
Level 24
God Stats
4W - 2L
1,500 SR
Queue Stats
234W - 284L
1,218 Elo+
Party 1
Team Averages
Level 28
1,463 SR
1,324 Elo+

VS

Team Averages
Level 89
1,555 SR
1,458 Elo+
Nike
Nike
 
Nike
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
ColumnedNine
Artio
Level 101
God Stats
5W - 1L
1,728 SR
Queue Stats
114W - 101L
1,460 Elo+
Solo
Sol
Sol
Kibbles17
Sol
Level 67
God Stats
309W - 307L
1,545 SR
Queue Stats
595W - 588L
1,423 Elo+
Solo
Artemis
Artemis
Rpg_olympus
Artemis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 58L
1,517 Elo+
Solo
Pele
Pele
Staplnut
Pele
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 94L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
6,649
475
5,993
11,492
3,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Surtr
11
0 / 0 / 0
6,166
440
6,724
11,521
5,615
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 1 / 1
6,930
495
5,897
10,503
4,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 3 / 0
5,626
402
6,390
9,731
3,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 1
5,048
361
2,309
10,292
7,815
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
1 / 0 / 0
7,762
554
7,148
10,571
10,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
1 / 0 / 7
7,001
500
4,809
13,023
10,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 0 / 3
7,671
548
9,389
7,912
2,842
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Rpg_olympus
Artemis
12
3 / 1 / 4
7,371
527
6,568
6,253
2,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
11
3 / 2 / 3
7,084
506
5,744
11,980
4,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
11
11
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
0
0
1
L
2
4
1
0.63
W
1
0
7
4.5
L
Surtr
0
0
0
0
W
3
0
3
4.5
L
0
1
1
0.5
L
1
3
0
0.33
W
Artemis
Rpg_olympus
Artemis
3
1
4
5
W
Pele
3
2
3
2.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,313
Damage
33,658
53,539
Taken
49,739
25,171
Mitigated
30,162
16,870
Healing
19,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
7,148
1,108
0
2,154
10,571
10,163
180
294
10,277
2,221
61,566
L
5,993
2,170
0
941
11,492
3,995
0
2,759
8,733
0
41,592
W
4,809
808
246
5,402
13,023
10,684
0
2,311
10,712
19,657
0
L
Surtr
6,724
3,562
0
6,196
11,521
5,615
39
850
10,671
319
38,179
W
9,389
3,071
0
5,640
7,912
2,842
375
3,487
4,425
62,804
0
L
5,897
584
462
5,530
10,503
4,402
0
5,585
4,918
57,863
0
L
6,390
3,200
0
3,741
9,731
3,344
0
2,732
6,999
0
25,428
W
Artemis
Rpg_olympus
Artemis
6,568
2,894
0
2,781
6,253
2,461
559
511
5,742
0
47,387
W
Pele
5,744
931
0
2,820
11,980
4,012
50
1,897
10,083
0
48,388
L
2,309
754
0
0
10,292
7,815
0
3,174
7,118
14,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,419
Gold Earned
36,889
267
Minions Killed
361
0
Camps Cleared
0
1,383,579
Distance Traveled
1,302,777
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,762
554
114
8
0
235,631
1
L
Ne Zha
6,649
475
48
3
0
332,519
0
W
Artio
7,001
500
18
1
0
284,784
5
L
Surtr
6,166
440
53
4
0
281,333
0
W
Sol
7,671
548
101
7
0
248,836
0
L
Ra
6,930
495
102
7
0
249,057
0
L
Artemis
5,626
402
43
3
0
251,864
0
W
Artemis
7,371
527
63
5
0
247,355
0
W
Pele
7,084
506
65
5
0
286,171
0
L
Maui
5,048
361
21
2
0
268,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role