Player Matchup

Chaac
Chaac
Any RepIy
Chaac
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
159W - 178L
1,321 Elo+
Party 1
Ah Puch
Ah Puch
SOLESTERAPTOR
Ah Puch
Level 145
God Stats
5W - 6L
1,298 SR
Queue Stats
77W - 75L
1,433 Elo+
Party 1
Anubis
Anubis
x BLOORE x
Anubis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,319 Elo+
Party 1
Team Averages
Level 94
1,433 SR
1,358 Elo+

VS

Team Averages
Level 87
1,526 SR
1,590 Elo+
Vulcan
Vulcan
SeaKingTrellz
Vulcan
Level 98
God Stats
2W - 3L
1,578 SR
Queue Stats
47W - 51L
1,430 Elo+
Solo
Cerberus
Cerberus
Trashy_magikarp2
Cerberus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,767 Elo+
Solo
Neith
Neith
chipochipochipo
Neith
Level 82
God Stats
6W - 5L
1,500 SR
Queue Stats
120W - 118L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Any RepIy
Chaac
14
1 / 4 / 3
9,290
664
6,626
14,063
17,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Ah Puch
14
2 / 5 / 2
9,628
688
15,564
14,838
6,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
x BLOORE x
Anubis
14
1 / 3 / 2
9,455
675
6,171
10,891
4,901
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
7,523
537
2,040
1,942
709
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

18
4 / 2 / 5
10,435
745
12,192
15,345
12,095
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
7 / 2 / 4
11,237
803
11,623
16,463
7,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
4
Kills
11
12
Deaths
4
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
Any RepIy
Chaac
1
4
3
0.63
W
Ah Puch
2
5
2
0.6
L
0
0
1
0.5
L
4
2
5
3.25
L
7
2
4
4.5
W
Anubis
x BLOORE x
Anubis
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,361
Damage
25,855
39,792
Taken
33,750
28,418
Mitigated
20,679
12,323
Healing
6,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Any RepIy
Chaac
6,626
684
178
4,297
14,063
17,247
279
4,400
9,663
0
33,660
W
Ah Puch
15,564
943
88
4,124
14,838
6,270
1,716
3,683
11,155
50,472
0
L
2,040
887
0
0
1,942
709
0
1,553
353
7,798
0
L
12,192
566
0
3,279
15,345
12,095
432
8,821
6,068
35,019
0
L
11,623
5,695
0
3,056
16,463
7,875
1,105
11,394
4,712
0
61,232
W
Anubis
x BLOORE x
Anubis
6,171
716
0
3,636
10,891
4,901
1,239
6,523
4,368
34,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,373
Gold Earned
29,195
177
Minions Killed
166
0
Camps Cleared
0
661,995
Distance Traveled
572,365
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,290
664
44
3
0
260,218
0
W
Ah Puch
9,628
688
70
5
0
205,343
2
L
Vulcan
7,523
537
13
1
0
66,885
0
L
Cerberus
10,435
745
60
4
0
252,702
0
L
Neith
11,237
803
93
7
0
252,778
0
W
Anubis
9,455
675
63
5
0
196,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role