Player Matchup

Agni
Agni
Kukulkan720
Agni
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
112W - 108L
1,634 Elo+
Party 2
Nu Wa
Nu Wa
Niago
Nu Wa
Level 84
God Stats
4W - 3L
1,500 SR
Queue Stats
79W - 77L
1,380 Elo+
Party 3
Skadi
Skadi
PorannyDrongal
Skadi
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 69L
1,476 Elo+
Party 2
Yemoja
Yemoja
Siball_
Yemoja
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,828 Elo+
Solo
Bellona
Bellona
TrueHelios
Bellona
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 77L
1,380 Elo+
Party 3
Team Averages
Level 109
1,500 SR
1,540 Elo+

VS

Team Averages
Level 139
1,522 SR
1,506 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Tectikdude
Achilles
Level 101
God Stats
4W - 1L
1,825 SR
Queue Stats
53W - 24L
1,674 Elo+
Solo
Aphrodite
Aphrodite
TuVeuxMonyop
Aphrodite
Level 127
God Stats
3W - 2L
1,284 SR
Queue Stats
68W - 77L
1,421 Elo+
Party 1
Bacchus
Bacchus
bifle toxic
Bacchus
Level 162
God Stats
3W - 3L
1,500 SR
Queue Stats
224W - 248L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 0
7,049
783
14,323
10,128
3,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
Niago
Nu Wa
15
3 / 3 / 1
7,897
877
7,405
7,656
2,418
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
0 / 4 / 2
6,463
718
9,233
8,824
3,353
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Yemoja
Siball_
Yemoja
5
0 / 1 / 0
5,425
603
87
2,392
1,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
TrueHelios
Bellona
12
1 / 3 / 1
6,498
722
3,646
9,688
8,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
3 / 1 / 10
8,689
965
8,344
11,092
7,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
 
Nu Wa
14
3 / 1 / 9
8,558
951
11,391
5,920
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Tectikdude
Achilles
13
4 / 2 / 8
8,043
894
5,644
12,423
15,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
TuVeuxMonyop
Aphrodite
14
2 / 0 / 10
8,266
918
2,810
7,987
4,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
bifle toxic
Bacchus
14
3 / 1 / 11
9,021
1,002
5,487
9,727
10,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
63
5
Kills
15
15
Deaths
5
4
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
1
10
8
W
Nu Wa
 
Nu Wa
3
1
9
7.5
L
1
4
0
0.25
L
Nu Wa
Niago
Nu Wa
3
3
1
1.17
L
0
4
2
0.25
L
Yemoja
Siball_
Yemoja
0
1
0
0
W
Achilles
Tectikdude
Achilles
4
2
8
4
L
Bellona
TrueHelios
Bellona
1
3
1
0.5
W
Aphrodite
TuVeuxMonyop
Aphrodite
2
0
10
7
W
Bacchus
bifle toxic
Bacchus
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,694
Damage
33,676
38,688
Taken
47,149
19,499
Mitigated
41,657
8,602
Healing
25,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
8,344
748
1,103
1,514
11,092
7,885
1,103
4,722
6,370
0
20,308
W
Nu Wa
 
Nu Wa
11,391
3,642
1,670
1,255
5,920
2,631
3,543
3,446
2,474
27,381
0
L
14,323
795
888
2,699
10,128
3,658
0
5,314
4,504
42,594
0
L
Nu Wa
Niago
Nu Wa
7,405
1,458
784
1,165
7,656
2,418
0
4,036
3,441
20,451
0
L
9,233
2,330
624
1,003
8,824
3,353
0
4,545
4,146
0
24,652
L
Yemoja
Siball_
Yemoja
87
26
64
17
2,392
1,495
0
1,596
757
537
0
W
Achilles
Tectikdude
Achilles
5,644
519
1,558
2,959
12,423
15,774
276
5,569
6,854
0
11,871
L
Bellona
TrueHelios
Bellona
3,646
507
423
935
9,688
8,575
0
4,197
5,361
0
6,532
W
Aphrodite
TuVeuxMonyop
Aphrodite
2,810
691
8,115
5,863
7,987
4,652
1,566
3,544
4,443
13,503
0
W
Bacchus
bifle toxic
Bacchus
5,487
167
0
1,811
9,727
10,715
1,177
4,534
5,193
16,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,332
Gold Earned
42,577
101
Minions Killed
104
0
Camps Cleared
0
616,391
Distance Traveled
968,057
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,689
965
24
3
0
188,715
0
W
Nu Wa
8,558
951
26
3
0
186,171
0
L
Agni
7,049
783
60
7
0
141,167
0
L
Nu Wa
7,897
877
15
2
0
158,436
0
L
Skadi
6,463
718
21
2
0
145,150
0
L
Yemoja
5,425
603
0
0
0
16,544
0
W
Achilles
8,043
894
11
1
0
205,981
0
L
Bellona
6,498
722
5
1
0
155,094
0
W
Aphrodite
8,266
918
25
3
0
195,157
0
W
Bacchus
9,021
1,002
18
2
0
192,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role