Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Xsilentsolja
Surtr
Level 169
God Stats
5W - 2L
1,607 SR
Queue Stats
51W - 40L
1,522 Elo+
Solo
Thanatos
Thanatos
alexjavier120
Thanatos
Level 164
God Stats
6W - 8L
1,417 SR
Queue Stats
139W - 141L
1,407 Elo+
Solo
Discordia
Discordia
xJaydenLx
Discordia
Level 89
God Stats
4W - 1L
1,460 SR
Queue Stats
62W - 45L
1,536 Elo+
Solo
Nu Wa
Nu Wa
zKenay
Nu Wa
Level 109
God Stats
19W - 12L
1,635 SR
Queue Stats
155W - 156L
1,510 Elo+
Solo
Team Averages
Level 138
1,524 SR
1,495 Elo+

VS

Team Averages
Level 122
1,382 SR
1,467 Elo+
Ravana
Ravana
Officer_OMEGA_X
Ravana
Level 103
God Stats
1W - 3L
1,025 SR
Queue Stats
236W - 259L
1,468 Elo+
Solo
Danzaburou
Danzaburou
PandieNomNom
Danzaburou
Level 181
God Stats
7W - 10L
1,187 SR
Queue Stats
104W - 103L
1,301 Elo+
Solo
Achilles
Achilles
actuallydolan
Achilles
Level 149
God Stats
2W - 2L
1,718 SR
Queue Stats
107W - 74L
1,579 Elo+
Solo
Anubis
Anubis
getwrekked
Anubis
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 60L
1,610 Elo+
Solo
Cthulhu
Cthulhu
yosemitegrams
Cthulhu
Level 49
God Stats
2W - 2L
1,479 SR
Queue Stats
7W - 11L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
17
2 / 1 / 9
9,071
907
10,438
9,130
4,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
2 / 2 / 4
7,475
748
4,845
9,689
8,449
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thanatos
alexjavier120
Thanatos
15
8 / 2 / 4
8,616
862
7,736
12,224
6,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
xJaydenLx
Discordia
14
1 / 1 / 6
7,578
758
9,368
4,362
1,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
zKenay
Nu Wa
15
0 / 1 / 6
7,893
789
8,840
5,465
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
7,159
716
2,201
9,658
5,571
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
PandieNomNom
Danzaburou
14
1 / 7 / 5
7,662
766
9,707
16,064
5,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
actuallydolan
Achilles
15
2 / 2 / 2
7,739
774
7,739
10,239
10,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
getwrekked
Anubis
15
4 / 1 / 0
8,623
862
6,398
8,815
4,735
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
9
0 / 1 / 0
6,049
605
254
2,249
2,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
13
Kills
7
7
Deaths
13
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
2
1
9
6.5
L
0
2
2
0.5
L
Danzaburou
PandieNomNom
Danzaburou
1
7
5
0.5
W
2
2
4
2
L
Achilles
actuallydolan
Achilles
2
2
2
1.5
W
Thanatos
alexjavier120
Thanatos
8
2
4
5
L
Anubis
getwrekked
Anubis
4
1
0
4
W
Discordia
xJaydenLx
Discordia
1
1
6
4
L
Cthulhu
0
1
0
0
W
Nu Wa
zKenay
Nu Wa
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,227
Damage
26,299
40,870
Taken
47,025
22,805
Mitigated
28,560
13,765
Healing
12,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
10,438
2,968
0
2,786
9,130
4,647
763
756
8,214
0
52,323
L
2,201
480
0
3,049
9,658
5,571
0
4,953
4,394
0
21,054
L
Danzaburou
PandieNomNom
Danzaburou
9,707
4,669
0
3,607
16,064
5,786
0
5,287
10,465
0
35,293
W
4,845
1,540
0
1,964
9,689
8,449
240
1,317
8,135
742
15,955
L
Achilles
actuallydolan
Achilles
7,739
2,111
0
2,572
10,239
10,413
0
2,276
7,893
0
22,610
W
Thanatos
alexjavier120
Thanatos
7,736
2,795
0
6,469
12,224
6,843
109
655
11,301
0
20,679
L
Anubis
getwrekked
Anubis
6,398
81
0
3,408
8,815
4,735
0
4,875
3,770
39,420
0
W
Discordia
xJaydenLx
Discordia
9,368
498
100
624
4,362
1,266
441
1,978
2,384
18,510
0
L
Cthulhu
254
0
0
22
2,249
2,055
0
450
1,799
210
0
W
Nu Wa
zKenay
Nu Wa
8,840
4,355
0
1,822
5,465
1,600
926
1,902
3,493
41,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,633
Gold Earned
37,232
263
Minions Killed
233
0
Camps Cleared
0
1,062,875
Distance Traveled
778,278
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
9,071
907
109
11
0
217,094
0
L
Ravana
7,159
716
53
5
0
202,229
0
L
Danzaburou
7,662
766
61
6
0
163,328
0
W
Surtr
7,475
748
24
2
0
205,649
0
L
Achilles
7,739
774
40
4
0
196,063
0
W
Thanatos
8,616
862
25
3
0
232,930
0
L
Anubis
8,623
862
79
8
0
191,400
0
W
Discordia
7,578
758
37
4
0
198,090
0
L
Cthulhu
6,049
605
0
0
0
25,258
0
W
Nu Wa
7,893
789
68
7
0
209,112
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role