Player Matchup

Danzaburou
Danzaburou
Reemulous
Danzaburou
Level 29
God Stats
4W - 4L
1,636 SR
Queue Stats
21W - 26L
1,341 Elo+
Party 2
Ares
Ares
secondminatuo098
Ares
Level 10
God Stats
0W - 3L
1,127 SR
Queue Stats
3W - 12L
1,176 Elo+
Party 2
Anubis
Anubis
ttvmassivekiller
Anubis
Level 47
God Stats
7W - 5L
1,588 SR
Queue Stats
37W - 54L
1,294 Elo+
Party 2
Team Averages
Level 29
1,450 SR
1,270 Elo+

VS

Team Averages
Level 52
1,424 SR
1,368 Elo+
Nu Wa
Nu Wa
DJ M0RR1S
Nu Wa
Level 29
God Stats
15W - 11L
1,474 SR
Queue Stats
65W - 80L
1,328 Elo+
Party 1
Horus
Horus
LordFlasheart
Horus
Level 67
God Stats
3W - 3L
1,321 SR
Queue Stats
90W - 109L
1,331 Elo+
Party 1
Artemis
Artemis
Zrodiajoy
Artemis
Level 61
God Stats
4W - 3L
1,476 SR
Queue Stats
11W - 10L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Reemulous
Danzaburou
14
0 / 4 / 3
8,365
697
8,992
13,293
5,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 6 / 3
7,472
623
2,349
12,406
6,815
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 5 / 0
8,693
724
11,288
13,460
7,217
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DJ M0RR1S
Nu Wa
16
5 / 0 / 10
9,938
828
13,911
7,248
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
2 / 1 / 12
8,940
745
5,717
14,670
15,021
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
Zrodiajoy
Artemis
16
8 / 2 / 7
9,961
830
12,926
8,597
3,524
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
3
Kills
15
15
Deaths
3
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
DJ M0RR1S
Nu Wa
5
0
10
10
W
2
1
12
8
L
Danzaburou
Reemulous
Danzaburou
0
4
3
0.38
W
Artemis
Zrodiajoy
Artemis
8
2
7
5.75
L
0
6
3
0.25
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,629
Damage
32,554
39,159
Taken
30,515
19,663
Mitigated
21,315
9,607
Healing
8,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
DJ M0RR1S
Nu Wa
13,911
2,320
0
637
7,248
2,770
853
2,479
4,769
55,392
0
W
5,717
2,111
2,341
2,832
14,670
15,021
236
8,091
6,579
30
12,883
L
Danzaburou
Reemulous
Danzaburou
8,992
3,168
0
3,631
13,293
5,631
857
4,429
8,864
0
41,167
W
Artemis
Zrodiajoy
Artemis
12,926
5,322
0
2,520
8,597
3,524
2,060
3,073
5,524
0
30,769
L
2,349
338
0
1,739
12,406
6,815
0
5,641
6,765
16,747
0
L
11,288
957
688
3,549
13,460
7,217
631
3,958
9,502
53,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,530
Gold Earned
28,839
159
Minions Killed
147
0
Camps Cleared
0
529,922
Distance Traveled
641,470
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,938
828
89
7
0
210,585
0
W
Horus
8,940
745
16
1
0
223,990
0
L
Danzaburou
8,365
697
61
5
0
168,395
0
W
Artemis
9,961
830
42
4
0
206,895
0
L
Ares
7,472
623
21
2
0
199,289
0
L
Anubis
8,693
724
77
6
0
162,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role