Player Matchup

Tyr
Tyr
Diamond II
 
Tyr
Diamond II
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Diamond II
 
Athena
Diamond II
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Masters
AllValleyy
Nemesis
Masters
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 101L
2,434 MMR
Solo
Freya
Freya
Diamond I
Spateston
Freya
Diamond I
Level 146
God Stats
1W - 3L
1,427 SR
Queue Stats
70W - 53L
2,510 MMR
Solo
Kukulkan
Kukulkan
Masters
xLouisLitt
Kukulkan
Masters
Level 88
God Stats
2W - 2L
1,634 SR
Queue Stats
72W - 63L
2,648 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 156
1,512 SR
2,118 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 165
1,583 SR
2,157 MMR
Mercury
Mercury
Masters
 
Mercury
Masters
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Rama
Rama
Diamond II
 
Rama
Diamond II
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Masters
Empо
Hercules
Masters
Level 216
God Stats
8W - 12L
1,402 SR
Queue Stats
164W - 104L
2,734 MMR
Solo
Yemoja
Yemoja
Diamond I
KaLaS
Yemoja
Diamond I
Level 181
God Stats
10W - 7L
2,015 SR
Queue Stats
50W - 40L
2,468 MMR
Party 1
Agni
Agni
Masters
grgas11
Agni
Masters
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 123L
2,584 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
2 / 3 / 1
6,069
607
6,572
10,454
7,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
 
Athena
7
0 / 3 / 1
4,760
476
2,473
9,196
6,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
AllValleyy
Nemesis
10
1 / 1 / 0
5,602
560
3,066
9,188
3,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
Spateston
Freya
8
0 / 3 / 0
4,694
469
3,349
5,377
1,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
xLouisLitt
Kukulkan
10
0 / 2 / 1
5,730
573
2,004
3,924
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Ao KuangThanatosKhepri

VS

Bans
He BoSusanoThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
3 / 1 / 3
5,829
583
4,061
5,734
2,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Rama
 
Rama
10
1 / 0 / 3
5,749
575
5,630
5,792
2,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Empо
Hercules
10
4 / 2 / 2
6,325
633
8,086
10,903
8,604
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Yemoja
KaLaS
Yemoja
9
2 / 0 / 6
5,786
579
2,913
6,026
3,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Agni
grgas11
Agni
12
2 / 0 / 4
6,285
629
5,326
3,721
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
12
12
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
3
1
0.83
L
Athena
 
Athena
0
3
1
0.17
W
Mercury
 
Mercury
3
1
3
4.5
W
Rama
 
Rama
1
0
3
2.5
L
Nemesis
AllValleyy
Nemesis
1
1
0
1
W
Hercules
Empо
Hercules
4
2
2
2.5
W
Yemoja
KaLaS
Yemoja
2
0
6
5
L
Freya
Spateston
Freya
0
3
0
0
W
Agni
grgas11
Agni
2
0
4
4
L
Kukulkan
xLouisLitt
Kukulkan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,464
Damage
26,016
38,139
Taken
32,176
20,302
Mitigated
17,609
10,527
Healing
13,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
6,572
677
0
4,679
10,454
7,340
0
500
9,914
0
39,766
L
Athena
 
Athena
2,473
1,121
0
1,860
9,196
6,254
0
2,265
6,878
8,965
0
W
Mercury
 
Mercury
4,061
2,502
0
740
5,734
2,025
0
1,165
4,569
0
39,704
W
Rama
 
Rama
5,630
4,715
0
2,794
5,792
2,048
0
3,145
2,403
0
45,004
L
Nemesis
AllValleyy
Nemesis
3,066
1,736
0
1,762
9,188
3,284
0
2,184
6,940
0
33,664
W
Hercules
Empо
Hercules
8,086
5,347
0
4,927
10,903
8,604
0
397
10,506
0
41,120
W
Yemoja
KaLaS
Yemoja
2,913
563
2,051
2,363
6,026
3,638
0
1,999
3,955
18,373
0
L
Freya
Spateston
Freya
3,349
952
0
1,636
5,377
1,802
0
338
5,039
26,931
0
W
Agni
grgas11
Agni
5,326
958
0
875
3,721
1,294
0
804
2,917
52,877
0
L
Kukulkan
xLouisLitt
Kukulkan
2,004
258
0
590
3,924
1,622
0
2,724
1,129
46,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,855
Gold Earned
29,974
289
Minions Killed
337
0
Camps Cleared
0
1,035,828
Distance Traveled
1,099,542
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,069
607
68
7
0
208,723
0
L
Athena
4,760
476
14
1
0
200,855
2
W
Mercury
5,829
583
70
7
0
270,011
0
W
Rama
5,749
575
85
9
0
192,079
1
L
Nemesis
5,602
560
53
5
0
255,872
1
W
Hercules
6,325
633
61
6
0
206,028
2
W
Yemoja
5,786
579
23
2
0
225,012
2
L
Freya
4,694
469
58
6
0
177,731
3
W
Agni
6,285
629
98
10
0
206,412
3
L
Kukulkan
5,730
573
96
10
0
192,647
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role