Player Matchup

Bellona
Bellona
 
Bellona
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
BearSurker
Ah Muzen Cab
Level 100
God Stats
6W - 7L
1,500 SR
Queue Stats
309W - 313L
1,554 Elo+
Solo
Cabrakan
Cabrakan
Fatalis7775662
Cabrakan
Level 129
God Stats
6W - 8L
1,416 SR
Queue Stats
324W - 318L
1,481 Elo+
Solo
Discordia
Discordia
Toni_x_Jc
Discordia
Level 67
God Stats
0W - 3L
1,676 SR
Queue Stats
66W - 60L
1,527 Elo+
Party 1
Cthulhu
Cthulhu
ssjblueVegit0
Cthulhu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 78
1,518 SR
1,512 Elo+

VS

Team Averages
Level 92
1,536 SR
1,463 Elo+
Loki
Loki
CAMELLOT4CT1C09
Loki
Level 43
God Stats
8W - 4L
1,500 SR
Queue Stats
86W - 85L
1,417 Elo+
Solo
Cthulhu
Cthulhu
CynSinSyn
Cthulhu
Level 127
God Stats
27W - 27L
1,595 SR
Queue Stats
274W - 261L
1,461 Elo+
Party 2
Amaterasu
Amaterasu
TheSpawnOfHades
Amaterasu
Level 126
God Stats
6W - 6L
1,329 SR
Queue Stats
488W - 478L
1,455 Elo+
Solo
Danzaburou
Danzaburou
ToxicVoiD31
Danzaburou
Level 116
God Stats
14W - 13L
1,754 SR
Queue Stats
309W - 300L
1,482 Elo+
Party 2
Ares
Ares
inspire-makali
Ares
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
3 / 0 / 0
6,574
598
7,485
9,164
7,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
BearSurker
Ah Muzen Cab
11
0 / 1 / 2
5,971
543
4,475
8,040
3,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cabrakan
10
0 / 1 / 1
5,922
538
3,210
8,439
5,208
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
Toni_x_Jc
Discordia
10
2 / 4 / 0
5,837
531
2,226
4,580
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
7
0 / 3 / 1
4,850
441
595
5,251
3,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
6,208
564
1,637
7,458
3,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
CynSinSyn
Cthulhu
11
4 / 1 / 0
6,890
626
5,621
8,202
6,754
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amaterasu
TheSpawnOfHades
Amaterasu
11
0 / 2 / 0
5,921
538
2,470
11,375
5,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
ToxicVoiD31
Danzaburou
11
1 / 1 / 3
6,597
600
5,509
8,874
3,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 0 / 1
5,904
537
1,589
6,350
4,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
5
Kills
8
9
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
0
0
3
L
Ah Muzen Cab
BearSurker
Ah Muzen Cab
0
1
2
1
W
1
1
2
2
W
Cthulhu
CynSinSyn
Cthulhu
4
1
0
4
L
Cabrakan
0
1
1
0.5
W
Amaterasu
TheSpawnOfHades
Amaterasu
0
2
0
0
L
Discordia
Toni_x_Jc
Discordia
2
4
0
0.5
W
Danzaburou
ToxicVoiD31
Danzaburou
1
1
3
2.5
W
2
0
1
2.5
L
Cthulhu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,991
Damage
16,826
35,474
Taken
42,259
21,146
Mitigated
23,678
10,554
Healing
16,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,485
2,552
0
3,605
9,164
7,490
212
692
8,472
0
46,647
L
Ah Muzen Cab
BearSurker
Ah Muzen Cab
4,475
1,524
0
2,420
8,040
3,077
60
1,190
6,850
0
45,734
W
1,637
42
24
3,056
7,458
3,297
0
816
6,642
0
47,079
W
Cthulhu
CynSinSyn
Cthulhu
5,621
268
49
1,398
8,202
6,754
0
2,871
5,331
41,528
0
L
Cabrakan
3,210
653
0
3,230
8,439
5,208
0
1,384
7,055
42,725
0
W
Amaterasu
TheSpawnOfHades
Amaterasu
2,470
1,199
0
4,619
11,375
5,909
0
0
11,375
0
40,585
L
Discordia
Toni_x_Jc
Discordia
2,226
212
0
0
4,580
1,738
0
3,459
1,121
26,961
0
W
Danzaburou
ToxicVoiD31
Danzaburou
5,509
2,893
0
5,186
8,874
3,359
1,539
2,180
6,694
0
52,319
W
1,589
80
0
2,331
6,350
4,359
27
164
6,186
17,484
0
L
Cthulhu
595
32
627
672
5,251
3,633
0
485
4,766
6,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,154
Gold Earned
31,520
259
Minions Killed
330
0
Camps Cleared
0
1,077,675
Distance Traveled
1,205,222
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,574
598
62
6
0
225,561
0
L
Ah Muzen Cab
5,971
543
74
7
0
213,942
0
W
Loki
6,208
564
83
8
0
261,882
0
W
Cthulhu
6,890
626
50
5
0
235,367
0
L
Cabrakan
5,922
538
72
7
0
214,244
0
W
Amaterasu
5,921
538
78
7
0
238,955
5
L
Discordia
5,837
531
42
4
0
225,863
0
W
Danzaburou
6,597
600
93
8
0
225,553
0
W
Ares
5,904
537
26
2
0
243,465
4
L
Cthulhu
4,850
441
9
1
0
198,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role