Player Matchup

Apollo
Apollo
Bustingwithmommy
Apollo
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 19L
1,500 Elo+
Party 1
Lancelot
Lancelot
Godtieryae
Lancelot
Level 132
God Stats
4W - 4L
1,583 SR
Queue Stats
142W - 131L
1,590 Elo+
Party 1
Bellona
Bellona
Jesus1998
Bellona
Level 101
God Stats
4W - 5L
1,643 SR
Queue Stats
78W - 76L
1,599 Elo+
Party 1
Maui
Maui
LeNausea
Maui
Level 98
God Stats
3W - 2L
1,645 SR
Queue Stats
25W - 18L
1,667 Elo+
Party 1
Discordia
Discordia
SwaggyDaddy98
Discordia
Level 40
God Stats
1W - 1L
1,309 SR
Queue Stats
102W - 80L
1,636 Elo+
Party 1
Team Averages
Level 93
1,536 SR
1,598 Elo+

VS

Team Averages
Level 147
1,633 SR
1,569 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Col7
Lancelot
Level 161
God Stats
5W - 9L
1,550 SR
Queue Stats
427W - 359L
1,641 Elo+
Solo
Mercury
Mercury
JukeNova
Mercury
Level 109
God Stats
11W - 9L
1,851 SR
Queue Stats
230W - 232L
1,594 Elo+
Solo
Izanami
Izanami
LicksToilets
Izanami
Level 144
God Stats
13W - 16L
1,550 SR
Queue Stats
63W - 62L
1,503 Elo+
Solo
Chang'e
Chang'e
Squirmaking
Chang'e
Level 161
God Stats
5W - 5L
1,711 SR
Queue Stats
57W - 57L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 4
9,461
557
7,876
11,884
5,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
Godtieryae
Lancelot
16
4 / 1 / 7
9,456
556
10,047
11,333
5,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
Jesus1998
Bellona
15
0 / 1 / 1
9,485
558
8,889
19,195
19,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Maui
13
2 / 0 / 9
9,083
534
6,031
14,008
15,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
SwaggyDaddy98
Discordia
16
3 / 1 / 4
9,906
583
15,583
8,045
3,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
0 / 1 / 0
7,860
462
10,589
13,886
20,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
Col7
Lancelot
12
0 / 2 / 2
7,192
423
6,114
11,664
10,843
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
JukeNova
Mercury
16
3 / 3 / 0
8,937
526
6,564
14,721
6,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
LicksToilets
Izanami
14
0 / 4 / 2
8,359
492
7,042
12,903
5,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Squirmaking
Chang'e
14
2 / 3 / 0
8,323
490
6,750
16,013
6,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
13
Kills
5
5
Deaths
13
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
1
0
0
W
4
2
4
3
L
Lancelot
Col7
Lancelot
0
2
2
0.5
W
Lancelot
Godtieryae
Lancelot
4
1
7
7.5
W
Bellona
Jesus1998
Bellona
0
1
1
0.5
L
Mercury
JukeNova
Mercury
3
3
0
1
W
Maui
2
0
9
6.5
L
Izanami
LicksToilets
Izanami
0
4
2
0.25
L
Chang'e
Squirmaking
Chang'e
2
3
0
0.67
W
Discordia
SwaggyDaddy98
Discordia
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,426
Damage
37,059
64,465
Taken
69,187
50,321
Mitigated
49,098
27,744
Healing
16,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
10,589
1,154
0
3,214
13,886
20,381
0
277
13,609
61,861
0
W
7,876
4,722
0
6,415
11,884
5,721
116
290
11,594
0
74,573
L
Lancelot
Col7
Lancelot
6,114
1,959
304
1,872
11,664
10,843
0
4,819
6,845
0
18,702
W
Lancelot
Godtieryae
Lancelot
10,047
1,969
0
5,623
11,333
5,809
1,087
2,786
8,511
0
74,672
W
Bellona
Jesus1998
Bellona
8,889
5,288
0
8,910
19,195
19,584
0
8,200
9,371
0
80,452
L
Mercury
JukeNova
Mercury
6,564
2,869
0
859
14,721
6,065
0
3,971
10,750
0
86,021
W
Maui
6,031
1,466
0
4,606
14,008
15,792
0
3,266
10,742
23,942
0
L
Izanami
LicksToilets
Izanami
7,042
4,152
0
3,793
12,903
5,704
0
3,765
9,138
0
79,052
L
Chang'e
Squirmaking
Chang'e
6,750
326
1,115
5,122
16,013
6,105
882
8,782
7,231
65,074
0
W
Discordia
SwaggyDaddy98
Discordia
15,583
1,921
300
1,890
8,045
3,415
746
2,481
5,564
91,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,391
Gold Earned
40,671
527
Minions Killed
480
0
Camps Cleared
0
1,788,204
Distance Traveled
1,766,137
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,860
462
93
5
0
261,307
0
W
Apollo
9,461
557
117
7
0
327,862
0
L
Lancelot
7,192
423
11
1
0
432,657
1
W
Lancelot
9,456
556
93
5
0
432,481
1
W
Bellona
9,485
558
140
8
0
337,519
0
L
Mercury
8,937
526
114
7
0
408,656
0
W
Maui
9,083
534
28
2
0
359,078
9
L
Izanami
8,359
492
146
9
0
337,957
5
L
Chang'e
8,323
490
116
7
0
325,560
0
W
Discordia
9,906
583
149
9
0
331,264
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role